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Does Diablo 4 Season 4 Loot Reborn Still Hold Up In 2024? - Review & Personal Thoughts
Read More »Did you sink hundreds of hours into Diablo 4 at launch, only to be frustrated when Season 1 destroyed your carefully crafted Sorcerer, Rogue, Barbarian, Druid or Necromancer? Are you wondering if Diablo 4 is fun now? Are there new items, mechanics, features and events?
Before we delve into the depths of Hell and take on Lilith all over again, let’s take a look back at the rise, fall, and rebirth of Diablo 4 to see if it’s currently worth your return.
A Winding Road To Release
Diablo 4 was first announced by the developers at BlizzCon 2019, with an official release date of June 5, 2023 for PC, Playstation 4 and 5, and Xbox One.
Ahead of the game’s release, game director Luis Barriga talked about the feeling of legacy. They said Diablo 4 would bring players back the sense of fear and terror from Diablo 1, the characters and loot chasing from Diablo 2, and the sweet, dynamic action from Diablo 3.
Coupled with the revelation of three fan-favorite characters during BlizzCon 2019, and an open-world map showing off Barbarian, Sorcerer, and Druid, fans were very excited about the announcement. But this was just a taste of the surprises the developers had in store for them.
The road to Diablo 4’s release was full of ups and downs. At one point in time, 2021 was a suggested release date. After the 2019 announcement, a more specific release date of December 2022 was announced. But the developers called for a delayed release date to give them more time to avoid cutting a ton of content from the game. The team initially pushed the release back to April 2023, but the team still needed more time to finish the game.
Finally, Diablo 4 was finally announced for public testing and open betas in early 2023. The first beta was available to players who pre-ordered the game, and players could play the game from March 17 to 20. Subsequently, a public beta was held from March 24 to 27.
Diablo 4 Is A Tremendous Success
The beta was open to all platforms, and during the first weekend of the test, the only playable characters were Rogue, Barbarian and Sorcerer, while Druid and Necromancer were added in the second weekend, with up to ten characters per account. Players would receive a unique title and a cosmetic item called Beta Wolf Pack.
During this time, beta players could level up to level 25 and play through all of Act 1, but any progress made during the beta would not carry over to the game’s release.
As the release date approached, the developers then announced another public beta, which they called “Server Slam”. This beta generated even more hype, especially with the addition of the ability to fight World Boss Ashava at level 20, and players would receive a special mount cosmetic item to prove their mettle against Hell’s giant artificial demon.
Players who pre-ordered Deluxe Edition and Ultimate Editions of Diablo 4 were given early access to the game ahead of its June 6 release. It wasn’t all smooth sailing, though, with players still encountering issues with login queues and error codes.
Some players even encountered invalid license errors, but that didn’t stop the hype and early success of Diablo 4. The developers announced after the first week that the game had been played for 276 million hours since Early Access. It’s their fastest-selling game ever.
In June, the game had 6,750,114 players, with an average daily player count of 821,264. It’s no wonder that this game, which took 10 years to make, is an enormous success!
Also Read: Diablo 4 Season 4: Know These 8 Things To Improve Your Combat Effectiveness
Why Is Season 1 Disappointing?
In my opinion, the gameplay is fun and the graphics are great. I enjoyed Diablo 4 mainly because I love the atmosphere of ARPGs and MMOs that you can play with friends. However, the game does feel like a bare-bones beta game that was released to the public for $70.
After completing the story, players need to grind endlessly in a very repetitive dungeon raid gameplay loop to reach the highest level. There is no capability of target farming, or even post-story extra content, aside from the fight with Uber Lilith.
The game received rave reviews on IGN, Opencritic, and Metacritic, but user reviews panned the game.
Diablo 4 had a stellar month after its release, but that changed when they announced Season 1.
In Season of the Malignant, the developers nerfed multiple classes, especially Sorcerer, rendering many builds useless.
Another problem with this season comes from an item called Caged Heart of the Barber. This Diablo 4 item takes all damage dealt by surrounding players and returns it to enemies after a certain amount of damage has accumulated. This damage is high, but it gives the illusion that your build is powerful and can handle many challenges.
Uninformed players slot it into their gear and join World Boss raids, but it slows down the progress of players gathering in the area.
On top of that, the developers decided to change how Helltide works. Helltide is a one hour event where Hell forces will occupy specific areas and they will drop things called Aberrant Cinders, which can be redeemed for rewards.
The changes they made are that enemies will be harder to kill and they will spawn 3 levels higher than the player character. This could discourage the player base from grinding in the endgame.
As players felt the nerfs to their characters and items made things worse for other players, Diablo 4 saw a significant drop in its active player base. I think the nerfs were made to make it harder for players to get through the content because from a business perspective. They want to get players to spend more time and potentially be willing to spend money on microtransactions and Battle Pass.
My chief complaint about these changes and the game in general is that it treats it like an MMO first and an action RPG second. The endless grinding of gear with little to no ending is definitely a turn off for players.
Season 4 Brings Big Changes
A lot of players have left since Season 1 ended, but the launch of Season 4 with big changes has brought a lot of players back to the game.
Loot Reborn is interesting to us because being able to hunt for Aspects and even have loot drops specifically for your character makes grinding feel a lot better. No longer do you have to pick up random items that don’t work for your character and then sell them or dismantle them for materials. Streamlining the crafting/tempering/upgrading experience gives players the option to optimize their character build the way they want.
Leveling up this season also feels good. Instead of spending weeks leveling up my character, I could reach level 98 in about 2-3 days of playtime. It still feels a bit slow as you get more experienced, but it’s not as bad as the level grind at launch.
I’m also happy to see some of the new additions implemented in previous seasons, like the ability to farm items and leaderboards in a targeted manner in specific dungeons. Imagine having your three-person squad at the top of the leaderboard. It’s awesome.
With the addition of Pit, Season 4 does offer a level of endgame grinding and hype. I like the idea of mixing up the experience with World Bosses, Nightmare Dungeons, Helltide, and even Tree of Whispers dropping Runeshards needed to enter Pit. But in my opinion, Tree of Whispers was completely useless in Season 1.
Issues That Remain
While this season is commendable, it’s not enough to make the game shiny and polished. There are still a lot of bugs and issues plaguing the game at the moment.
Gold Rarity
The main issue right now is the gold issue when Masterworking your items. Upgrading items with materials earned from completing Pit, even getting just one item can cost millions of gold.
Gold does seem a bit scarce to me, with only a few thousand dropping when fighting monsters. It doesn’t reward players to go to higher-level dungeons or Pit unless there are bigger gold drop rewards. This should be a natural progression. The more powerful you are, the more gold you get. This also applies to Gem Crafting system added in Season 2.
Memory Leak
Another issue I encountered was Memory Leak. If you navigate the menus too quickly, or if you do something too fast, the game can freeze or disconnect. This really detracts from the experience because you’re playing an action RPG and the pace of the game should be fast. But if you run into a Memory Leak in a dungeon, it can kill you.
Places like Pit, or activities like Helltide, are very punishing. Losing time on a quest in Pit or losing half of Aberrant Cinders can be very frustrating.
Smoldering Ashes Doesn’t Auto-Resume
Speaking of bugs, I found that Smoldering Ashes wouldn’t auto-restore. But luckily, it was fixed as soon as I logged out and logged back in.
Unexpected Exit From Dungeon
Another bug that I absolutely disliked was the one that occurred during the fight with Tormented Varshan. One of my friends was reviving at the time, and the resurrector died a second before fully reviving the other player.
When I tried to go back to revive my friends, one of them got kicked out of the dungeon for some weird reason, and we had to restart the fight with Tormented Varshan.
Final Thoughts
Diablo 4 is in such a state right now that they are trying their best to win back their player base, especially with the upcoming Vessel of Hatred DLC that is set to be released in late 2024. DLC will add more content to the game and will feature Mephisto as a potential big bad in the expansion.
A new zone has been revealed, which could lead to more long-awaited endgame content. But the question remains: should you play Diablo 4 again? Is the new season worth it? The short answer is yes.
This game is definitely fun, especially if you have someone to play and grind with. If they continue to spice up the game like they did with Loot Reborn, I can imagine that most players will come back to Diablo 4 from time to time. What do you think? Have a nice day!
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Developer Chat: Will Elder Scrolls Online Still Be Viable In 2024?
Read More »As players, we will never know the direction of Elder Scrolls Online, but its developer ZeniMax Online Studios knows. Today let us talk to lore master Michael Zenke and ZeniMax Online Studios’s narrative director Bill Slavicsek to see everything.
Researching and developing a game deeply for ten years is a long time, especially for one as ambitious and widespread as Elder Scrolls Online. Over the years, we’ve seen in-game Tamriel, and other places like planes of Oblivion made available for players to explore. From the Isles of Thistor to Vvardenfell, we’ve visited many places in and around Nirn, and there are many more to come.
In The Elder Scrolls Online, each chapter is ostensibly meant to add an area to the MMORPG, such as the West Weald in The Elder Scrolls Online’s upcoming chapter, The Gold Road. As a player, you will also be transported to a new area to explore. If you want to be one step ahead of the update, you can enter the mall to get Elder Scrolls Online Items to get a head start.
As players, we are actually very curious about how the developer ZeniMax Online Studios determines that each new chapter will send players to a different place? Today let’s hear what lore master Michael Zenke and narrative director Bill Slavicsek have to say.
The Start
Slavicek laughed a little at the question and replied, “Mostly random, like a coin toss.” We all laughed at his answer. Slavicek later said seriously: “It actually started from the studio head and creative director. They came up with inspiration, such as where do we go next? Which part of the map needs to be opened? ”
When these inspirations became concrete, his team started prepare the storyline for the region, etc... his team focuses on one and develops a 10-page story map. Then the zone lead will expand the story into a zone story bible. Every bit of their hard work culminated into their new chapter, a massive project that took about 30 hours in total!
Thinking About The Spiritual World of Players
As a developer developing a game, deciding on the next step of development is not just about adding new content to the game, but also about discussing the depth and ideas of players within the game. Zenke told us that he fully supports technological innovation, and he is willing to be the bard behind the team, singing their significant achievements.
He also said that the thing he enjoyed the most was exploring Wood Elves in the game. Green Pact is now used by everyone as a way to observe the culture of Wood Elves.
Develop New Chapters
Looking back on the development of Elder Scrolls Online over the past ten years, we can see that it has already become a whole and determines the next development direction of the team. As the leader of the team, the first thing Slavicek has to do is to conduct his own research.
On the one hand, he views and collects various materials about MMORPG, and on the other hand, he insists on their own original game because there are still ten years of history are available for their study. Slavicek’s team will define a style for the new chapter area, and Michael can provide an interesting storyline.
For story lines, Zenke is very vocal. He said that he sees a lot of things as opportunities rather than obstacles. For example, someone writes a one-off sentence in Morrowind, which can be the hook of our creation. He can use this sentence as a starting point to start a new storyline. He would never regard such things as his shackles.
Summary
After ten years of accumulation and baptism, there are still many things in Tamriel that we have not yet explored. If you want to learn more information quickly, you can check the official website or enter the mall to purchase Elder Scrolls Online Items. ESO Gold Road will be released on Monday, June 3, 2024.
Suggestions
Before the new chapter Gold Road, I will introduce you to the following suggestions to prepare you for future game exploration.
The first suggestion is that if you already have an Imperial Edition upgrade, you need to play Imperial character well. Because West Weald in the new chapter is full of Imperials. But if you want to start with a new Imperial, you can choose any of the three Alliances. You also have access to racial skill lines with health, stamina, and resource maintenance advantages. Even though this is a very tank-friendly racial skill line, I think their advantages can be used in many situations.
If you already own Dark Brotherhood DLC, you can head to Gold Coast. You can also fight for your own Imperial City in PVE and PVP content. But it’s also a good place to stop if you’re not into that kind of fighting scene and are immersed in all things Imperial.
If you are a passionate and ambitious person who wants to challenge other players, then head to Cyrodiil. Not only do you have the challenge of leveling up here, you can also explore some wilderness and complete some tasks within the town to help the local Imperials. In addition, you will also meet famous local Imperials characters. Stay tuned!
Then don’t worry if you only have Blackwood Chapter. Imperials in this chapter will provide more opportunities for you to fully communicate with them or help them. Although you don’t need to clear Blackwood to enter Gold Road here, there will be some connections, more or less. Most former players find the story of West Weald to be more interesting than the story of Blackwood!
Hopefully, this content will help you prepare for your time on Gold Road and possibly help you catch up on completing your 10th anniversary achievement.
As a MMORPG game that has existed for ten years, it now continues to move forward with a different brilliance. Listening to the lore master Michael Zenke and narrative director Bill Slavicsekfor new chapters also makes players look forward to the latest chapter that will be released on June 3. Let’s wait and see! Happy gaming!
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Which Is The Most Satisfying Weapon In Elden Ring?
Read More »I’m going to be telling you why claws are the best weapon in Elden Ring. We go through all the different weapons in a weapon category and go through their pros and cons.
In order to help you make better decisions about why you might use them or not in your build, before we get into the weapons themselves.
In addition, in order to enhance the power of the weapons you own, you can recharge Elden Ring Runes to make the combat effect more satisfying to you.
First, let’s go through the pros and cons of this weapon group.
1. Claws Pros
So first pros, the attack speed of claws is extremely fast. They might even be the fastest attacking weapons in the game. They are exceptionally fast and this allows you to hit rapidly, building up attack power with like Rotten Winged Sword Insignia or set Status Effects more easily even after Status Effect Nerf from several patches ago.
Another major plus point of this weapon is that they’re always paired, meaning that you can actually use two of these even though you only have one equipped.
This allows you to have a lighter equipment load when using this and also allows you to buff your offhand weapon at the same time if you buff your right-hand weapon. So if you buff with something like Bloodflame Blade or lightning Armament or Scholar’s Armament, etc.
You’re going to buff both weapons simultaneously and both will benefit from the increased attack rating. They’re also an extremely lightweight weapon, the lowest weighing 1.5 and the highest weighing 3. So they do not weigh hardly anything at all.
Additionally, they have a very good dual wield move set, allowing them to strike rapidly with it. And they also have good critical rating, all the claws except one have 110 critical rating. So that’s better than most weapons in the game and all four claws have Status Effects natively on them. So you’re going to be able to set Status Effects with this weapon group.
2. Claws Cons
The negatives of this weapon group are that they have low attack rating in general. Although it’s not as low as some weapons, also the Dual will Status Effects have been nerfed.
You know in previous patches so you don’t set up status effect will dual wielding as much as you used to, which still applies. To the paired weapons of Claws and this weapon group has short reach compared to a lot of other weapons.
In the game, this weapon type has relatively low stance damage, so you’re not really going to get stance breaks easily with this weapon type.
Related: Elden Ring: How To Reach The Mohgwyn Palace For Massive Rune Farming?
3. Claws Playstyle
In terms of playstyles, I think the vast majority of people who are using claws are simply going to use them in some sort of hybrid build where they spell cast and then do a wield while they buff their claws with something.
Cast spells when they want, but generally speaking, most people are going to lean into the paired nature of claws, dual wield them and attack rapidly with them, trying to set Status Effects or build up their attack power in that way.
So those things being said, let’s get into the claws of themselves. There are no unique claws in Elden Ring all four claws are infusible. So let’s get into the infusible claws.
The first up is the Hookclaws. The Hookclaws shares the default move set of most other Claws and Deals physical damage. It’s one of the lightest claws in Elden Ring weighing 2 and requires 8 strength and 14 dexterity.
In order to use effectively, the Hookclaws have a lot of things going for them. They are the longest claws in Elden Ring. They’re the second lightest.
They have native bleed buildup on hit and you can find them pretty early on in Stormveil Castle. Their only downside is that they deal less damage than all but the Raptor’s Talons. Infusion wise fire and lightning comes in first at 532 attack rating with magic just behind at 527 and sacred and Flame Art pulling up third at 505.
3. Scorpion’s Stinger
Key out performs heavy with cold, being virtually tied with key. I like to use this weapon with Flaming Strikes, set to Flame art in order to buff both weapons with fire, further boosting their attack rating. This also allows you to cast incantations effectively, due to high faith and you can reach over 1,000 attack power when fully buffed with this setup.
The bleed is just a bonus. Use Talisman like rotten winged sword insignia, Fire Scorpion Charm, Shard of Alexander to further boost damage. Make sure you have 51 points you can trade damage without interruption.
4. Bloodhound Claws
Next up are Bloodhound Claws. Bloodhound Claws share the default move set of most other Claws and deal with physical damage. It’s the heaviest claw in Elden Ring weighing 3and requires 10 strength and 15 dexterity in order to use effectively.
Bloodhound Claws are the go-to option for those wanting to play a strength-based claws build with native bleed buildup on hit. Some of their damage slips through Shields and they have the second highest attack rating of all claws.
However, they are the shortest claws by a lot and they have the lowest critical rating of all Claws. And you really feel the short reach of this weapon compared to others. It is really very noticeable, infusion wise magic and fire and lightning are virtually tied at 576 and 575 with sacred and Flame Art coming in second at 545. Keen outperforms heavy 504 to 498.
I like to play these weapons with the blood infusion. Since Arcane scaling will also impact the poison buildup on the weapon, and bleed is typically more useful than poison.
Even if it is the deadly variant, use Endure to tank hits and continue to spam attacks on bosses setting both Status Effects and use Rotten Winged Sword Insignia, Lord of Blood’s Exaltation and Kindred of Rot’s Exaltation for increased attack power.
5. Raptor Talons
And lastly, we come to Raptor Talons. Raptor Talons have a unique heavy attack that jumps and deal physical damage. It’s the lightest claw Elden Ring weighing 1.5 and requires 6 strength and 14 dexterity in order to use effectively.
Raptor Talons are the only claws with an alternate move set and their jump attack damage is about 10% higher than other claws. Assuming the attack ratings are the same. They also have native bleed buildup like other claws, but they have the lowest attack rating of all claws in Elden Ring. Infusion wise fire and lightning comes in first at 518 with magic, in second at 511 and sacred and Flame Art in third at 478 attack rating.
Keen outperforms heavy 469 to 444. Howerver, cold is under Keen. I like to use these weapons in a jump attack build to take advantage of the unique properties of the weapon not unlike my Cold-Blooded Raptor build where you use the Claw Talisman, Royal Knight’s resolve, to buff jump attacks.
You can also use Sacrificial Axe in your offhand to refund FP when you kill enemies if you want. Additionally, Ritual Sword Talisman is not bad for this build since you tend to not get hit that often when jump attacking enemies this way.
So that wraps up our passage on why claws are the best weapon in Elden Ring. This is actually an exceptionally good weapon group. You can hit very high attack ratings and I feel like this native status effect buildup of these weapons is just a bonus a lot of the time. And you can really make a deadly build using these and I look forward to putting out another one very soon.
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Follow These Tips For Efficient Item Farming In Diablo 4 Season 4 - Legendaries & Item Aspects
Read More »In this guide, I want to talk about item farming in Diablo 4 Season 4. It’s a very simple and common question: what is the most efficient way to farm the most legendary items with Greater Affixes and the item Aspects you’re missing in the shortest possible time.
Now we know that the best way to upgrade items is to farm Pit of Artificers and loot materials for Masterworking, but there is currently no indication of higher quality loot, or a higher chance of Greater Affixes appearing in loot dropped in Pit. This makes Pit not the best choice for item farming. So what is?
Item Farming Tips
In my experience, the highest number of item drops per hour occur in Helltide, and I have some tips that can help you maximize the number of items you get in each Helltide. This way you can get a god-level item with many Greater Affixes and start upgrading it in Pit. So how to farm Helltide efficiently?
Farming Blood Maiden
Always farm Blood Maiden boss if you can. Go to the weird demonic skull icon on Helltide map and use Baneful Heart that appears on the top right of the screen to summon Blood Maiden. You’ll see 3 Altars on the ground, each of which requires a Baneful Heart to activate.
Avoid Using All Baneful Hearts
Try to avoid using all 3 Baneful Hearts yourself. In most cases, there will be other players farming there too, so I recommend only contributing 1 heart so that other players can continue to activate the other Altars.
You’ll find that if you contribute at least 1 heart to the summon, you’ll receive a buff that significantly increases Diablo 4 items you drop from Blood Maiden.
So again, I recommend only using 1 if you can. Because if you use more, you’ll waste them, but if you don’t use any Baneful Hearts, then you won’t get the buff.
Prioritize Opening Chests
After killing the boss, quickly use an Altar to look for Tortured Gifts Chests on the map and open them.
You’ll get a lot of Cinders for fighting the boss, so you can open multiple chests. But I recommend opening the chests that contain loot for the gear you want. So if you’re looking for rings, open the ring chests first. You’ll have plenty of time to get back to the boss later.
Try Doing Nearby Whispers
Once you have no chests to open, try doing Nearby Whispers. This might involve collecting Venous Motes or activating Helltide Doomsayers. This way you can earn extra money and items from the final Whisper Cache.
Reset Instance
If no one is farming Accursed Rituals, and you don’t have Baneful Hearts to summon the boss, then teleport to town, wait a few seconds, and come back. This will put you in a new instance of the area, and it’s possible that in this new instance, players are farming Blood Maiden. You can also try logging in and out to get the same effect.
Also Read: 5 Essential Points To Note For Necromancers In Diablo 4 Season 4 Loot Reborn
Gambling Item Aspects
In my experience, this is by far the best way to farm items, and there are some tips on how to make it more effective. Next, I want to talk about a very elegant way to get your item Aspects.
From experience, I know how frustrating it can be when you don’t have a specific Aspect you need for your build, and while Season 4 helps a little with that by making it so that when you find an Aspect, it’s yours forever, you still have to find that Aspect first. But when it still doesn’t drop, then spending Murmuring Obols on gambling becomes the optimal solution to get that Aspect.
You just type the name of Aspect you’re looking for in the text box, and it will immediately tell you the type of item you have to gamble with in order to have the highest chance of getting it. So let me show you how it works.
Let’s say I really need Blood Getter’s Aspect, but it never drops for me, or my luck is terrible, so I decide to take matters into my own hands and gamble. I visit Gamble, and all I have to do is find Aspect I’m looking for, which is Blood Getter, and select it.
We found that the best gamble item with the highest chance of getting it is boots on a Necromancer. So this tool will not only tell you the item slot, but also the class.
Class can be important in some cases. Let’s say we are looking for a Resource Aspect, and we want to gamble on the class with the fewest other Resource Aspects to maximize our chances.
Let’s try it again, this time with an Aspect that can be used by multiple classes: Accelerating. In order to get Accelerating Aspect, I have to gamble off-hands on a Necromencer.
But what if we don’t have a Necromencer? No problem, we can scroll down and manually look at the odds for each class and each slot. The highest odds are off-hands on a Necromencer, the second highest is off-hands on a Druid, then Sorcerer, and so on. This way I can choose the one with the highest odds for me.
So can you see how this can save you a ton of time and Murmuring Obols that you might otherwise waste? I hope you find this tool as useful as I do. Good luck!
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These 10 Best Meta Icons Will Be Your Best Choice To Build Your Dream Team In EA FC 24!
Read More »The most exciting thing about EA Sports FC 24 is that you have the option to build your team however you want. Whether you’re looking to field a team made up of the best players currently available or the best Icons, or a mix of the two, there are top player options for your club.
Icons are some of the greatest players in football history, and because of their incredible performances in Ultimate Team, they are often some of the more expensive FC 24 player cards.
Icons will provide 1 Chemistry point to all players and another 2 points through other players from the same country, for a total of 3 Chemistry points. With this in mind, Icons have the incredible flexibility to be on almost any team as long as they have a teammate or two from their own country.
There are many good Icons in EA FC 24. In this guide, we will make a tier list and discuss the best Icons in EA FC 24.
1. Pele
Pele sits on the throne of the highest-rated Icon in EA FC 24, with amazing attributes and impressive PlayStyles that would make any other player jealous. Although the four-star weak foot is indeed strange, this may be upgraded in future promotional card releases.
Aside from a few minor flaws, Pele can do everything you want an offensive player to do on the field. Not only does he drive play on the court with his excellent Pace and Dribbling, but his 94 Shooting attribute also gives him scoring opportunities from anywhere.
Finesse Shot, Incisive Pass, Trickster, and Quickstep PlayStyles give Quickstep the ability to be fast and elusive, allowing him to dominate matches against almost anyone.
2. Zinedine Zidane
Zinedine Zidane has one of the most balanced icon cards in EA Sports FC 24, and I believe most players have noticed this from the green attribute totals in each category. While previous icons were valued for their expertise in dribbling, shooting, or pacing, Zidane is more of a versatile player who can make excellent transitions in the midfield.
While his speed won’t be dazzling, Zidane’s control of the ball and impressive height allow him to win the ball in aerial battles where others in his position cannot.
Featuring seven PlayStyles, including Trivela, Long Ball Pass, Flair, and Finesse Shot, Zidane offers distribution and solo runs that will boost your entire team’s score.
3. Ronaldo Nazario
Ronaldo’s dribbling skills are, without a doubt, excellent. While he’s not as balanced as an attacker like Cruyff or Ronaldinho, he definitely scores at a higher rate than anyone else.
His matching 94 Pace, Dribbling, and Shooting only enhances his Finesse Shot PlayStyle, which is probably the most important of his three PlayStyles.
If you find yourself in a tight space while dribbling, Trickster and Technical are great add-on PlayStyles for Ronaldo to escape danger. But unfortunately, he only has 89 Agility, which cannot match the fluidity of legends like Cruyff.
4. Ronaldinho
Ronaldinho has always been the most coveted player in FC 24 Ultimate Team due to his unique body type and animation. With attributes like 91 Pace, 89 Shooting, 90 Passing, 95 Dribbling, and 80 Physical, it’s easy to see why he’s different from other players.
Not only that, but his Trivela, Finesse Shot, Flair, and Technical PlayStyle make Ronaldinho a threat in anyone’s hands. But his skill ceiling is still quite high, and if you’re committed to learning and perfecting the meta-game, Ronaldinho is a must-have player for your team.
Also Read: EA FC 24: How To Successfully Defend Every Attack In TOTS Weekend League?
5. Johan Cruyff
Puskas and Muller are both excellent attackers, but even they can’t compare to Cruyff. In fact, Dutch icon boasts an unprecedented balance of attributes, including 90 Pace, 91 Shooting, 90 Passing, and 93 Dribbling. As a ball-handling wizard, his dribbling ability is rightly highlighted among his many amazing qualities.
Cruyff’s PlayStyle also perfectly meets all the requirements of an offensive player. Chip Shot, Incisive Pass, Tiki Taka, First Touch, Trickster, and Trivela allow him to dance around defenders and goalkeepers for fun scoring goals.
6. Mia Hamm
Mia Hamm is the headliner at EA Sports FC 24’s inaugural Female Icon, and she has an incredible card that’s worthy of its high price tag on the market. A legend of women’s football in the United States and internationally, Mia Hamm’s accomplishments are deservedly impressive.
As one of the best cards in FC 24 Ultimate Team, Mia Hamm has a perfect skill set and a foot that is too weak to be called weak. Besides incredibly high stats like 92 Pace and 93 Shooting, she also has Finesee, Flair, and Relentless PlayStyle to enhance her already threatening scoring abilities.
7. Ferenc Puskas
If you need a pure scorer, Ferenc Puskas is probably the most famous player in the history of the sport, as evidenced by his outstanding 94 Shooting.
Compared to other players, Puskas does have a clear advantage in the number of PlayStyles, and the combination of Power Shot, Rapid, Quick Step, Flair, and Trivela creates excellent synergy. These PlayStyles give Puskas a smooth feel on the ball, allowing him to score more often than you might think.
8. Paolo Maldini
When it comes to football defense, few are as synonymous with greatness as Paolo Maldini. The Italian Icon has justified his huge reputation with some outstanding defensive abilities. Maldini’s 95 Defending rightly raised some eyebrows as he slid into the path of oncoming opponents and got away from them with ease.
While his Intercept and Aerial PlayStyles aren’t the flashiest, you’ll notice how many duels Maldini win because of these additions.
As a defender, meanwhile, 85 Pace should provide enough tracking speed to keep up with the fastest players in EA FC 24.
9. Gerd Muller
Gerd Muller is the best pure goalscorer in German football history and has incredible attributes to back up his legendary career in EA FC 24. While Muller’s 87 Pace will be significantly slower even compared to Garrincha, Muller’s 92 Shooting leaves plenty of room for scoring almost anywhere.
Fortunately, Muller’s speed won’t be a hindrance once he’s in position inside and outside the box. His outstanding 97 Finishing put many people off and made Muller stand out among the many strikers. His Trivela PlayStyle is perfect for scoring with the outside of his boot, considering this type of shot tends to be very effective.
10. Mane Garrincha
Mane Garrincha is a Brazilian legend with excellent attributes that help him stand out in the team. His pace isn’t exactly great, but his passing and dribbling skills are Garrincha’s most impressive contributions.
He has two PlayStyles that help enhance his quick dribbling ability: Flair and Technical. These two styles are very suitable for some skills and greatly increase his scoring rate. Among them, 85 Shooting and 87 Finishing benefit from this.
The above are the 10 Icons in FC 24 that are most worthy of your choice. Either one of them will be a great addition to building your dream team!
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Elder Scrolls Online Has Insisted On Excellent Game Content And Interesting Gameplay For Ten Years
Read More »ESO has now been in its tenth year and is about to open a new chapter on June 3, 2024: Gold Road. Elder Scrolls Online is a very excellent and popular MMORPG.
Speaking of MMORPG, you may think of the boss of them, World of Warcraft. The birth of ESO seems to be to compete with it. This work seemed destined to fail, but no one expected that it would go through a long journey of ten years and accumulate a lot of popularity. This is thanks to the wise decisions of the devs. They are not a short-sighted group of people. They carefully studied the early and late performance of World of Warcraft and found a breakthrough. As the Pay To Win trend became more and more serious in the later stages of World of Warcraft, the game was filled with paid content, causing its reputation to gradually decline. ESO seizes the opportunity, learns while doing, and focuses more on the game content, which is the adventure experience. This is different from the decisions made by short-sighted people who want to make a fortune while the game becomes slightly more popular. Whether a game has a Pay To Win trend depends on how much it needs game gold. Although Elder Scrolls Online Gold plays an important role in the entire game, you can exchange less gold for more experience, so ESO’s audience It is also gradually expanding.
Elder Scrolls Online operates through big limited-time events, minor DLC packs and expansions, just like most other games of its kind. In the MMORPG market, the reason why each game exists is that each game has its own advantages and has always adhered to them. World of Warcraft, as a typical example, always warns everyone not to be proud and not to ignore the quality of players and game content.
ESO focuses on the construction of game content, some of which even attracts players to become loyal fans of ESO, such as Oblivion and Skyrim. I believe players are all familiar with it. We play different roles within the huge world framework built by ESO. The quality of the story content directly determines the quality of the game. This is its trump card that can withstand the test. TESO is like a storyteller, and we players are a group of listeners. The storyteller pays attention to whether the story is well told, so that the audience listens happily and shares it with others.
In addition to this advantage, ESO also opens up many new possibilities in gameplay. Such as decorating houses. It’s just as important as the game’s excellent storyline. Players are not even in a hurry to level up or climb the leaderboards, focusing on the lifelike features of the game. It’s like players experiencing a second life in the game. This is completely different from other MMORPGs. This kind of gameplay reduces the player’s anxiety about damage, the rhythm of the game is more relaxed, and the player can simply enjoy the fun of the game instead of the pressure. Conventional MMORPG focuses on killing monsters and upgrading, developing dungeons, and chasing leaderboard rankings. This makes people who work hard every day in the real world even more tired mentally and physically. ESO seized the opportunity and transformed it into its own advantages and even characteristics.
If you just want to make a game, you need to do more work, but if you want to make a good game, you only need a few outstanding features. Whether it’s modeling, gameplay, storyline, art, etc.
The above two points are the reasons why ESO has achieved its current success after ten years of suffering. In the MMORPG market, several veteran players did not care about the emergence of TESO ten years ago, but now they would not have thought that he would grow so fast and powerful. For a game to still be well received by everyone after ten years is a huge achievement that many game manufacturers cannot achieve.
I believe that many people will notice ESO in the MMORPG market in the future, so it will still have a difficult road ahead. As players, we just need to continue to support it.
In addition to the above two advantages, there is one more thing. ESO’s technical expenditure is quite huge. It invests more money in Bethesda and the Xbox than it makes from the games they make themselves. Therefore, the rise of ESO is not without reason, nor is it simple. This result is worthy of their efforts, and they deserve it. The spirit of ESO has deeply influenced me. Just like most of us, life will never be smooth sailing, but we must redouble our persistence and efforts, and sooner or later, we will reap the rewards.
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Blizzard’s Adjustments To WOW Cataclysm Classic May Make This Expansion The Final Game Directly
Read More »- Are you still playing World of Warcraft?
- If you stop playing, when did you stop playing?
- I think it started when the official Cataclysm-only servers replaced the most classic Wrath of the Lich King servers.
Blizzard doesn’t seem to see that this decision is actually going downhill. Players along the way will find that the Vanilla version of WoW, the Burning Crusade and Wrath of the Lich King has brought us the best experience. Blizzard, which should have been heading to the top, made the wrong decision in order to promote a more modern game when it was Cataclysm.
I believe everyone has the same idea about the specific reasons: the changes Cataclysm has brought to World of Warcraft itself. With the arrival of Cataclysm, many parts of the world were devastated, such as Mulgore, Northshire Abbey, and many other fondly remembered places in Azeroth. These are places where everyone has lived and fought for a long time, but now they have become ruins. I think many players are reluctant to give up, even though we can see what this continent once looked like in other servers. But I think the real reason that makes players quit is not entirely this.
Looking back at the past, Activision Blizzard set up dedicated servers for Wrath or The Burning Crusade dedicated, and then set up dedicated servers for Wrath of the Lich King, and then replaced them. This resulted in World of Warcraft Classic still maintaining the same storyline. progress on. This makes us feel a sense of fragmentation when we are in Cataclysm. In all respects, The Burning Crusade and Wrath of the Lich King were the best moments of World of Warcraft in my opinion. Now in Cataclysm-only servers, everything in the past no longer exists, as if it never happened. Likewise, the past only exists in memories. This is Blizzard’s worst decision in my opinion. He doesn’t know what is good about himself, what should be kept, and what should be deleted.
I believe many old players can understand this feeling, especially in contrast. Who can understand my shock that the story of World of Warcraft has been extended to Warcraft III: The Frozen Throne? Blizzard actually used the ending of Wrath of the Lich King as the beginning of the story of Warcraft III: The Frozen Throne. This is so clever. It’s like our worlds have been connected, and no matter which version we’re in, we seem to be in the same world. This is in sharp contrast to Cataclysm-only server. That’s why I say that Blizzard is simply going to ruin the game World of Warcraft by doing this. You can see on Reddit that many players are complaining, and this is not just my opinion.
Blizzard used Deathwing to destroy Azeroth, changing the appearance of Azeroth. Although Blizzard has made some changes that seem to be better, such as allowing more players to choose other classes. This seems good, but if some with lore significance can also be selected in classes, then why not let us become such a strong existence from the beginning? This simply destroys the balance and fairness of the game.
It is also very unreasonable from a world view perspective. Before Wrath of the Lich King, we couldn’t play as both a Night Elf character and a mage, because at that time, the two were incompatible, story-wise. It was not until Cataclysm that the conflict between the two eased somewhat.
In addition, there is another point that makes me the most sad as a veteran player. After Cataclysm arrived, Azeroth was in ruins, you can only reach anywhere by flying on a mount. The world seems to have lost the meaning of adventure. I’m sure everyone has had the experience of climbing a mountain. When you reached the top of the mountain after spending several hours, looking into the distance from the top of the mountain and recalling the scenes in your mind, you would sigh, and then you were almost crying, and you would realize that this journey was not actually lonely. Everything I do is to meet beauty. Adventure is what this game is about. This game has been with us for so long that it is impossible not to have feelings for it.
Nowadays, the Pay To Win trend is becoming more and more serious, making every aspect of the game full of payment elements. You can become powerful by spending WOW Cataclysm Gold in upcoming WoW Classic Cataclysm expansion. The result is the meaning of this journey is no longer simple. The former enthusiasm for exploring the world is now gradually extinguished. If what you get after a long period of hard work is never as good as what you can buy with money, then the meaning of taking risks will no longer exist. Blizzard only cares about using our emotions to gain profits. This is the saddest thing for all players.
The solution to all this is actually very simple - provide dedicated servers for Wrath of the Lich King, Vanilla and Cataclysm. That’s all. If Blizzard ignores players’ opinions, then I believe Cataclysm will be the end of World of Warcraft.
Veteran players have been with this game for too long. It is no longer a tool for killing time, but a sustenance for our emotions. We fight, live, meet, travel, and visit on the continent of Azeroth. Although Blizzard has reduced expansion packs, it has also reduced memories.
All in all, we love World of Warcraft and we want it to be better.
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These Tips Are Worth Noting As You Enter Elden Ring Shadow Of The Erdtree DLC!
Read More »As Shadow of the Erdtree DLC gets closer, I started to ask myself today what do I actually need to do to get into DLC every other Souls like we’ve seen usually have some kind of prerequisites to get into DLC.
So after thinking through the requirements to get in, I started thinking through kind of housekeeping things. What do I want to do before I go into DLC? So I started making a list, this will be very beneficial to us.
Having plenty of Elden Ring Runes ready will allow us to have plenty of fun in the Shadow of the Erdtree DLC.
How To Get Into DLC?
Along the Look To Stars way to start off, let’s talk about what is mandatory to get into DLC. I love what From Software has done here. They’ve taken two bosses that are optional in the game. To finish the main storyline and made them now mandatory to access DLC. First we start with Starscourge Radahn.
That is hard to say, Starscourge Radahn he in the game is optional. He’s the dude that flies up and blows you up like a comet. He’s holding the stars in the sky. It’s so cool.
So here is some b-roll of me getting clapped out by other bosses and monsters in Elden Ring, but the first thing you’re going to have to do is go make your way to Starscourge or Dawn to kill him.
And that is step one Blood And Bone. Next up on our list of mandatory things you need to do to get into he Shadow the of Erdtree DLC is to make your way to Mohgwyn Palace.
Fight With Mohg
After you’ve made your way to MN Palace, head up to Mohg and kill him, he can be quite challenging well. I think this boss fights is one of my favorite in the entire game. I don't like the way he's approached. This is one of my least favorite zones in the whole game.
In Mohgwyn Palace, there are bloody monsters and invaders everywhere. While the aesthetics are incredible, but don't look down because that's where all those scary monsters are.
But once you make your way to Mo fight him, he’s challenging, like I said earlier. But there are some ways to ease up that challenge. You can go get Mohg Shackle which is an item kind of like Margit’s Shackle which allows you to slam him to the ground once stunning him and allowing you to get some good hits in.
Secondly, to counteract M’s blood curse. I think it’s called a bloodboon or something like that. You’re going to want to go get the purifying Crystal Tear about what it does. It puts a barrier around you, essentially, which greatly reduces the damage you take from it. It will greatly reduce the healing he gets from this move and it does not allow any stacking of hemorrhage on you.
It’s awesome my first playthrough of this game. I didn’t know that this item existed. So I thought this boss was impossible so what I ended up doing was just respecting to massive amounts of health. And then anytime this move happened, I would just slam heal this Crystal Tear, make it so much easier go get it ascend.
Necessary Things For Boss
Now that we’ve covered all the mandatory things, here are some things that I’m going to be doing in preparation for DLC and I highly recommend you do as well.
And the first of that is to get to anywhere between level 130 to 150. Most people end the game somewhere.
Between 100 and 150 level , relying on how much places they explore, how many bosses they kill, how much farming they do. Every From Software DLC has began at a higher level or somewhere mid to end game. This one has been stated it’s an endgame DLC, especially since Mohg himself is a kind of endgame boss.
So my first recommendation, like I said, would be got to go somewhere between 130 and 150.
I think I’m going to get to 150 and then just leave it there gross. wants new content inevitably means new weapons, spells and gear to try. And in order to try all those things out, you might need to resp a time or two.
I’m someone that is almost incapable of doing one full playthrough of Elden ring with one single spec. I respect all the time and so my recommendation and something I’m doing is running around everywhere .
Getting all Larval Tear, I know that these are a finite resource in this game. I think there’s about 18 in total you can get per playthrough chances are. They’ll add more in DLC.
I don’t know for sure, but it just seems like something they would do given the fact that there’s going to be a lot more gear.
So if you’re interested in trying out all the new stuff with DLC, I would highly recommend going and collecting as many Larval Tear as you can find.
When you’re trying to get refine them, I know that in my last point;I talked a lot about how there’s probably going to be lots of new weapons and spells to try out and to use. That’s true, but you’re also going to want something to clear the content with.
First, until you find those new weapons and spells, my advice is to bring whatever weapons you have. Since I feel like you won't be constantly upgrading the spells you're always using, carrying a variety of weapons will open up more possibilities to your fights.
Currently, I'm at the stage where I can buy any gemstone. I need except for the final Tear from Twin Maiden Husks in the Roundtable Hold. It’s great I’ve been leveling up lots of different weapons.
I tried a lot of situations like Poison Katana and Lightning Katana which I had never used before and it was a lot of fun to use them against Mohg.
Upgrade Your Weapons
Last but certainly not least is something that is to go level up your gather weapons.
And that’s just to go stock up on materials if there’s one thing that in my mind. I am 1,000% convinced of that’s the idea that there will be some kind of horrible poison.
Scarlet Rot horrible place in DLC it’s going to happen. I know it’s going to happen if I do not go stock up on materials. I’m going to find myself in a situation where I have no items to counteract any of that stuff.
It’s miserable but I know it’s going to be a key thing, so I will make sure that when I go into DLC, I have plenty of items to counteract. Those horrible affixes that Miyazaki seems to love putting in his game.
The above are some of my friendly tips for everyone in the game. I hope you can be happy during the game.
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Best Route To Collect Somber Smithing Stones 1-10 In Elden Ring Without Upgrading!
Read More »In Elden Ring, you can have the most optimized build in the world, but without a well-upgraded weapon, you won’t see significant results. So, in this guide, we’ll share the best routes to collect Somber Smithing Stones 1 to 10 in preparation for the upcoming Elden Ring Shadow of The Erdtree DLC.
It’s worth noting that I did this without upgrading or using any weird skips or shortcuts at all. This means that whether you’re just starting your journey in the new expansion or are already on your way, you can use the information in this guide to maximize your damage potential early and easily.
I’m sure there have been many similar guides in the past to help you collect Somber Smithing Stones 1-9, but this was usually done when using the shortcut to Crumbling Farum Azula.
This is another reason why I created this guide, as a lot of people are reluctant to enter late game areas like this within the first few hours of playing the game. Additionally, executing shortcuts is cumbersome for players on some consoles. However, with this guide, you don’t have to worry about any of these issues.
Somber Smithing Stone 1
Here, I’ll start this route with Bandit Starting Class and Golden Seed Keepsake, but you can get the same results with any Starting Class.
Unlock Church of Elleh Site of Grace, then head to Gatefront Ruins to get Torrent, Map Fragment and Whetstone Knife. Teleport back to Church of Elleh and get the summoning bell and wolf summoning spell from Witch Renna.
I usually use the vent behind First Step Sites of Grace to drop down to the beach and collect a Gold-Pickled Fowl Foot to teleport back to Gatefront and go east, talk to Boc and he will reward you with 10 Mushrooms.
Continue east, cross the bridge, then go right and pick up a Somber Smithing Stone 1 from the man sitting on the chair. After that, we will get Fevor’s Cookbook, which will allow us to use Mushrooms and Trina’s Lily to make Sleep Pots to easily defeat a certain boss later.
After getting Fevor’s Cookbook, go to Third Church of Marika to get Flask of Wondrous Physick. Then head south to Minor Erdtree and pick up Greenspill Crystal Tear. Don’t forget to collect 5 Trina’s Lilies from the nearby Mistwood Ruins.
Somber Smithing Stone 2
Next, we’re going to head to Fort Haight and climb up the ladder to get the left half of Dectus Medallion. We also need to defeat Godrick Knight here to get Ash of War Bloody Slash. You can use Wolf Summoning spell to distract him and use the opportunity to perform a few backstabs.
Afterwards, we will cross Bridge of Sacrifice to reach Weeping Peninsula and look for a Stonesword Key.
All the way south you can find Somber Smithing Stone 2 on a beach guarded by 4 aggressive Jellyfish enemies.
Somber Smithing Stone 8 & 9
Return to Gatefront Site of Grace and apply Ash of War Bloody Slash to your knife. Then head to Agheel Lake and follow that path to Murkwater Cave, where you will be invaded by Bloody Finger Nerijus. However, you can easily kill him with Bloody Slash, or you can wait for Yura to help you.
After defeating him, you will receive Reduvia. This is a powerful Arcane weapon and we will be using it until the end of this game.
Then go to Third Church of Marika and use the portal behind to teleport to Caelid. Ride all the way to Lenne’s Rise and use the vent. You can loot the nearby Elden Ring Runes, then head to Minor Erdtree, and use the vent in the back to reach Fort Faroth.
Head west to Divine Tower of Caelid. You can get Somber Smithing Stone 9 from the person sitting in the chair. Attack Teardrop Scarab and push off the ledge to get Somber Smithing Stone 8.
Somber Smithing Stone 4 & 5
Then go to Isolated Merchants and buy Beast-Repellent Torch. This is a brilliant light source to ensure that certain beasts, like rats, don’t attack you.
Return to Fort Faroth and climb the ladder to obtain the other half of Dectus Medallion. We’ll also get Radagon’s Soreseal Talisman. This is not mandatory. I just use it to get the extra +5 stamina.
Afterwards, we’ll head to Inner Aeonia Site of Grace and head south through Heart of Aeonia, where we’ll fight Commander O’Neil to get Somber Smithing Stone 4. Next go back to Inner Aeonia, but this time head north through the canyon to get a piece of Somber 5.
Buy Somber Smithing Stone 1-4
We then need to go back to Gatefront and head to Stormhill Shack to get a Stonesword Key. Use the knife with Bloody Slash to defeat the knight here and get Ash of War Golden Vow.
We bypass Stormveil Castle to reach Lake-Facing Cliffs Site of Grace. Then go to Laskyar Ruins and use the portal there to teleport to South Raya Lucaria Gate.
However, you may want to grab Dexterity-knot Crystal Tear near Scenic Isle before using the portal, but you can also grab it later.
Jump down from South Raya Lucaria Gate and head west to Temple Quarter Site of Grace, then ride north to get Academy Glintstone Key behind the dragon.
The next step is optional. From South Raya Lucaria Gate, walk northeast. You can use the portal here to teleport to Kingsrealm Ruins. This is a very convenient portal, as it has Map Fragment nearby and is close to Smithing Master Iji. Iji has Somber Smithing Stone 1-4 available for sale.
Also Read: Elden Ring: A Brief Guide To Farm This Grossmesser Sword - Farming Locations & Tips
Somber Smithing Stone 6
Use the portal from South Raya Lucaria Gate to Main Academy Gate. Unlock Site of Grace and use another portal to teleport to East Raya Lucaria Gate. Take Grand Lift of Dectus and use it to reach Altus Plateau.
Then go to Forest-Spanning Greatbridge from Altus Plateau Site of Grace and use the portal there to teleport to the other side of the bridge. Once there, go down under the bridge and unlock Site of Grace.
Follow the path west and cross the bridge to Mt Gelmir. Continue heading west until you encounter several Iron Maidens. Use the ladder to go all the way up and unlock Site of Grace to get a Somber Smithing Stone 6.
Somber Smithing Stone 3
Teleport back to Academy Main Gate and take the elevator up. After opening the academy door, you can pick up a Somber Smithing Stone 3 at the end of the room.
Somber Smithing Stone 5 & 6
Continue through the cemetery and use the waterwheel to unlock Classroom Site of Grace. We’re ready to go to Volcano Manor to get Somber 7, but we still need to make Sleep Pot.
We need to go to Church of Elleh to buy three Cracked Pots and a Crafting Kit. I also purchased an additional Cracked Pot from Nomadic Merchants near Castle Morne Rampart Site of Grace on Weeping Peninsula. If you’ve followed the guide so far, you should have enough materials to make 5 Sleep Pots.
Then teleport back to Classroom Site of Grace and use the waterwheel to go all the way down and to Volcano Manor, where you can find Somber 6 and 5.
Somber Smithing Stone 7
Next, we have to prepare ourselves to face Godskin Noble. Only after defeating it can you go outside and build the bridge.
Go back into the room and use the elevator to reach the top floor. Jump off the balcony and follow this route to unlock the shortcut back to Godskin Noble room. When you take the express elevator upstairs, you can jump off before reaching the top floor to get a Stonesword Key.
You need two Stonesword Keys to unlock the path to Somber 7. But if you’ve followed the guide so far, you should have exactly two handfuls. After getting Somber 7 Guarded by Iron Maidens, you should be able to upgrade the weapon to +9.
Somber Smithing Stone 10
Now, to get Somber 10, we need to complete White Mask Varre questline. In order to do this, we need to defeat shardbearers such as Godrick, Rennala, or Radahn. This isn’t too difficult since we’re using +9 Reduvia.
Then head to Rose Church where you’ll find White Mask Varre. He will give you 5 Festering Bloody Finger to invade other players. I believe you need to hack at least three players to advance his quest.
After completing the mission, return to Rose Church and Varre will give you Lord of Blood’s Favor and Pureblood Knight’s Medal. Use Medal to teleport to Mohgwyn Palace.
There are a lot of useful items to pick up here, such as Lord’s Rune, which is worth 50,000 runes. What we’re looking for, however, is Somber Ancient Dragon Smithing Stone, which is located inside a chest guarded by these enemies.
There is a Site of Grace nearby, so if you accidentally die while trying to grab an item, you can simply respawn and try again.
This is the last item we need to upgrade Somber weapon to +10, and we do it without taking any shortcuts. So you can do this in your own game without having to worry about your game glitching or performing any skips.
Anyway, I hope you found this guide helpful. If you have any ideas for optimizing this route, don’t forget to share them. Have a beautiful day.
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Improving These 4 Issues Will Help You Push Your Limits In FC 24 TOTS Event!
Read More »FC 24 Team of the Season Promo Event has officially kicked off, and every FC player will push their limits and strive for a higher ranking. So it’s time for you to become the best player you can be!
In order to achieve this goal, you must finally get rid of your bad habits and correct your mistakes. With today’s guide, we introduce you to 4 serious mistakes you often make and how to easily correct them. Now, let’s get started!
Not Paying Attention To The Defender
Let’s start with the attack. One of the most common mistakes is that you don’t pay attention to the defender you choose. If you don’t watch and understand their defensive intentions, you will easily lose possession of the ball.
You have to keep an eye on them and not force anything toward their defense. Even if you think they’re covering one side, you can’t lose focus because they can change intentions in half a second. If you don’t pay attention and take action, they will win the challenge with every encounter.
You need to focus on the player with that icon above their head and think about what their next move might be if he runs to a particular side. Your goal is to take the ball away from there and take advantage of opportunities in front of you to pass the ball at any time.
Here is an example. When I’m about to pass the ball, I see my opponent pick a defender in front of me. So I’m going to keep an eye on her as the ball travels. I see the defender continuing to defend with her instead of switching. Therefore, don’t push the ball forward or you will get a defensive challenge.
I get the ball back, avoid it and create a path in front of me to push the ball forward. Then, I saw that my opponent had changed to a new defender and was approaching me step by step. Then I just had to pull the ball back again and see him make a failed tackle and score an easy goal.
All in all, if you know what you’re doing, it’s actually quite easy to outperform your opponent’s expectations. But don’t forget that it is also important to prepare FC 24 Coins to improve your own player stats.
Wrong Finishing Setup
The next common mistake is with Finishing setup. Sometimes it’s not that you don’t know how to shoot, it’s that you forget to shoot. That means either you’re not facing the goal when you take the shot, there’s a defender standing in front of you blocking the shot, or the goalkeeper comes out and you panic.
This is a typical situation where you get in behind the defensive line and have an advantage over the defenders, and the only thing the opponent can do is take the goalkeeper out. When the goalkeeper comes out, he will risk closing the goal at an angle, which reduces your likelihood of scoring a goal.
If you don’t turn this risk to your advantage and set up the best shot opportunity, you will give up free goals from similar positions.
To create the best chance, you need to create a new shooting angle by rolling the ball away from the goalkeeper. But you also have to accept the fact that your shot didn’t go through the defender.
If someone blocks your shooting path, the shot will be easily blocked. So you have to analyze the defender’s current position or expected movement and take the ball away from there again to clear your path before you can score a nice goal.
Note that the direction of your control on your first touch may also create a tight angle to the goal, but don’t panic, additional touches into the open space can create a better scoring angle.
Also Read: EA FC 24: How To Make Full Use Of The L1 Button To Trigger Runs?
Reckless Push Away From Defender
Next, the most crucial mistake on defense pulls the defender out of his position. Do you see open spaces that the wingers can explore? When you push out your full-backs recklessly, you have to really realize that you may have been defending the ball carrier with a midfield break, and such a defensive shake will never help.
You can counter the opponent by keeping your defender close to the attacker and safely in front of him, but if he is the last line of defence, you will never allow a risky forward move like this. Because if you do that, a simple pass can penetrate the center of your defence, and you’ll concede goals easily.
To avoid this, I first take the following route. I look at the environment and decide if I have a midfielder defending instead of using my back four at the back.
If this is the case, I would switch to the midfielder and defend with him. But this way I don’t have any midfielders nearby and if I accidentally push out and go out to challenge, the opponent can easily take advantage of the midfield.
Then I see the opponent is about to pass the ball to his teammate, and if I push the ball out, it could also be a simple pass. But I also realize that potential receivers are running behind the defensive line. So, instead of pushing out, I follow the runner and cover the pass safely.
Meanwhile, the opponent made a mistake and lost possession of the ball. In a dangerous position defended safely on the other side, my opponent accidentally pushed up, which gave me a tremendous advantage.
In the most critical moments, instead of covering the runner from behind without breaking the defensive formation, he wildly slides, which makes everything easier for me because he pushes away the defender. In these circumstances, I scored without a doubt.
Therefore, you should not risk pushing the defender out of position, you must analyze where the position is going and move your defender safely back to the potential threat without disrupting the defensive shape.
Don’t Understand The Direction Of The game
Let’s come to the last point, not reading the direction of the play, but understanding the opponent’s offensive intentions defensively. This is one of the best traits we can learn instead of throwing your defender into random spots.
For example, here I found space behind the defensive line and as I was about to get into the box, the opponent covered the passing lane to the striker and controlled the running lane. But he also has to be mindful of our third option, which is passing the ball back.
He might have switched to another centre-back and taken a step to the side, but instead of doing so, he completely ignored it and pushed the defense with two passes with the selected defender. So I have a chance to score again.
If you defend an area well, the opponent will deliberately change direction after passing the ball on that side. You have to understand that the direction is to move to the other side, not to run towards the area with your currently selected player. You have to spot the next pass and switch to whichever defender is there. If you can’t see what’s coming and take action, you’ll be late and concede to the ball.
What I’m trying to do here is use player switching early and effectively after the ball has traveled. I look for potential targets and control the approaching defender for that position.
Once I see the pattern of the wing switching to the left, I pull my winger through the middle and rush out wide instead of covering the player in the middle. Because I had a substitute to defend, the opponent had to go back to the center again. My winger moved laterally, creating an advantage for me which ultimately allowed me to get the ball back.
So watch your opponent’s body language, take advantage of early player switches, and try to cover potential targets without ruining your shape.
These are 4 potential issues you can make improvements on. Following this guide’s targeted suggestions and correcting them will get your FC players ranked higher in TOTS event!
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These 3 Overwhelming Strength Builds Will Be Invincible In Elden Ring Shadow Of The Erdtree DLC!
Read More »With Elden Ring Shadow of the Erdtree DLC coming soon, I’m here to give you the 3 best Strength Builds. Not only are these builds devastating, they’re also early game compatible, ensuring you can start your journey to greatness right from the get-go.
Before you begin, don’t forget to prepare some Elden Ring Runes to dominate the unforgiving land of Elden Ring with unparalleled ferocity and power!
Raging Wolf
Number one is Raging Wolf. The best starter class for this build is Hero class.
In this build we are using the most famous weapon in Elden Ring, the well known Guts Sword. Despite its name, this is actually a Greatsword. Greatsword has slow, large sweeps that can hit multiple enemies and cause them to recoil.
It also has a powerful Guard Boost that’s better than many shields in the game. You should definitely take advantage of this and increase your Guard Boost further with items like Greatshield Talisman.
Most Strength weapons are easy to obtain from early in the game, but Greatsword is probably the easiest. It can be found behind a carriage west of Caelid.
Ash of War we’re using here is Braggart’s Roar. This is a weapon buff that increases your stamina recovery and physical damage and damage negation. It also changes your two-handed heavy attack and charged attack into stronger attacks.
Braggart’s Roar also gives us the opportunity to increase the damage of our charged attacks with powerful items like Roar Medallion and Highland Axe.
It is worth mentioning that although Braggart’s Roar will increase all your physical damage by 10%, Roar Medallion and Highland Axe can only enhance your two-handed heavy attacks and charged heavy attacks after using Braggart’s Roar.
For Weapon Affinity, you can use Heavy Affinity to further improve Greatsword scaling with strength.
However, I really recommend you give Blood or Cold Affinities a try. The first reason is that Braggart’s Roar allows you to easily trigger these status effects with one of Greatsword’s charged heavy attacks.
The second reason is that weapon buffs in Elden Ring only apply to weapons with Physical Affinities, such as Keen, Quality, or Heavy. However, Braggart’s Roar is the only weapon buff type that works on weapons with Blood or Cold Affinities.
To obtain Braggart’s Roar, you can defeat Blackguard or complete his quest chain and loot Iron Ball, which has Ash of War on it.
Also Read: Elden Ring: The Best One-Shot Build To Enter Shadow Of The Erdtree DLC! - Dragonborn Blood Mage
Iron Pumpkin
The second build is definitely a Stance Breaking mechanic, Iron Pumpkin.
In this one, we use Iron Ball weapon and Ash of War Cragblade. The best thing about Claw and Fist weapons is that when you use them with both hands, it puts a duplicate weapon in your off-hand, so there’s no need to use another weapon to provide a power-stance to two of them.
This is a powerful feature because when you apply a weapon buff like Bloodflame Blade, you end up with two weapons in each hand with the same buff. And they’re also lightweight, which gives you more room to wear heavier armor for better protection.
The charged heavy attack of this weapon is an absolute beast. It’s relatively fast, causing you to attack with both hands while dealing with the damage of each weapon. This is probably the strongest attack you should focus on when fighting a boss.
Since you attack quickly with this weapon, you can utilize items like Rotten Winged Sword Insignia and Thorny Cracked Tear to increase the attack power of each consecutive attack.
To further enhance the power of this weapon, we use Ash of War Cragblade with Heavy Affinity. This is a weapon buff that increases your physical damage by 15% and your stance damage by 10% for one minute.
This will enhance Iron Ball’s physical and poise damage easily breaking enemies’ stance and making them vulnerable to more damage. With this combo, you’ll absolutely destroy every boss in the game.
But the only drawback is that Iron Ball’s range is too short. If you’re not standing very close to your target, you can easily miss the attack. So keep this in mind.
Gods Crusher
Last but not least is Gods Crusher, a build that uses one of the most iconic strength weapons in Elden Ring, Giant-Crusher.
Giant-Crusher has a unique R2 that spins your character forward, then slams down the hammer to crush your enemies. This looks very similar to Ash of War Lion’s Claw. You can slam attack Giant-Crusher, dealing approximately 27% additional damage.
So, you should focus most of your heavy attacks, which will not only deal extra damage but also activate important items like Axe Talisman and Spiked Cracked Tear, which will increase your charged attacks by an additional 26%.
Many guides will recommend that you inject Heavy Affinity into Giant-Crusher. However, if you want to change it from a Giant-Crusher to a Gods Crusher, you have to use Occult Affinity, not Heavy Affinity.
Giant-Crusher with Occult Affinity delivers the highest non-split AR damage in the entire game.
While it has the potential to be the highest AR weapon in the game, it is also the heaviest weapon in the game. This means you’ll need to invest well in stamina and take advantage of items like Great-Jar’s Arsenal to lower your equipment load in order to use this weapon effectively.
Additionally, it requires 60 Strength to use, but obviously, at least early in the game, you don’t need that much Strength. In fact, two-handing any weapon will multiply your strength score by 1.5. This means you only need 40 Strength to start using Giant-Crusher.
Ash of War we’re using in this build is Royal Knight’s Resolve. Activating it will increase the damage of your next attack by 80%. The buff disappears after 10 seconds or after you hit it once.
We can do massive physical damage in one attack by using Royal Knight’s Resolve and then charging Giant-Crusher heavy attack.
You can also take advantage of it to enhance your jumping attack by applying Royal Knight’s Resolve buff to both of your weapons. While you’ll need to get Ash of War again to achieve this, the damage potential is even greater than charging the heavy attack on a single Giant-Crusher.
If you want to use Dual Hammer in your first pull-through, but can’t get the second Royal Knight’s Resolve, you can use Ash of War Determination instead. It behaves exactly like Royal Knight’s Resolve, but does slightly less damage.
These are the 3 best Strength Builds I would like to introduce. They will redefine your gaming experience. What is your favorite Strength Build in Elden Ring? I hope you try these builds on your next play through. Have a great day.
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How Will Last Epoch Change To Become More Successful? - 5 Critical Issues
Read More »Since its launch, Last Epoch has been welcomed by many players. The large number of wonderful content and mechanisms in the game have brought us a lot of fun. However, like any game, Last Epoch is not without its faults.
So here we are going to talk about five things that definitely need improvement in Last Epoch. Developers can further enhance our gaming experience by improving or removing these elements. I hope it becomes more successful and a better game over time.
Remove Damage From Off-Screen
First, I have to say that damage from the other side of the map needs to be eliminated. I think most of you will agree with me that off-screen damage is not a rewarding mechanic in ARPGs. This is annoying and feels unfair at times, especially finding it extremely irritating to be hit by powerful AOE attacks from enemies far away from our position.
While I’m currently happy with some of the damage inflicted by mobs from off-screen in the game, getting one-shotted by a mob on the other side of Monolith map is super annoying.
This is a critical issue with the sheer amount of visual effects we have on screen, especially with the more flashy builds like Runemaster’s special effects spam with invocations-based. So I’d love to see this mechanic disappear in Last Epoch.
On-screen damage doesn’t add any depth to gameplay. It doesn’t make me a better ARPG player, nor is it something I can specify to use in-game tools. Off-screen damage will also punish us, possibly just because we stopped to check for loot or possibly organize our inventory. Overall, this is not a cool feature at all and it has to be removed.
Performance Needs To Be Optimized
Next, we want to talk about Last Epoch performance. I have a nice rig with a Ryzen 7 5800x, NVIDIA 3070, and 32 GB RAM. When not much is happening on the screen, I get a good steady FPS of around 140+. At times, I could maintain a stable FPS of 80-90 even though there was a lot going on the screen.
However, with certain maps and character builds, my FPS would drop to very annoying lows. For example, we only got 30 or 40 FPS when spamming Runemaster’s Frost Claw, Elemental Novas were popping up everywhere, and it was really no fun.
In fact, lowering my settings did improve their performance. And I’ve seen a lot of players complaining about game performance or setting changes having no impact on the game’s FPS. So this is naturally related to the optimization of the game.
Therefore, I hope the developers will look into improving optimizations for the game. To be fair, they’ve come a long way over the years. In the past, the game had poor FPS performance on certain maps or when using certain character abilities. But in order for players to fully enjoy the game, further upgrades are definitely needed.
Improve Arena Mechanism
Next, we want to talk about Arena. Currently, Arena is the least rewarding activity in Last Epoch endgame. Aside from leaderboards, unique loot drops, and a change of pace, there’s no real reason to run an arena now.
The amount of loot you get from Arena is inefficient considering the time it takes to acquire it. Sure, XP you can earn in Arena is substantial, but you can get similar XP, if not more, when running Monolith.
Plus, you can get more Last Epoch Gold there, so why should you bother with Arena?
So what’s wrong with Arena? I believe this is the flow and structure of this game mode. Some enemies crawl at a snail’s pace. This is especially problematic because of the design of some arena maps. Most of them are too big, causing you to stop frequently and look around for the last mob.
Therefore, I want all Arena maps to be as simple and compact as Arena of Champions map. Developers, please zoom out and get rid of or speed up slow enemies. Also, improve the loot and maybe add some unique rewards, just like you would in a dungeon. These improvements could make Arena a more viable option as an endgame activity in Last Epoch.
Bad UI Issues
Let’s say that UI of Last Epoch has always been a problem. Unfortunately, it hasn’t really improved over time. I’m having a lot of issues with the game’s UI.
First, often when crafting and selecting affixes, the tooltips will start going crazy. They continuously display the item’s description, or a window with affixes information. Other times, the item description doesn’t pop up after launching the game until I change the loot filter for some reason.
Also, do you sometimes get FPS drops from quickly checking many item descriptions for dropped items? I’m not sure if this is a recent issue or if I just didn’t pay attention because I didn’t get that much loot in the past.
Besides, some options don’t tick correctly on the menu, or don’t work at all. No matter what I do, I can’t turn on “show life above the character” in the game.
As a result, UI is a very annoying part of Last Epoch experience. It should be a useful tool, but it often became an obstacle I had to overcome in the game, which is a sign of poor UI performance. Instead of enhancing my experience and allowing me to better understand the game, UI often drove me crazy.
Improve The Display Of Stats
Finally, let’s talk about the way stats are displayed in Last Epoch, which needs some improvement.
At first glance, the stats visible in Last Epoch are very large, detailed, and easy to understand. But as you play more, you realize it’s not all that great.
First off, figuring out your DPS isn’t as simple as you might think. This is because some skill tooltips don’t show DPS at all.
Take Runemaster, for example. When it was built to cast random spells, we had no idea what its DPS would be. But in other cases, it shouldn’t be difficult for developers to provide us with estimates, such as Chaos Bolts, which are currently not shown at all.
Then we have some stats that don’t show up in our character stats sheets at all. For example, we have no way of knowing statistics about “Chance to apply Frailty” related to damage types penetrations or channeling skills.
I’d also love to see a breakdown of stats on the tooltip, like my Necro-based Warlock has 888% Necro damage. The source of this damage boost is shown in the table, which contains two item passive idols. This way I can understand which parts of my build are causing this damage. This will also make it easier for you to judge what to replace or what to focus on improving.
You might think that last point is a little nitpicky, but remember, items and stats are a core and integral part of ARPG gameplay. We should always be looking for ways to make our decisions around loot and character building easier.
Of course, some gaming communities resort to mods or external apps to fix inefficiencies that exist in their games. But I wish the developers of Last Epoch would put effort into UI and stats to make sure we don’t have to rely solely on fans of the game to fix problems caused by the developers.
So here are five things I hope will be improved in Last Epoch. How is your gaming experience? What aspects of Last Epoch bother you? What systems or inefficiencies would you like to see improved? I want to know what you think! See you next time!
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What New Contents Can We Expect From WOW Classic SOD Phase 3?
Read More »Recently, the developers announced a slew of new content coming to WOW Classic SOD Phase 3. So in this guide, I’ll briefly summarize some of the key changes and cover anything you might have missed, including new runes, class changes, the new Sunken Temple Raid, and more.
New Sunken Temple Raid
The next step in players’ Season of Discovery journey will begin on April 4, 2024, when Phase 3 program launches. The level cap will be raised to level 50, and its final dungeon will be Sunken Temple, an iconic dungeon in World of WarCraft history.
While Sunken Temple has been streamlined with Cataclysm dungeon revamp, players will regain the full experience in Season of Discovery.
Also, just like Gnomeregan and Blackfathom Deeps, Sunken Temple will have its own world buff that will increase all stats by 8%, spell damage by 65, and critical strike chance by 5%, according to data-mining.
Also Read: What Are The Most Recommended Consumables For WOW Season Of Discovery Phase 3?
Depending on the faction chosen, players can easily enter Sunken Temple by taking a flight point to Stonard in Swamp of Sorrows or Nethergarde Keep in Blasted Lands.
As usual, the new Sunken Temple is a 20-player raid and will feature 8 bosses for players to challenge. It will lock loot weekly and will launch on April 4, 2024 with the remainder of Season of Discovery Phase 3.
New PVE Event
While Sunken Temple may be the endgame focus of Phase 3, Season of Discovery will also introduce a new PVE open world event, Nightmare Incursions. Interacting with this event will teleport you to a new corrupted zone and allow you to defeat enemies for top-notch loot.
If you want to farm WOW Classic SOD Gold in Phase 3, Nightmare Incursions seems like it would be an excellent way to do it.
This PVE event will take place in Feralas, Ashenvale, Duskwood, and Hinterlands areas. Players will fight against forces of corruption. There are many options for this world event. You can participate alone or with a group. This is also Phase 3’s second major event after Blood Moon.
Confirmed New Runes
In addition, for the new runes in Phase 3, here we will focus on the ones that have been confirmed by the developers first, rather than the runes that have been datamined but have not yet been confirmed.
Druid
- Gore: Hitting a target with Lacerate, Swipe, or Maul has a 15% chance to reset Mangle’s cooldown. Attacking a target with Mangle (Cat) or Shred has a 5% chance to reset Tiger’s Fury’s cooldown.
- Improved Barkskin: You can now cast Barkskin on allies without affecting melee combat speed or cast time.
Hunter
- Focus Fire: Consumes all Frenzy on your pet and increases your ranged attack speed by 3% and provides your pet with 4 Focus each time Frenzy is consumed. Every time your pet uses a normal attack, it will gain Frenzy, which increases melee attack speed by 6%.
- Lock and Load: Each time one of your traps is triggered, your next shot within 20 seconds costs no mana and has no cooldown.
Mage
- Deep Freeze: Stuns frozen targets for 5 seconds, causing damage to targets that are permanently immune to stun.
- Balefire Bolt: Each time you cast it, the damage of the next Balefire Bolt within 30 seconds is increased by 10% and 10% reduced your Spirit, stacking up to 10 times.
Paladin
- Improved Sanctuary: It will increase the damage blocked by your Blessing of Sanctuary by 100% and increase your shield block value by 30%.
- Wrath: Your Consecration damage now deals critical strikes, and damage dealt by your Exorcism, Holy Shock, Holy Wrath, and Consecration spells gain an additional critical strike chance equal to your melee critical strike chance.
Priest
- Surge of Light: Casting a critical hit causes your next Smite, Flash Heal, or Binding Heal to be cast immediately within 15 seconds.
- Pain and Suffering: Mind Flay will refresh the duration of Shadow Word: Pain on the target to the maximum duration.
Rogue
- Honor Among Thieves: When any player on your team lands a critical hit with a spell, you gain a combo point. This effect can only occur once per second.
- Cut to the Chase: Your Eviscerate and Envenom will refresh the duration of your Slice and Dice or Blade Dance skills to a maximum of 5 combo points. But if both abilities are active, it only refreshes the one with the shortest remaining duration.
Shaman
- Riptide: The next Chain Heal you cast on the primary target within 15 seconds consumes the healing over time effect and increases Chain Heal by 25%.
- Mental Dexterity: Damage dealt with melee weapons increases your attack power by 100% of your intelligence and increases your spell damage and healing by 30% of your total attack power for 1 minute.
Warlock
- Summon Felguard: Summons a Felguard under Warlock’s command. These Felguards are affected by the talents and effects of all your other Demon minions.
- Pandemic: The periodic damage from your Corruption, Unstable Affliction, Curse of Agony, Immolate, Curse of Doom, and Siphon Life abilities can now critically hit.
Warrior
- Taste for Blood: As your Rend skill deals damage, your Overpower skill becomes active for 9 seconds or 1 attack. This effect occurs no more than once every 6 seconds.
- Sword and Board: When your Devastate and Revenge skills deal damage, there is a 30% chance to refresh the cooldown of your Shield Slam skill and reduce its rage cost by 100% for 5 seconds.
- Gladiator Stance: While you’re wearing a shield, damage is increased by 10% and block chance is increased by 10%. However, the armor is reduced by 30% and 10% reduced the threat generated.
Profession Changes
In Phase 3 of Season of Discovery, the professions have finally reached their ultimate form. The profession skill cap will be unlocked, allowing players to reach level 300, and Specializations will finally be available. However, there are still some new secrets to be discovered.
In addition, the developers also stated that they have also made some changes to gold sinks related to the profession. In terms of raw gold, the cost of the new recipes added in Phase 3 will be essentially free. Besides this, the cost of Gnomeregan recipes will also be reduced, which is undoubtedly a surprise for players who want to obtain these recipes.
The above are some of the key points of Phase 3 that have been confirmed so far. When Phase 3 launches, players will probably be in for a difficult but rewarding journey. Therefore, before the new phase arrives, please prepare and upgrade your skills, and be ready to explore the secrets of Azeroth.
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Your Great Melee Tank Build Option When Entering POE 3.24 League! - Ground Slam Of Earthshaking Berserker
Read More »With POE 3.24 just around the corner, I wanted to share my league starter build to help you get off to a good start when entering Necropolis, which is Ground Slam of Earthshaking Berserker. I believe that all Softcore melee players must be very interested in this build. So, without further ado, let’s get started!
Overview
This build is a pure physical build that combines Impale, Intimidating Cry, Vulnerability Curse, and 5 offensive Auras for high damage. But I prefer Transfigured version because it has a higher base damage and attack range.
Although it has a low base attack speed, it makes up for it with Berserker. Berserker is an offense-oriented Ascendancy class that allows us to gain rage during combat, thus significantly increasing attack speed and damage.
This build is very tanky, with at least 86% Elemental Resistances, Fortify Effect, 5 Endurance Charges and lots of Armor. Honestly, this isn’t a quick build, but if you like non-meta, tanky, but slow melee builds, then this is definitely for you. I had one of the smoothest leveling experiences ever with this build.
Gear Selection
For gear, just use Two Hand Maces with the highest physical damage you can find, get your Leap Slam, and you’ll be able to advance quickly through the campaign.
I stacked as much armor as possible from my gear, using only pure armor gear. I don’t need any blue sockets since all my gems are Strength or Dexterity gems.
I use Tidebreaker Two Hand Mace as my primary weapon. This weapon is best in slot, because I can’t crit.
In Yellow Map, 4-link is fine, but when you get to Red Maps, you will need a 5-link. It provides a lot of physical damage, free Endurance Charge on Melee Stun support and some Intelligence.
Another unique item is Perseverance Vanguard Belt. Since it's hard to get decent attack speed at the beginning of the league, but Onslaught will help as long as you have Fortify. Additionally, its armor and life stats are also good.
For other gear, look for the following mods: Life, Resistances, Attributes, and Attack Speed. I recommend you prioritize armor gear as this build does not use Determination.
Lion’s Roar is a cheap, unique flask that provides a huge damage boost. You should be able to buy one at the start of the league for around 2 Chaos Orbs.
PoB
Now, let’s get into PoB of this build. I’ll show you gear for the early, mid, and late game so you know what to upgrade next.
First, equip Tidebreaker as soon as possible. It should take you to the endgame. Brass Dome is the best in slot body armor because it has large chunks of armor and maximum resistance. I have a 100% chance of avoiding being shocked by Abyss Jewels and Eldritch Implicit on the boots.
Then equip Stormshroud to get a chance to avoid all other Elemental Ailments. As for Cluster Jewels, besides its passive skills, Smite the Weak and Heavy Hitter are also good choices.
Skill Tree
As for the skill tree, I have different levels of the skill tree, so you know which nodes to grab first. Of course, you don’t have to follow it exactly, but this is how I leveled up, so I put it here for your reference.
The order of my Ascendancy nodes is this: first Crave the Slaughter, then Aspect of Carnage, Rite of Ruin, and finally War-Bringer.
Besides, Uniques can be upgraded if needed. Some are so generic that you don’t need them. But if you can get them, why not?
Gem Settings
As for the gems, they are pretty self-explanatory. I just want to talk about two things specifically.
First, in order to make our Warcries instant, what we usually do is take Call to Arms keystone passive. Intimidating Cry is automatically triggered when Call to Arms is activated. Call to Arms will be replaced and made into a support gem.
Another thing I want to talk about only applies to the late game. When you get to the late game, you will need to purchase Vulnerability on Hit Ring.
Currently, I don’t know how much POE Currency it will cost when the league starts, but if you can’t afford it, you can link Vulnerability Curse with Blasphemy Support to make it Aura. Of course, it reserves mana, so you can only use 2 or 3 other Auras.
One thing to note is that this build doesn’t have a lot of intelligence, so make sure not to boost your Blasphemy Support too much.
Because of Reservation Mastery here, I linked Vitality with Arrogance Support to retain some life. If I keep life and mana, all my maximum elemental resistances will be +1.
However, please note that you only need to keep it at level 1. You know you’re over leveled if you find that you have much less life than you should.
After getting Watcher’s Eye, you can replace Vitality with Precision. Same thing, just keep Precision at level 1.
How To Get Fortify?
As I mentioned before, this build uses Fortify, but you can get it from different sources. All I did was buy a corrupted Tidebreaker with Fortify Implicit.
Another method I also recommend is to use Overlord passive skill and then get it from Cluster Jewels. However, in the early days, when you don’t have more POE Currency, you can just use Fortify Support or get it from Fortify Mastery.
Unwavering Stance
I got stun immunity from Unwavering Stance early on, but I didn’t notice it until I got this Ascendancy node, Rite of Ruin. I feel like I will die more easily after assigning Unwavering Stance. Of course, you can still assign Unwavering Stance if you wish.
Mana Leech
There really aren't any mana issues with this build since we're carrying a Mana Flask. Then when I switched to corrupted Tidebreaker, I got some mana leech from my Cluster Jewel, Fuel the Fight passive skill.
But in fact we can easily obtain mana leech from ordinary jewelry. You can also obtain it from the skill tree, but the efficiency is relatively low.
How To Keep Owning Onslaught?
The cheapest way to continuously own an onslaught is to use Perseverance Belt. If you have a lot of maps, Silver Flask is also a good choice.
Alternatively, if you frequently summon Ancestor Totems, you can gain Onslaught effect via Sleepless Sentries passive skill on Cluster Jewel.
Farming Tips
Finally, this build is great for farming Breach, Abyss, Harbinger, Harvest and Ritual if that’s your thing. The farming strategy I would avoid in this build is Legion and Blight. Because Legion needs to be built quickly, but this build is not. As for Blight, I just don’t think a slow melee build would do it any good.
Well, that’s it for today’s Ground Slam of Earthshaking Berserker build guide. I hope you enjoyed it and see you next time!