In Fallout 76, the emergence of new maps has already made players very excited, not to mention the addition of many new weapons. Among them, Red Terror is a newly added, very powerful light machine gun. In addition, it is very easy to obtain, and it quickly captured the hearts of many players.
LMG in the game is another squad-level light machine gun designed by Nazi Germany in the late stages of World War II. Designed from the outset to be low cost and easy to manufacture, LMG is an air-cooled, belt-fed, open-bolt, recoil-operated machine gun with a barrel that can be quickly replaced in combat. After World War II, American-made LMG replicas were found in Appalachian Mountains.
This light machine gun has some advantages of its own - fast speed and great power, making it an excellent weapon for some novice and intermediate players. So whether you use it for display or in actual combat, it is very good.
How To Get Red Terror?
You will receive this Fallout 76 Item as a reward after completing Dangerous Pastimes. Dangerous Pastimes is an occasional random public event that occurs every 20 minutes on each server.
Every time a public event occurs, you need to pay attention to whether it is a Dangerous Pastime. In most cases, these public events will occur at or before or after 20 minutes. If you are desperate to find them, you can switch servers.
Red Terror’s Legendary Effects
While its legendary effects are not the best in the game, they are still very prominent, especially when full-health builds. Here are its legendary effects:
- Furious: Increases overall target damage by 5% (up to +45%)
- Hitman’s: Target damage increased by 25%
- Swift: Charge speed increased by 15%
Furious effect is most useful on the light machine gun, mainly because of its fast firing rate, which is why some players don’t use it in V.A.T.S. This means that Hitman’s effect will cause more bonus damage against bosses like Scorchbeast Queen and Earle Williams.
The standard light machine gun has an ammo capacity of 75, but Red Terror can hold 150 bullets! It has almost no rivals in terms of ammo capacity, except for light machine guns with quadruple effects.
For the player, 150 ammo is more than enough to take down a number of enemies at once, even very powerful ones. In addition, you will also get a 15% faster reload time because of Swift effect. If you want to reload even faster, you can consider using Speed Demon mutation or Lock and Load perk card.
In addition to its powerful effect, you can also apply two different paints to this weapon: there is the standard Red Terror Paint and Green Red Terror Paint. Next, we will take a closer look at what these legendary effects of Red Terror can do in combat.
Read More: There Is A Secret Hidden In Fallout 76 Skyline Valley! - Bee’s Diary
Red Terror Has Minimal Recoil
Like other regular light machine guns, Red Terror has very little recoil, so aim directly at the lower half of your enemy. Trust me, you’ll hit exactly where you aim, and won’t be knocked off course by the recoil.
Just pull back a little to counteract the slight recoil, which keeps you steady while aiming and firing. While it’s not ideal for V.A.T.S., if you prefer to hit enemies more naturally, Red Terror is a good choice.
Red Terror Has Super Damage
Although the base damage of Red Terror is the same as standard light machine guns, some of the legendary effects mentioned above can increase it by 70% additional damage. This makes it easier for you to knock down enemies like Fog Crawlers, Robots, and Super Mutants.
In addition, if you use Heavy Gunner perks, you can do even more damage! There are also some Fallout 76 Items, such as magazines, foods, and Chems, that can also increase its damage output. Among them are the following damage-boosting items:
- Big Guns Bobblehead: Heavy Weapon Damage +20%
- Adrenaline Perk: Up to 60% more damage per kill for 30 seconds
- Heavy Gunner Perk: +60% damage when fully scaled
- Overdrive: +15% damage for 3 minutes
Red Terror Has A Lot Of Bullets
Red Terror mainly uses .308 Rounds, or Ultracite .308 Rounds, the latter of which can provide you with some extra damage. These special ammunition are available at CAMP Vendors for 1 Fallout 76 Bottle Cap per bullet, or you can pick them up next to certain enemies you kill.
In most cases, a knocked-down enemy will drop more than 10 bullets. So when you have the right skills and consumables, it takes 2-4 shots to kill the enemy accurately.
Have you found Red Terror in Fallout 76 Skyline Valley? If not, go get it! If you already have it, use it to fight. It will give you a surprise! Have fun playing the game!