Tech
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How Does Path Of Exile 2 Early Access Perform On PC?
Read More »In the past, you might have been afraid to try Path of Exile 1 because of its overly complex mechanics and content, although its overall reviews were good. At the end of 2024, the highly anticipated POE 2 was finally meet you! Although it is still in the early access stage, it seems easier to get started than the first game.
But then you may face a new problem, that is, what device should you use to play Path of Exile 2? Because it can be played both on PC, PlayStation 5 and Xbox Series X/S platforms. For now, it is most likely that you have a PC device, so we will first introduce you to the PC performance of POE 2.
What Are The Highlights Of POE 2 Itself?
Before choosing devices, perhaps you should first understand why POE 2 is worth playing. As a sequel to the first game, it does not closely continue the previous mechanics and plot, but finds a balance between solving old shortcomings and retaining the essence of fan favorites, so that both old players and newcomers can be satisfied. Because as you know, the complexity of the original game is daunting.
But you don’t have to worry about POE 2 not being challenging. It can even be said that the improved system and gameplay are not only easier to get started but also have good depth. And to ensure your gaming experience, the game also brings more channels for POE 2 Currency farming, avoiding the dilemma of insufficient currency that you may encounter in the first game.
How Is Its PC Performance?
If you are a player who doesn’t like controllers, please rest assured that you can get a good POE 2 experience on PC through the mouse and keyboard WASD keys. In fact, according to the test results, it can be expected that if you plan to play POE 2 on PC, you should not encounter too many performance issues. Even on a mid-range PC, you can get a great experience, although Path of Exile 2 takes up a lot of memory.
There is no doubt that this is entirely because the game developers have made all-out efforts to optimize the sequel based on POE 1, whether it is NVIDIA DLSS/DLAA, NVIDIA Image Scaling (NIS), AMD’s FSR, Intel’s XeSS or dynamic resolution scaling, they have all been fully upgraded. Even if you may encounter performance issues, the game also provides you with many options to adjust and upgrade.
However, while playing the game, although you should be unlikely to encounter performance issues such as visual glitches, slowdowns or stuttering, server interruptions are not 100% avoidable, such as downtime for maintenance or problems such as the server being unable to handle the load. But these are beyond the control of the game and you should not blame it.
Can Couch Co-op Be Played On PC?
Since Path of Exile 1, the series has been committed to providing a multiplayer experience and has been very popular, so the second part continues this tradition. But in fact, multiplayer online games are not your only option - now you can play POE 2 with your friends through couch co-op mode!
However, since many games do not support couch co-op on PC, you may be worried, but the good news is that POE 2 can do it. As long as you have a working keyboard and mouse, then let your friend decide whether to use an existing character on your account or create a new one. Once determined, the game will proceed smoothly, just like when you play the single-player game.
However, it should be noted that couch co-op mode brings some mechanical changes, such as loot is shared, not personal. This means that whether you get POE 2 Exalted Orbs or other more precious orbs after the battle, there will be a short time window won’t disappear until someone pick up the drop, so you need to discuss with your teammates to decide the distribution plan of the items. In addition, enemies and bosses in couch co-op mode have larger health pools, and you can only enter unlocked areas in the game.
On the other hand, since the game does not provide a split-screen option, you and your friends need to be as close to each other as possible when playing couch co-op mode. Despite this limitation, this mode is still exciting, and you can even revive your partners when they die.
How Does POE 2 Perform On Other Devices?
While PC performs well, you may occasionally choose to play POE 2 on PlayStation 5 or Xbox Series for other needs. Thankfully, the gaming experience on other devices is also very good. This may be because more and more players now have the need for a refined controller experience and console support.
Related: Path Of Exile 2 Boss Farming: How Do You Choose?
If you use a controller to control your Path of Exile 2 character, you will feel that the control feels intuitive and responsive - which is important for any ARPG. Although you may encounter some minor issues, such as certain skills not being able to lock on to enemies smoothly as you expect, or occasionally being uncontrollable when aiming, the probability of these situations occurring is low enough that it will not affect the overall experience too much. For the most part, playing POE 2 with a controller just feels smooth.
If you want to make further adjustments to your Dual-Sense or Xbox controller to make them more suitable for your POE 2 operating habits, it is completely possible, such as adjusting the controller dead zone and disabling item capture. And these options are always available.
In short, whether you only plan to use PC or want to try it on all devices, you should be able to have a pleasant journey in Path of Exile 2 early access. I wish you happy playing!
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GameBoost Is Not Keen On Improving Services But Slandering Peers
Read More »GameBoost is a very interesting online website that provides video game-related services. If you just flip through the comments about it, you can see many consecutive negative reviews, while the website has a positive rate of 45%, as if many negative reviews are not counted.
In addition, many companies that have overlapping businesses with GameBoost have been slandered and attacked by it. So what kind of company is GameBoost? Is it really as good as it boasts? Or, is it really worthy of players’ trust?
The Establishment Of GameBoost
GameBoost was established in 2018 by Kristijan Salijević, a former EB24 employee. This Croatian used to be a game power leveler and was obviously familiar with related businesses.
However, rich power leveling experience does not mean that Kristijan Salijević knows how to operate related businesses. In the first two years of GameBoost’s establishment, the website was almost ignored. In January 2020, GameBoost’s monthly visits exceeded 100 people. In September 2020, the website’s monthly visits finally increased slightly, finally reaching a number close to 500.
In April 2022, GameBoost finally waited for its first investment. Fil Rouge Capital gave GameBoost 500,000 euros in financing, but the money was quickly consumed within eight months. But GameBoost did not explain what role the money played in the operation of the website.
At least in 2022, the company’s losses were as high as more than 600,000 euros, and they only turned from loss to profit in 2023. The 2023 financial report showed that Kristijan Salijević’s company only made a profit of more than 60,000 euros.
GameBoost’s Business
GameBoost’s main business is to provide power leveling services for other players. By hiring power levelers to help their customers improve their game levels, or achieve certain achievements, clear specific areas, etc.
GameBoost has many competitors in this field, such as IGGM or Eloking. GameBoost’s services are not outstanding among them.
The games that GameBoost provides services for are as follows:
- League of Legends
- Valorant
- World of WarCraft
- WoW: Season of Discovery
- Apex Legends
- Rocket League
- Overwatch 2
- Teamfight Tactics
- LoL: Wild Rift
- Counter-Strike 2
- Fortnite
- Destiny 2
GameBoost’s Methods
For popular games, the competition for power leveling is very fierce. GameBoost lacks competitiveness in related businesses, so the smart GameBoost team has come up with other methods.
GameBoost once sent a lot of emails about GameBoost services to the mailboxes of many users who have never purchased services from GameBoost. Not to mention where GameBoost obtained the information of these users, the news of spamming other people’s mailboxes is also disgusting. The owner of GameBoost not only did not apologize, but responded sharply to these feedbacks, so GameBoost is not very good among players.
For its peers, GameBoost also likes to play some tricks. GameBoost once poached employees from other companies and instructed them to write false and biased articles to discredit their original companies.
This happened more than once, and GameBoost was actually quite addicted to it. Eloking, GGBoost and IGGM were all slandered by GameBoost. Even EB24, where Kristijan Salijević worked, was one of them.
GameBoost’s Services
GameBoost is happy to discredit the efforts of other companies, but its own services are not necessarily that good. As the saying goes, good reviews are all the same, but bad reviews are all kinds of different.
GameBoost once wrote an article to slander IGGM’s poor service and specifically picked out screenshots of bad reviews under IGGM’s comment area to create a false impression that IGGM is very bad.
First of all, bad reviews are inevitable for a website that serves many gamers. IGGM is busy, and it is inevitable that there will be mistakes or oversights. What is more important is compensation and remedy for users.
IGGM’s negative reviews are mainly focused on not receiving goods or service delays, and almost every bad review has a reply from IGGM staff. IGGM is willing to communicate with customers actively, solve their problems, and give them a satisfactory experience.
GameBoost’s negative reviews seem to have a lot of reasons. To summarize briefly, there are several types:
- The waiting time is particularly long
- The account is blocked, and no refund is allowed
- Require customers to provide detailed identity information
- Provide players with blocked accounts
- No goods received at all
In addition, there are many other reasons for negative reviews, and the reasons given are very detailed. It can be seen that they are not from the smear of peers. Instead, they are indeed from the unlucky people who bought services from GameBoost.
To be honest, the frequency of negative reviews is still not low, and GameBoost did not respond to these negative reviews in time below. Just like many customers described in their negative reviews as “cheated”, these customers who gave negative reviews were indeed deceived by GameBoost.
Regardless of the actual service level of GameBoost, at least from the comments section, it can be seen that GameBoost does not care about after-sales service for players. If you choose GameBoost’s service, then after you pay, they may completely forget about you.
Instead of focusing on running the company and improving the customer experience, GameBoost is using investors’ money to attack other peers. This behavior is both narrow-minded and ridiculous.
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The Creators Are Confident About Monster Hunter Wilds
Read More »If there is any game that is most anticipated in 2025, then Monster Hunter Wilds is definitely one of them. Monster Hunter series first met players on PS2 in 2004. In the 21 years since then, more and more players have recognized the charm of Monster Hunter series.
Although the series has a history of 20 years, when hunters hear Monster Hunter, the core gameplay that comes to their minds has never changed: hunting huge monsters, stripping monster materials, making equipment, and then devoting themselves to the next hunt.
But at the same time, few series can reflect the benefits of hardware upgrades as intuitively as Monster Hunter. Monster Hunter World in 2018 broke the traditional map format of the series, allowing players to explore the mission stage freely without waiting for loading when changing zones. It also brought other changes, big and small, but the enthusiasm of old players remained unabated, and ultimately helped the game become a global hit.
Confidence Brought By Monster Hunter World
The development team believes that the most critical turning point of this series in recent years is the new Monster Hunter World that breaks the traditional map. Although Monster Hunter series has already had many fans around the world before, these fans account for a small proportion compared to local Japanese players. It is Monster Hunter World that really brings this series to more players.
Monster Hunter World and Wilds game director Yuya Tokuda said: In games like Monster Hunter, players need to collect materials repeatedly, so the gameplay cycle is essentially a bit like agricultural activities. Some people told him that they think this kind of gameplay is difficult to impress global players.
During the development of Monster Hunter World, the most popular games in the world are still shooting games and multiplayer competitive games, and Monster Hunter World, a game that cooperates to resist monsters, seems a bit different. During that period, the developers had seriously thought about how to make more players like Monster Hunter.
They are very confident in the Japanese aesthetics of Monster Hunter, but at that time, cooperative games were not mainstream in the player market. If the cooperative game mode cannot attract other players, the development team must rethink the game format of Monster Hunter series.
After World was released, it received a lot of support from players and became a global hit. Yuya Tokuda said that after seeing the players’ response to World, he became more confident in his belief in the core fun of Monster Hunter.
Thanks to World, the developers were able to reaffirm that they did not make mistakes in the core elements of Monster Hunter, which strengthened their confidence. It is precisely because of the experience of World that the developers can take the next step in the development of Wilds with confidence and boldness, further improving the core gameplay and creating a more attractive game.
The development team has always had a firm belief in the charm of Monster Hunter and its core elements. After the update work of World came to an end, they struck while the iron was hot and started to develop Wilds. The development team said that at the beginning, their main task was to test feasible technologies with a small team.
The development team knew that when the game was released, the platform it was on would be more powerful, so their task was to depict the world of Monster Hunter with the technology that would be available at that time.
How to make full use of the possibilities provided by the new generation of consoles while making full use of their achievements in World? How to further develop the series with the possibilities provided by the new consoles? When talking about these topics, the developers repeatedly mentioned a key word: immersion.
Throughout Monster Hunter series, the developers have always envisioned a game design that allows players to fully immerse themselves in hunting, so that players can feel that they have become hunters and have entered the carefully portrayed ecosystem of Monster Hunter. In World, the ecosystem that is like the real World is the product of the development team’s efforts, and this is also the favorite part of Monster Hunter World players.
After repeated technical verification, the development team realized that they could finally realize their long-cherished vision of Monster Hunter: seamless maps and environments that change over time. This allows them to portray the ecosystems where monsters and hunters are located in more detail, further enhancing immersion. Depicting Monster Hunter World in a more nuanced way also allows Wilds to reflect the position of humans in the ecosystem.
Benevolence and cruelty coexist - these are the two sides of nature, said Yuya Tokuda when talking about the world of Monster Hunter Wilds. By depicting these two sides, they hope to create a real and vivid world that will include humans living in it, such as hunters, and reflect the interactive relationship between humans and nature.
Drama
Although Monster Hunter Wilds inherits the traditional Monster Hunter gameplay loop, that is, accepting quests and then conquering corresponding monsters, the developers hope to introduce additional elements in this process.
The scenery in front of the hunters will change at any time, providing hunters with a dramatic experience and making hunters feel immersed in the game world. This is easy to say, but it is not easy to achieve it in video games.
In the eyes of several developers, it is not the form of the game that is important, but the form of each experience that players go through. Since the announcement of Monster Hunter Wilds, many players have begun to call this game open world version of Monster Hunter after seeing the seamless map, real-time changing environment, and various other new elements.
Friendlier, Not Easier
When talking about the experience that World brought them, the developers said that many players who gave up World halfway gave up the game before touching the real Monster Hunter experience. They believe that there are many reasons behind this, but some of them may be that they can’t find monsters, or don’t know how to deal with them, or the weapons they bring are not suitable for them. In Wilds, they are very careful to guide players to feel the fun of Monster Hunter without changing the core of the series.
The developers have firm confidence in the fun of this core gameplay. The changes made in World and the improvements made in Wilds are all aimed at bringing the fun of Monster Hunter to more players. For this reason, the difficulty of Wilds is generally maintained at the same level as World.
The development team never seems to have considered lowering the threshold by weakening the strength of monsters. They have full confidence in those players who decide to step into Monster Hunter World, and they don’t want to weaken the fun that hunters can enjoy in the end. Instead of the simplest way to expand the audience, they thought about the player’s experience and designed the game based on that.
Communication
Another key element of Monster Hunter is communication between hunters. Monster Hunter was designed from the beginning to be an action game that can be enjoyed by other players and communicate with each other. This concept has continued since 2004.
From the beginning, the development team wanted to create an action game that can be enjoyed with others, both in the game settings and the gameplay. They focused on how much fun Monster Hunter can provide players through the action experience and how well players can interact with monsters. Monster Hunter is unique in that it can provide a deep action experience, whether playing alone or with 3 teammates. The expansion of Wilds to 100-player rooms based on the 16-player room in World is to allow hunters to communicate better.
The developers have a firm belief in the fun of Monster Hunter. They are convinced that hunters from all over the world will love Monster Hunter. While keeping the core fun unchanged, they continue to use hardware advances to lead hunters to new horizons. After making a leap forward with World, they launched Wilds again, hoping that this game can take Monster Hunter to the next level.
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Did Elon Musk Really Make It To The Top 20 Of The Global Leaderboard Of Diablo 4?
Read More »Elon Musk, the tech mogul and social media personality, is not only known for his achievements in the business world, but also for his love of video games. As CEO of Twitter, Musk has publicly expressed his love for video games many times and actively participated in various game-related political activities.
In addition, he is also well-known in the gaming circle for having an impressive Elden Ring build, which shows that he not only likes to play games but also invests a lot of time and energy in games.
Elon Musk Claims To Be In The Top 20 Of The Global Ranking Of Diablo 4
Recently, Musk revealed the surprising news that he and another American entered the top 20 of the ranking of the global popular game Diablo 4. This news shocked players all over the world. Although Musk has been outspoken in the past that he likes to play Diablo 4 very much, he is not known for being good at video games. So this statement has attracted widespread attention and discussion.
However, we need to maintain a certain degree of skepticism about the authenticity of this statement. After all, the data on the rankings can be manipulated and falsified, and Musk himself did not provide any specific evidence to support his claims. Therefore, we need to dig deeper and verify the authenticity of this claim for ourselves.
Elon Musk’s Ranking Is Incredible
Many players wonder how someone so busy can not only play the game but also achieve such a high ranking. Since the game was first released, Diablo 4 has taken the world by storm, with various patches, updates, and changes constantly provided to players.
Among them, the changes to Paragon system in Season 6, Rawhide and Iron Chunks issues, and other technical errors often make game progress and accumulating Diablo 4 Gold much more difficult than it should be.
Judging from comments on social media, players even wonder if someone is playing the game for Musk while he is busy, because all other explanations seem unlikely. After all, managing an empire worth billions of dollars requires a lot of time and energy, and it is indeed incredible that Musk could rank among the top 20 Diablo 4 players in his busy schedule.
Elon Musk Is Not Actually One Of The Top 20 Players In The World
To verify Musk’s claim, you first need to find the leaderboard he is talking about. To his credit, Musk is actually ranked in the top 20 on a website called Helltides.com. This site is dedicated to recording players’ time to complete a dungeon called Pit.
This is a special endgame dungeon that challenges players to complete it in 15 minutes, with the shorter the time, the better the reward. Musk is currently ranked 20th with a time of 2 minutes and 45 seconds. This is very impressive and proves that Musk is not simply punching buttons to rush to the last boss and finish line.
With millions of fans, it seems a bit strange to claim to be one of the best Diablo 4 players in the world, and the only evidence for this claim is a leaderboard composed of a very small percentage of the game’s player base.
This number is not so convincing when we soon learn that the total number of players on this leaderboard is less than a thousand. In fact, it is not even 6% of the number of concurrent players on Steam in the last 24 hours.
Even more noteworthy is that these leaderboards are not officially set up, but players submit their own performance records. Therefore, although Musk is at the top of this unofficial leaderboard, it is not enough to prove that he is one of the top 20 Diablo 4 players in the world. Unless there is an official leaderboard with all players’ data, he can’t claim to be at the top of the game.
So this data shows that despite Musk’s high ranking on Helltides.com, the results of players on the site are not representative of the level of most players. In fact, his completion time may be much longer than that of the vast majority of players. Therefore, it may not be fair to compare his ranking with the entire gaming community.
In addition, we should also take into account the hardcore Pit leader board on Helltide.com. In this more challenging list, Musk is not even in the top 20. This shows that although he performs well in normal mode, he does not stand out when faced with more tough challenges.
What Should We Think About Elon Musk’s Love For Diablo 4?
His account shows that Musk has been working on Diablo 4 for weeks. His obsession with the game has been well documented before this. The development team even tried to pull him into the game marketing campaign at one point. However, even for a high-profile figure like Musk, not everyone believes that he did all the work himself to set the record.
As CEO of multiple companies, Musk is always busy and frequently posts on social media. He is also running for president on behalf of convicted felon Donald Trump. This makes many people wonder how he finds the time to accomplish all these achievements. Some people question whether he hired assistants to help him brush his account or obtain equipment from the black market.
Another possibility is that the smooth gaming experience in Diablo 4 really brings great pleasure to the tech billionaire. Musk has expressed his views on games. He believes that people often unfairly regard games as a waste of time.
In fact, games can calm people down and rejuvenate. This is because games force players to focus on solving hard problems or overcoming complex challenges. When a person performs well in a game, it means that his brain is in the best condition, and when he feels tired or unable to concentrate, it may mean that his mental state is not good. Therefore, games are not only entertainment but also a tool to assess a person’s mental health.
Whether Musk really became one of the top players on the global leaderboard of Diablo 4, his story reminds us that we should attach more importance to the value of games and regard them as a beneficial leisure activity.
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EA FC 25 Combines Brand Partnerships To Lead The Forefront Of Sports Video Games
Read More »For many years, EA Sports has been firmly at the forefront of innovation in the sports gaming industry, with its games not only constantly innovating in gameplay but also bringing unprecedented gaming experiences to players through a series of innovative brand partnerships.
EA Sports has won wide acclaim in the industry for its deep partnerships with major sports brands, well-known clubs and top leagues around the world. These partnerships are not just simple brand placements, but are integrated into every aspect of the game in a very creative and attractive way, greatly enriching the content and depth of the game.
After the release of EA Sports FC 25, EA Sports has launched in-depth cooperation with well-known brands such as Nike Air Zoom Arena, Xfinity and Intersport, and carried out innovative activation activities in the game. These initiatives have broadened the overall quality of the game and further expanded its influence beyond the traditional football simulation category.
Nike
Nike’s cooperation with FUT 25 marks a leap forward in the digital football experience. Together, the two parties unveiled Nike Air Zoom Arena, a futuristic digital stadium designed specifically for the game’s 5v5 Rush mode. Inspired by Nike’s iconic Mercurial football boots, the stadium is designed to provide players with an immersive, high-speed, small-sided match experience.
Besides creating a unique playing field, Nike also took the opportunity to promote its innovative. SWOOSH platform, which allows players to further personalize their in-game characters through exclusive Nike gear and special events. This deep integration not only enhances the realism of the game but also provides players with more customization options, allowing them to express their style in the virtual world.
This collaboration is a great example of how real-world sports performance and digital entertainment can be perfectly combined, showing how technological innovation can create a fully immersive gaming experience.
Peacock And Xfinity
EA Sports has partnered with Comcast’s Peacock and Xfinity brands to cleverly integrate elements of both brands into FIFA 25. The partnership brings a number of exclusive game content and experiences to players in North America. For example, a Xfinity-inspired Ultimate Team jersey was specially designed in the game. Players can get it by spending some FUT 25 Coins.
Besides innovations in the virtual world, Xfinity is also committed to improving the gaming experience in the real world. Also, Xfinity provided high-speed and stable Wi-Fi connections and low-latency service guarantees to ensure that every participant can enjoy a smooth and unimpeded gaming process.
Intersport
Intersport, a world-renowned sports goods retailer, is embarking on a journey of innovation with EA Sports FC 25, aiming to seamlessly merge the boundaries of digital and physical retail.
Through an innovative cooperation model, Intersport’s brand elements are cleverly embedded in the game environment, using advanced virtual signage technology and carefully designed in-game advertisements, allowing players to naturally come into contact with Intersport’s brand information and product displays while enjoying the fun of the game.
Through the immersive experience in the game, Intersport not only enhances the brand’s online visibility but also effectively promotes the interaction of customer traffic between the online platform and the physical store, achieving mutual attraction and synergy between online and offline.
Related: EA FC 25: How To Choose Formation? - 9 Best Formations
AS Roma And Olympique De Marseille
Roma and Olympique de Marseille (OM), two iconic teams in European football, have established a long-term strategic partnership with EA FC 25. This cooperation not only marks a new exploration of the two clubs in digitalization but also demonstrates a firm commitment to promoting gender equality in sports games.
In FC 25, both the men’s and women’s teams of Roma and OM have been fully reproduced, including participating in top women’s football events such as Barclays Women’s Super League and UEFA Women’s Champions League.
A highlight of this cooperation is that it is not limited to the presentation of the virtual world but also goes deep into the construction of the real-world football ecosystem. Take OM’s Orange Vélodrome stadium as an example. The venue has been carefully digitally rebuilt, allowing players to experience the unique atmosphere and passion of this legendary stadium in person in the game.
The partnership also extends to grassroots football development, such as OM’s Next Gen program, which aims to inspire a love of football among the younger generation through gaming platforms and provide support and opportunities for their growth.
McDonald’s Ligue 1
McDonald’s has renewed its long-term partnership with Ligue 1, further deepening its brand’s football experience in both the virtual and real worlds. Under this new agreement, McDonald’s will not only feature prominently in FUT 25, but will also appear in iconic stadiums such as Orange Vélodrome.
In addition, by supporting youth football development programs such as OM Next Gen, McDonald’s is committed to developing the next generation of football players and encouraging them to pursue their dreams.
These partnerships go beyond traditional sponsorships to deeply integrate real-world brands into the core of gaming. As gaming, sports, and brand experiences merge, FIFA 25 showcases the future of interactive sports entertainment.
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FIFA 23's Team Of The Year Nominees are Out
Read More »The Team of the Year is the biggest promotion of the Ultimate Team calendar as it brings together the best players from around the world.
Players selected for the TOTY squad will receive a huge upgrade making them the highest rated players in the entire game.
Lastly, EA has announced the FIFA 23's Team of The Year nominees. Of the 100 nominees, the 11 players with the most votes will go to TOTY. Among them, Messi, who has just won the World Cup, leads the finalists.
Attack Nominees
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Iago Aspas
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Wissam Ben Yedder
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Karim Benzema
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Raphael Leao
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Neymar Jr.
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Vinicius Jr.
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Ousmane Dembele
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Joeo Felix
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Gabriel Jesus
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Phil Foden
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Cody Steel
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Erling Haaland
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Borja Churches
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Ciro Immobile
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Harry Kane
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Randal Color
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Dejan Kulusevski
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Robert Lewandowski
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Sadio Mane
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Lautaro Martinez
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Kylian Mbappe
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Lionel Messi
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Christopher Nkunku
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Darwin Nunez
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Victor Osimhen
Midfielder Nominees
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Nicolo Barella
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Jude Bellingham
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Steven Berghuis
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Marcelo Brozovic
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Bernard Silva
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Kevin De Bruyne
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Moussa Diaby
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Nabil Fekir
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Seko Flying
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Pedri
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Vincenzo Faucet
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Rodri
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Daichi Kamada
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Joshua Kimmich
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Philip Kostic
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Toni Kroos
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Merino
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Sergei Milinkovic-Savic
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Luke Modric
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Martin Odegaard
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Both
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Lawrence Pellegrini
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Declan Rice
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Bukayo Saka
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Aurelien Tchouameni
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Sandro Tonali
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Federico Valverde
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Casemiro
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Sofyan Amrabat
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Bruno Fernandes
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Ritsu Doan
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Enzo Fernandez
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Ivan Perisic
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Adrian Rabiot
Defender Nominees
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Mark Acuna
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Marquinhos
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Christian Biraghi
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Joao Cancelo
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Jonathan Clauss
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Thiago Silva
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Alphonso Davies
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Jeremiah Frimpong
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Eder Militao
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Reuben Dias
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Grimaldo
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Achraf Hakimi
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Theo Hernandez
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Reece James
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Kalidou Koulibaly
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Nicholas Otamendi
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Gleison Bremer
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Niklas Sule
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Come on Tomori
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Kieran Trippier
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Virgil van Dijk
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Josko Guardiol
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Jules Counde
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Christian Rosemary
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Dayot Upamecano
Goalkeeper Nominees
Argentina Goalkeeper Martinez, who just won the World Cup in Qatar, is a strong finalist. Lloris, Alisson, Ederson, Bounou, Courtois, Kobel, Maignan, Szczesny and Trapp are also on the list.
EA has announced that the official voting for FIFA 23's Team of the Year will begin tomorrow. Hurry up and vote for your favorite player! Of course, if you want to further upgrade your favorite players, you can use FUT 23 Coins.
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Dota 2 Rapper Ranks Amongst Top 10 Rappers of 2022
Read More »Shadowraze, a Russian rapper and streamer, was recognized as one of the Top 10 rappers of 2022 by Genius, a website that claims to have the world's largest collection of song lyrics and music knowledge. Shadowraze has gained popularity for his love of the video game Dota 2, releasing several music videos inspired by the game, including ‘astral step,’ which reached the top of the Spotify weekly chart in Russia for two consecutive weeks.
Shadowraze boasts 428.26K monthly listeners on Spotify with “astral step,” the song that incorporates multiple aspects of Dota 2’s Void Spirit such as his spells receiving over 36M plays on the website.
Shadowraze’s affiliation with Dota 2
The Russian rapper has had a long history with Dota 2 releasing multiple tracks related to the game including ‘adaptive strike’, ‘Chronosphere’, ‘psiblades’, ‘juggernaut’, and ‘shadowfiend’ garnering millions of streams.
He also regularly streams his Herald Dota 2 pubs on his Twitch channel: razedoto.
Earlier this year, he was put in the spotlight for reaching the top of the Spotify weekly chart in the Russian region for two weeks in a row with ‘astral step.’ The song had more listens on Spotify in Russia than any other track in February, raking in 972,990 streams in the first week of the month and 969,568 in the week before. Originally released on 29th Oct 2021 on YouTube, the rap has crossed 2.5 million views at the time of writing.
Overall, Shadowraze's combination of musical and gaming talent has helped him establish a dedicated fanbase and earn recognition as one of the top 10 rappers of 2022, according to Genius' rankings.
The top 10 rappers of 2022, as ranked by Genius, are:
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Kendrick lamar ( 19.5 million views )
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Kanye west ( 17.5 million views )
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Juice wrld ( 14.9 million views )
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Drake ( 14.2 million views )
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Eminem ( 13.5 million views )
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YoungBoy Never Broke Again ( 7 million views )
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Oxxxymiron* ( 6.8 million views )
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Tyler, the creator ( 5.4 million views )
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Future ( 5.4 million views )
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shadowraze ( 5.2 million views )
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Six League of Legends pros who will be full-time streamers in 2023
Read More »No professional career is eternal, especially in League of Legends.
With every offseason being quite unpredictable and every organization in the scene looking to secure a roster capable of winning trophies, it’s no surprise that some pro players are left behind and aren’t picked to compete professionally.
In League, this usually means that such individuals turn over to streaming full-time. That way, they can still polish their abilities, stay sharp, and wait for a potential offer from an organization to join its ranks.
As of now, there are a bunch of pros who have done exactly that: focused on streaming. Some of them are looking for potential offers in the future, while others remain undecided or gave up on coming back to the professional scene.
Here are six League of Legends pros who will enter 2023 as full-time streamers.
Broxah
Broxah is one of the few Western players to have reached the World Championship final when he became a Worlds 2018 semifinalist with Fnatic. Since then, he’s also played under Liquid and CLG’s banners. By the end of last year, he decided to become a full-time streamer, while also leaving the door open for potential opportunities. He rejoined Liquid as a content creator in January 2022, and not much will change in the nearby future. On Dec. 21, Broxah announced that in the first half of 2023, he will continue doing what has worked for him for the past year: streaming, appearing on LEC broadcasts, and more. At the same time, he’s uncertain about his plans for the second half of the year.
IWillDominate
IWillDominate is certainly one of the most renowned full-time streamers in the League community. He’s been creating content since 2016 for Liquid and Cloud9. He parted ways with the latter on Dec. 21, though the exact reasons behind that decision are unknown so far. Still, there are no reasons to believe that IWD will bid farewell to streaming. He has created a significant community and become one of the biggest personalities in the esports and gaming ecosystem.
Nemesis
After being unable to find a team in the 2020 offseason, Nemesis decided to also try his luck in streaming. And so far, that has been working tremendously, to say the least. The 23-year-old was picked up by Gen.G in January 2021, and since then, he’s created a bunch of content, often teaming up with other personas from the scene, like LS. With no updates from Nemesis regarding his future, it’s more than likely that he’ll continue broadcasting in 2023.
Bwipo
Bwipo joined Liquid by the end of 2021 in the hopes of claiming new successes with the North American squad, which at that time assembled a superteam, with the Belgian being one of the main stars. The following season turned out to be a fluke, though, and after a revamp of the roster, Bwipo has found himself teamless. As a result, he announced on Dec. 1 that he will be streaming in 2023. He also said he will be evaluating his future options as time goes by, so he might return to the pro scene eventually.
Pobelter
The North American LCS has many renowned mid laners and Pobelter is certainly one of them. With almost 10 years of professional gaming experience, Pobelter truly etched his name in the history books for his numerous appearances on the international stage and domestic trophies. He stopped playing professionally in February 2021 and has been focused on streaming ever since.
PowerOfEvil
In 2017, PowerOfEvil was just one game away from taking down Faker and SKT T1 in the Worlds quarterfinals. After that deep run on the international stage, the German has played for five different North American organizations, and it looks like now a small hiatus awaits him. The 25-year-old announced that he’s returned to Germany to focus on streaming after a lack of interesting offers this offseason. Still, he sees himself as one of the strongest mid laners in the game and would like to return to pro play in the future.