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ARC Raiders Damage Bombardiers Solo Speedrun Guide | Sweep 34k+ Points in One Day!
Hey everyone! In ARC Raiders, I entered Spaceport during Electromagnetic Storm event and successfully scored 34,414 points in Damage Bombardiers challenge.
Below, I'll show you my entire process of collecting loot, earning Trial Points, and climbing Leaderboard. I hope my experience will be helpful to you. Give it a try!

Gear and Locations
To achieve this goal, I use a full set of Wolfpacks to ensure I could reach the damage required in Damage Bombardiers and earn all Trials Points from every kill.
In addition to the 12 Wolfpacks I carried, I also brought a Hullcracker with five stacks of ammo, a Renegade with one stack of ammo, a Light Shield to increase movement speed, four sets of Adrenaline Shots, several sets of Healing items, an Electro-Invisibility Cloak, and a Mk. 3 (Survivor) to prevent being knocked down by my own Wolfpacks. It's worth mentioning that I also brought Ziplines and Snap Hooks for faster movement, but I didn't use them this time.
If you want to use the same method, you need to farm a lot of Rocketeers. I found the best farming location is Dam Battlegrounds. Go to Dam Battlegrounds during Night Raids or Electromagnetic Storms, and bring a Jupiter, Snap Hook, or Zipline.
Farming Rocketeers and Collecting Drivers
When you climb to the pipeline tower, you can see almost all Rocketeer spawn points from there. Lure them over, build up damage with Jupiter, and kill them when they fly over the top of the pipeline tower. This way, you can safely loot supplies without worrying about raiders attacking you from behind without warning, like with Ziplines or Snap Hooks.
Also, remember to loot every part of Rocketeers. This will give you the epic, recyclable item- Rocketeer Driver. While you'll usually only get one Rocketeer Driver, it's not uncommon to get two from killing enemies. So be sure to loot all parts carefully and collect as many Drivers as possible, as they can be used to upgrade Explosives Station, unlocking more craftable items to prepare for farming Bombardies.
Farm Bombardiers for Loot
Once you enter Spaceport, you have two Bombardier spawn points to visit. The first spawn point is near the trench towers, and the second is near the control tower. Use Adrenaline Shots to quickly dash to the closer spawn point. Once you're close to the Bombardier, prepare your Wolfpacks.
When deploying Wolfpacks, remember they often scatter to attack other enemies, so taking a second or two to check for threats like Rocketeers is well worth it.
While ideally Rocketeers can kill a Bombardier in two shots, in my experience, they usually spread their fire to other targets, leaving Bombardier alive even after two volleys. I took it down in a few shots with Hullcracker shots, but that initially put me in some dangerous situations. After eliminating the first Bombardier, I headed straight for the second target.
On the way, I was walking on the zipline at the bottom of the launch tower, unaware that a raider was already there, and I fell to my death. Luckily, I was equipped with a Mk. 3 (Survivor), so I decided to climb over—until I heard someone approaching behind me. It was the raider I'd just fallen from Zipline; he saved me and my entire mission.
Because of this, I missed the second Bombardier in that round. So I returned to the first spawn point and waited for it to respawn. Bombardier takes about 7 minutes to respawn, and it always appears in the same location, so just stay nearby and watch for the smoke rising from the sky.
Once Bombardier appears, throw two Wolfpacks and kill it with a Hullcracker if necessary.
Quickly head to the second spawn point again. I was lucky this time; the second Bombardier appeared almost as soon as I arrived in the area. If timed correctly, you can arrive the instant it respawns, preventing other raiders from attacking you and taking your Trail Points.
With two Wolfpacks, I easily killed it before anyone else, then returned to the first spawn point and repeated the above steps until the end of the match.
When the match reached 10 minutes, I carefully considered how much risk I was willing to take with my Wolfpacks depleted. Fighting Bombardier with only a Hullcracker would be longer and more dangerous. So I decided to end my kill spree around the 5-minute mark, killing the last Bombardier and then using the remaining time to loot the remaining uncollected Bombardier corpses.
Ultimately, I acquired a huge amount of loot, which gave me a significant advantage and allowed me to score over 34,000 points.
Once you've eliminated enough Bombardiers and are satisfied with your score, return to Speranza, collect any remaining loot, watch your score climb on Leaderboards, and earn your exclusive ARC Raiders blueprints.
That's the guide to soloing ARC Raiders Damage Bombardiers for 34k+ points! Go play!
…ARC Raiders: Battle Between AI Voices and Human Emotion in Future of Gaming
As ARC Raiders continues its steady development, Embark Studios, a mainstay of the shoot-and-escape game genre, is constantly refining the game's details, aiming to maintain mainstream industry tastes while developing its own unique style.
A week ago, Embark Studios announced changes to the game's voice acting, advocating for the replacement of the original AI-generated voices with real-life voice actors. CEO Patrick Söderlund believes this is crucial for enhancing the overall quality and player immersion.
To learn more, follow along as I continue.
Key Dialogues Re-recorded by Humans
Today, it's undeniable that ARC Raiders has achieved a significant market share, boasting sales and approximately one million weekly active players. This growing audience constantly puts the game in the spotlight. Therefore, the somewhat stiff AI voice acting is no longer suitable.
Early on, some players complained about AI dialogue sounding out of place in the beautifully designed world-building. This shows that the voice acting issues were already emerging. Embark Studios believes that actors imbue their recorded voices with rich emotion and experience. Subtle differences lie hidden within this.
Of course, Söderlund further clarifies that this doesn't mean replacing all AI lines with humans. He argues that for certain scenes in the game, such as those emphasizing emotional expression, crucial moments, and scenes involving subtext, human actors are clearly more suitable.
For the already well-received AI-generated clips, an upgraded approach will be adopted. This choice between human actors and AI demonstrates the developers' efforts to balance the daily workload and costs of game voice acting.
Embark continues to emphasize that the game's primary visual presentation is unrelated to generative AI. This clearly demonstrates the studio's firm stance and principles, conveying a clear boundary between intelligent tools and game style. It effectively answers previous controversies surrounding the alleged involvement of AI in the game's development process.
With the voice changes in ARC Raiders, the game's monthly sales reached 14 million, and weekly active users exceeded 6 million, which seems to reflect the players' attitude. The voice changes may seem like a minor step, but as a creative means of retaining players, they appear to be very successful. Voice is a companion for players in the game, and a human touch becomes key.
Voice acting quality consistently outweighs cost
With AI dialogue developing rapidly and becoming increasingly sophisticated, more and more game developers are choosing to abandon voice actors. However, it's not without flaws; the core issue is the lack of human emotional expression. This can be seen in easily overlooked pauses, subtle breathing sounds, and noticeably different tones of voice.
The shortcomings of AI dialogue are precisely where the professional skills of voice actors shine. It's worth mentioning that large-scale narrative games like Baldur's Gate 3 still use real actors, with a cast exceeding one hundred. This undoubtedly represents a significant investment of time, experience, and valuable effort from Larian Studios.
In fact, the economic benefits of the changes cannot be measured solely by the lower cost of AI; it's a crucial aspect of game strategy. Synthetic voices can adapt to the rapid pace of technological change, as frequent updates to game storylines necessitate quick selection of live-action voice actors.
However, it's important to consider the substantial number of game users. The existence of placeholder ships would force rework, undoubtedly eroding player trust and immersion.
Embark opted for a hybrid approach, combining AI and live actors. On one hand, AI ensures timely updates to the game's voice packs, improving operational speed. On the other hand, live actors primarily enrich emotional expression, providing nuance and complement.
This combination achieves the optimal voice solution to the greatest extent possible. Inevitably, the ever-expanding user base will lead to increasing costs, continuously posing new challenges for Embark Studios.
Outlook for AI Voice in Gaming Industry
The development of ARC Raiders is no longer as modest as it once was and comes at a critical time when the entire gaming industry is being forced to rethink AI. According to the latest gaming industry survey released by GDC, many game developers are beginning to use generative AI, which is a dangerous sign.
Fortunately, most developers remain concerned about the negative impacts of AI on games, and consequently, on employment, ethics, and quality. Convenience often leads to significant problems. This issue has attracted the attention of SAG-AFTRA and UK Equity, both of which strongly advocate for the need for permission to use synthesized voices in interactive media. Compensation and protection are also essential.
Currently, many studios are making moves in the field of AI voice synthesis. For example, using AI to simulate casual conversations and NPC dialogues, and using AI learning to complete dialogue for a deceased actor. It is worth noting that AI's capabilities are growing stronger and cannot be ignored.
Based on market feedback and analysis of diverse audience opinions, it's generally believed that while AI can compensate for shortcomings, it shouldn't be used to replace live-action performances. Tools must be used appropriately to fulfill their intended purpose.
Embark will also be making minor tweaks to the voice acting and some ARC Raiders Items; players can look forward to it. Knowing that ARC Raiders is focusing on live-action voice acting, do you have any thoughts on other aspects of the game?
…Hurricane Map is INSANE: Farming Buried City for Coins & Avoiding PvP Wipes
The newly updated Hurricane map condition for ARC Raiders, including the new raid caches, has attracted a lot of attention from players, including yourself. Note that regular day raids are still profitable, especially Buried City, where the gold and other rewards are plentiful, making it well worth exploring.
Before entering the map, you can carry a Looting Mk. 2. Looted equipment and valuable items can be placed in extra augment slots. Also, bring a level 4 Anvil with a silencer for defense against ambushes along the way, and a Burletta IV with a Compensator II and a Light Mag III for protection against any PvP.
Once you're ready, head straight to the alluring Buried City. Deciding which resources to keep and what to discard will be a sweet dilemma.
Step 1
Don't forget your essential Adrenaline Shot. Now, head to your destination for today, Buried City. First, you'll need some blueprints to prepare for your adventure. If you spawn at Grandioso Apartments, get moving before other players.
Besides blueprints, you'll need to gather more basic materials, as many projects require them. Therefore, focus on scavenging during your exploration. You'll likely find metal parts, plastic, chemicals, vases, cloth, and the like.
With luck, you might find the first beautiful snow globe, a Surveillance Key, and Seven Sorrows Rosary Metal. Of course, this is just the beginning of your adventure. Later on, obtaining more ARC Raiders Coins is your ultimate goal.
During the scavenging phase, prioritizing valuable items will improve your exploration efficiency. For example, you can disassemble plastic and a small bicycle pump and repack them. Touching containers on the map often yields unexpected rewards.
Your XP will also increase with these actions. Don't give up scavenging just because other players have already searched for items; everyone's choices are different. For instance, some players don't need crude materials, only chemicals. The cabinet contains many useful items, such as durable cloth and duct tape, which you'll need.
Step 2
Once you've looted enough, it's time to move on. To do this, strategically sort through the items in your backpack to improve efficiency. Items like speaker components can be discarded, except for making a cape. After all, a good weapon is key.
Now check out the little jump over location. With your previous looting experience, you can tell if the location has been looted by checking for an opening at the back. This is based on the assumption that players will leave from the back after their actions.
Head to the little jump over location by entering through the small window and then going up the stairs. Before jumping, remember to check for a Grenade Tube and avoid it to save your life.
By the way, if you want to get the Level 1 reward on Scrappy difficulty, Buried City will fulfill your wish. Afterwards, you can find some wires, a Recharger, a heavy fuse, and more metal, which is also the first Snap Hook of the season.
Step 3
Use the Snap Hook and jump immediately to save time. Don't use the roll tech again, or you'll want the Snap Hook to shatter right in front of you. So remember, this is an instinctive action you should avoid.
After landing, don't stop searching. You have a chance to get a double snow globe. Drop it into Trigger 'Nade; it's a friendly sign. You can also consider trading the sensor for a medium gun and the vase for double Sterilized Bandages.
Most players are drawn to the hurricane event, and the regular Buried City raid is holding a considerable amount of loot, waiting for you to farm - it's insane! So, it's best to estimate your inventory space wisely.
Step 4
After completing this, head straight to Santa Maria's house, taking everything with you. If you're considering discarding items, choose some common Durable Cloth and Rubber; you won't feel too bad about it. Santa Maria houses are a worthwhile looting spot on the map.
Be wary of potential battles with other players. Conserve your energy and try to escape or hide to avoid a Pyrrhic victory. The last place to check is Red Tower; if you're lazy, you'll definitely miss the cat beds and very comfortable pillows.
Before going inside, don't miss the items in the corners of the rooftops. These are places you might easily overlook while looting. You'll find things like a backpack or fabric. Hidden corners are often the most neglected areas.
When choosing to evacuate, you'll have two options: jump down using the hatch key or walk directly to the extraction point. Afterwards, take stock of your loot. You'll be amazed by the sheer quantity - a massive amount of loot that will largely satisfy all your needs.
This is the experience and rewards you'll get from looting in Buried City in ARC Raiders. For those who prioritize obtaining ARC Raiders Items, Buried City is the best choice, even during the day.
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200 Hours, 0 Blueprints: Is ARC Raiders'Drop Rate Killing the Fun?
Recently, Blueprints drop rate issue in Arc Raiders has sparked heated discussions among players. Blueprints are essential materials for crafting weapons and other items in the game. The late game revolves around the competition for Blueprints
Following a previous adjustment to an excessively high blueprint drop rate, the game developers have now lowered it to an excessively low level. This has negatively impacted the player experience.
So, why are players so concerned about Blueprints drop rate?
On one hand, an excessively high drop rate leads to a blueprint overabundance, with almost everyone possessing Blueprints, and the acquisition rate itself increases dramatically. Blueprints become less rare, disrupting game balance.
On the other hand, an excessively low drop rate significantly increases the difficulty of obtaining Blueprints, potentially leading to players spending considerable time without success. Some players have played for hundreds of hours without finding a single blueprint, while many others lack the time, making their chances of obtaining one even lower.
This has caused strong dissatisfaction among many players, making an adjustment to Blueprints drop rate urgently necessary.
Player-Desired Improvements
Some unlucky players believe that some Blueprints should be unlocked through quest rewards, not just through luck. This makes obtaining Blueprints extremely difficult for unlucky players. While Arc Raiders wasn't originally designed for all players to own all rare Blueprints, there should still be ways to acquire them through quests.
Some players with a high rate of duplicate Blueprints want to be allowed to exchange Blueprints for a certain ratio. Players could randomly exchange multiple learned duplicate Blueprints for a new, unlearned blueprint. Players may repeatedly obtain the same or already learned Blueprints, rendering these duplicates useless. An 8:1 exchange ratio could be considered, but it shouldn't be too low to avoid inflation.
Some players also want to be allowed to generate Blueprints using a certain number of rare items. Due to the randomness and uncertainty of Blueprint drops, some players find obtaining ARC Raiders Blueprints extremely difficult. If Blueprints could be generated using items, it would be excellent news for players.
For example, I need an Anvil blueprint, which can be obtained using a certain number of craftable items as raw materials (such as five snap hooks or twelve anvils).
Finally,players hope to establish a community where players can trade. In this community, players can obtain Blueprints they need through mutual trading, thereby increasing the market liquidity of Blueprints, preventing them from sitting idle in players' inventories, and meeting the needs of different players.If such a community can be established, it will greatly increase Arc Raiders's playability.
Collecting all Blueprints in Arc Raiders requires a significant amount of time, which is clearly unreasonable. Currently, ARC Raiders expedition system erases all player data, including Blueprints, after each expedition, forcing players to start over. In response to this, many players hope to retain 1-2 Blueprints and some additional rewards from expeditions.
Many players spend a lot of time farming Blueprints daily with little reward, causing their focus to shift from enjoying the game itself to simply playing for Blueprints. This guide provides some tips for farming Blueprints, hoping to be helpful.
Effective Ways to Farm Blueprints (Hacked Version)
For beginners, the advice for farming Blueprints is to explore the map, especially at night. During electric shocks and freezing weather, your chances of finding Blueprints will be higher, and the loot will be better. Reaching certain areas may require tools like grappling hooks or ziplines. Explore the game map freely and enjoy the game; you'll find Blueprints quickly.
If you want to farm Blueprints quickly, you can use a naked run. Jump into a night raid and rush to the areas with the most chests. Search as much as possible, paying especial attention to opening trash cans, suitcases, and various drawers. Then, choose the most valuable item and pocket it. After that, you can surrender or die.
Getting shot while looting is okay, but this method is best avoided in random team play, as it will burden your teammates and create a bad gaming experience.
If you happen to encounter other raiders, don't rush to draw your weapon. Greet them. If you've already learned a blueprint, drop it on the ground. Then point to the item on the ground and mark it. If the other player is also a Blueprint Hunter and has a Blueprint they no longer need, they might drop their Blueprints, and You could then exchange Blueprints, a win-win situation where both of you get the blueprints you want.
Ultimately, balancing Blueprint drop rates - giving players a greater chance to obtain Blueprints they don't yet own - is crucial to satisfying player needs and providing a better gaming experience. Hopefully, everyone will acquire Blueprints they desire in future games of Arc Raiders.
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