Cornell Otto

Cornell Otto

I'm always keen to share what happens when I play games and a little bit of my humble opinion on games of all kinds. I am super happy to discuss the gameplay and mechanics of related games and more with you.
  • How To Create Ultimate PVE Crit White Shadow Build In Elden Ring? - Weapons & Skills

    White Shadow is an extremely aggressive mid-range building from Elden Ring. It can defeat enemies by utilizing a variety of weapon arts, while also giving you the option to use other parts of the building to deal massive damage.

    So this build doesn’t just rely on critical strikes, but treats critical strikes as an extension of dealing damage. The ideal class for this build is Prisoner, just as White Shadow is a prisoner of her own power.

    Elden Ring: How To Create Ultimate PVE Crit White Shadow Build?

    Ice Spear & Impaling Thrust

    For the core of the build, I’ll be running Ice Spear as my remote option. This also helps us apply Cold and Impaling Thrust for faster high Poise damage melee options. This option also handles shields, as well as Glintblade Phalanx as Poise break support, as a tool when we break away from bosses to set up Poise break combos.

    Previously, Flame of the Redmanes build required pretty much only Misericorde. So it allows you to choose any other main hand weapon you want to complement your build. Obviously, you can also just use Dagger and spam Redmanes. That’s why this build is so powerful.

    Elden Ring: Impaling Thrust Buffed

    Why Choose Clayman’s Harpoon For Powerstance Spear?

    Since we’re running Ice Spear and Impaling Thrust for White Shadow, our options are even more limited. With limited options, I chose Clayman’s Harpoon for Powerstance Spear.

    Because Powerstance Spear’s Running Heavy Attack and basic Powerstance attacks are fast. It helps clear out mobs without needing to use weapon arts.

    Not only does it give you an extra option for close range damage, but it also has slightly higher base Poise damage. This is one reason I use Clayman’s Over Powerstance Lance. In comparison, Powerstance Greatspear Moveset is not as good.

    Additionally, Ice Spear’s projectiles have a constant 25 Poise damage regardless of the weapon’s base Poise damage.

    Another important reason we build as Intelligence can amplify the damage of Ice Lance and Phalanx to Magic Infusion. And, as you probably know by now, Clayman has a pretty good Magic Infusion, thanks to his base magic damage and scaling.

    You can indeed switch to a Cross-Naginata for extra range and blood damage, or a Lance for more Poise damage in future games. However, without investing in a certain amount of Elden Ring Runes, you can only get one of them in a single play through. But don’t worry, because you can get 5% off at IGGM.com with the code “CSCCA”.

    The other thing is that Clayman has lower stat requirements and weight, so it’s definitely the best way to build without being top level, because we can focus our investments better.

    Elden Ring: Clayman’s Harpoon

    Advantages Of Ice Spear

    Some people wonder why we use Magic Infusion for Ice Spear instead of Cold Infusion. This is because Magic Infusion allows you to do more damage with Ice Spear.

    Although we lose the cold buildup of Ice Spear spin section without Cold Infusion. But we mostly use Ice Spear as our long-range option, so the benefits outweigh the costs. Because Ice Spear’s projectiles always apply 160 Frostbite buildup regardless of Infusion.

    However, you have the option to use Impaling Thrust on Spear for Cold Infusion. Or you can also do Cold Infusion at a higher level when Cold Infusion’s attacks are harder than Magic Infusion. Also, Clayman’s Harpoon loses its advantage over Cross-Naginata if your character is higher level.

    Elden Ring: Ice Spear

    Wing Of Astel

    Wing of Astel is also a bonus weapon art that you can choose to spam certain large bosses. Since other weapons don’t use Somber Smithing Stones, you might as well find a place to use them.

    However, I use it almost infrequently. That’s why it’s in the secondary offhand slot. This is the slot we use least often, as its Poise damage depends heavily on how many explosions you can land.

    Elden Ring: Wing Of Astel

    Other Weapons

    Speaking of the other weapons, they’re set up in such a way that you can easily switch to any of the three weapons with a single command. This is a very important layout. Your dominant hand is Misericorde, since you can easily set up Phalanx. Then go back to Powerstance Spear. When you pick Ice Spear in the offhand, you can easily pick your Dagger crits.

    It takes some practice, but once you get used to it, you’ll be able to switch to the correct settings quickly and quickly in the heat of battle. Impaling Thrust just gives you another close range, high stagger option that you can weave into your attacks.

    If you don’t find yourself using Impaling Thrust a lot, I would insert Ice Spear in the dominant hand. This way you can also switch weapons more easily, since you only need to change your primary hand. This is a much wider build and you’ll find yourself switching back to Phalanx more often to combine with Ice Spear. I leave the choice up to you.

    Also Read: Elden Ring Rune Arcs Basic Info

    Armor, Talismans, And Physick

    Finally, Armor, Talismans, and Physick are all pretty standard. All I did was keep Armor above 50 Poise at the breakpoint.

    As for Talismans, Magic Scorpion Charm works well, since most of our damage is magic damage. We can also use Dragoncrest Greatshield Talisman to make up for the lack of Magic Scorpion Charm. Shard of Alexander is also important to our damage as we use weapon arts a lot.

    Elden Ring: Magic Scorpion Charm

    Finally, Assassin’s Cerulean Dagger is better for early game maintenance when you don’t have that many Flasks.

    If you have max Flask charges or you are upgrading to build level 150. I’d definitely replace it with something like a Dagger Talisman for more damage. Assassin’s Crimson Dagger also gives you more support in battle. And, pretty standard Physick helps us do less damage and do more.

    How To Use This Build To Challenge The Boss?

    The way to challenge the boss with this build is to use Phalanx to get into Ice Spear spam. This allows you to cold apply first so that the applied debuff deals 20% more damage. After that, it all depends on the situation as you find the perfect range to fight the boss.

    You can go for the safer spam of Phalanx and Ice Spear, or you can go for a more aggressive close-range combo of Impaling Thrust and your raw damage, Powerstance Spear. Then, just add Wing of Astel to the mix.

    All in all, that’s my detailed guide for White Shadow build. Hope this guide will be helpful to you. A new crit build has been born, give it a try.

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  • Elden Ring: Top 10 Best Weapons In Patch 1.09.1 - PVP & PVE

    Today we’re diving into the hot topic of the most powerful weapon in Elden Ring. Elden Ring patch 1.09.1 brings some changes to the game.

    Many weapons types have been buffed or nerfed. And for some specific weapons, Ashes of War skill has been greatly improved. So here I am going to take you on a tour of the 10 most powerful weapons in Elden Ring patch 1.09.1.

    Elden Ring: Top 10 Best Weapons for PvP & PvE 1.09.1

    1. Death’s Poker

    Death’s Poker has tons of explosions. But it has to be set upright to unleash insane damage. But trust me, it’s totally worth the effort. This weapon received a major upgrade in patch 1.09.1. They increased its speed, range, and recovery time to make it even more powerful.

    In PvP, he surprises unsuspecting opponents as if the explosion couldn’t hit them. They weren’t ready for those Lightning Strikes. I think the community completely underestimated this weapon, despite its potential. If they had seriously buffed the weapon, it would have felt more satisfying to use.

    Elden Ring: Death’s Poker

    2. Reduvia

    Reduvia has been made faster, with better range and recovery. It can build up bleed like any other weapon. Its attack speed in power stance is so fast that it can deal 30k damage in just a few seconds.

    Its Ash of War has also been upgraded. It acts like a shotgun when used at close range, dealing bleed damage to enemies. At medium range, you still get a nice bleed boost to make up for the range that daggers rarely have.

    Reduvia is undoubtedly one of the best weapons in Elden Ring. It’s a bleed machine, the ultimate source of bleed damage.

    Elden Ring: Reduvia

    3. Bloodhound’s Fang

    Bloodhound’s Fang is pretty much the best early Elden Ring weapon. It now gets some major improvements in speed, range, and recovery time for various attacks.

    Many players consider this to be their weapon of choice throughout their first playthrough. You can apply buffs to it, it has inherent bleed damage, and its movement gear has been upgraded. So, for all those who like to use this weapon as their primary tool, whether in PvE or PvP, it’s perfect.

    Elden Ring: Bloodhound’s Fang

    4. Bloodhound Claws

    These Claws got a huge buff in the latest patch, taking their damage to new heights! Whether you are in PVP or PVE combat, you will inevitably encounter shielded enemies.

    And Bloodhound Claws can easily slice through shields. These Claws come with Bloodhound’s Step ability, which allows you to dodge lightning by being briefly invisible.

    In addition, these Claws have an inborn accumulation of bleeding. This means you can shave off an enemy’s health while slashing their defense. If you want to boost the damage, you can enhance them with spells and consumables. So Elden Ring Runes is essential. But you can get 5% off at IGGM.com with the code “CSCCA”. Hurry up and try it.

    Elden Ring: Bloodhound Claws

    5. Black Knife

    Black Knife is a weapon you absolutely want to get in the mid to late game. Mainly because it can deal with some serious damage to enemies with its physical and Holy power Slashing and Piercing attacks.

    It has a skill called Blade of Death. Not only does it reduce the target’s max health, but it also keeps dealing damage over time. That’s why it’s a boss killer in PVE.

    Since bosses usually have a lot of health, just one hit with Ashes of War Skill will reduce the target’s HP by 10% for 15 seconds. This means defeating bosses is a breeze.

    All in all, Black Knife is a powerful and must-have weapon. It has the wicked Blade of Death skill and has the potential to rip through bosses like anyone.

    Elden Ring: How to Get the Black Knife?

    6. Marais Executioner’s Sword

    Marais Executioner’s Sword is an outstanding two-handed weapon that packs physical and magical damage.

    In the latest patch, the weapon got some major upgrades. They tweaked the scale values, increasing its speed, attack range, and cooldown. But what’s really worth noting is Eochaid’s Dancing Blade skill.

    With each spin, the weapon delivers a devastating blow, wiping out enemies in an instant. So, if you’re looking for a truly powerful weapon in Elden Ring, look no further than Marais Executioner’s Sword.

    Elden Ring: How To Get Marais Executioner's Sword?

    7. Scavenger’s Curved Sword

    Despite endless bleed nerfs to the game every patch, Scavenger’s Curved Sword is still the number one build of any bleed. This weapon can do a ton of damage if you set up your build correctly.

    It causes enemies to bleed with almost every attack. If you use Ash of War Seppuku on it, it will give you more physical damage and blood loss.

    The downside to this weapon, though, is that, as a Curved Sword, you won’t get the sort of satisfying stun effect you’d find with a larger weapon.

    Elden Ring: Where To Get Scavenger's Curved Sword?

    8. Morgott’s Cursed Sword

    In Elden Ring patch 1.09, Morgott’s Cursed Sword got a useful update. It not only has increased attack speed but also has a longer range and faster cooldown. It went from a simple weapon to a deadly one.

    These changes make it even more deadly in combat. And Cursed-Blood has a quicker proc, making this weapon even more dangerous. This buff is insane. Therefore, they had to reduce its effect on Stamina in the patch 1.09.1 update.

    Elden Ring: How to get Morgott's Cursed Sword?

    9. Dark Moon Greatsword

    There are many reasons why this weapon is amazing. When you attack enemies, you can get a satisfying stagger effect. In the new patch, it got a speed boost, increased range, animation cooldowns, and the weapon’s stat scaling values were changed.

    In some cases, Frost is even better than Bleed. As it reduces their health, it also increases the damage they take by 20% for 30 seconds.

    Also Read: How To Build The Best Sword Of Night And Flame In Elden Ring? - Intelligence & Faith Build

    The main reason why Dark Moon Greatsword is so powerful is because of its Ash of War. When you enhance a weapon with a Moonlight Greatsword, it grants an additional 65 Magic damage and 15 Frost buildup. Your heavy hits turn into powerful projectiles with moderate range and a wide area of effect, and only cost 32 mana.

    The only downside is the apportioned damage of its Magic. But honestly, considering all the amazing features of this weapon, this small drawback doesn’t really matter.

    Elden Ring: Moonlight Greatsword

    10. Blasphemous Blade

    Blasphemous Blade is arguably the best weapon in the game. In patch 1.09.1, it’s even better than before, with increased speed, range, and recovery time.

    It’s the best weapon overall for a reason because of all the amazing features it has. It is a weapon that deals damage over time and provides lifesteal on kill. It also has both fire and physical damage, which is absolutely incredible.

    Ash of War is one of the best moves in the game, with incredible range and wide coverage. It knocks people out in PvP while dealing massive damage and piercing through targets, allowing you to hit multiple targets at once.

    Elden Ring: Blasphemous Blade

    It shines in almost every build, especially in PvE. It’s simply the most powerful and versatile weapon, and it keeps getting better for a reason.

    All in all, these weapons have undergone nerfs and changes even in the new patch 1.09.1. But their powerful abilities are still worth your try.

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  • Diablo 4 Patch 1.0.2d Update Notes! - Changes & Nerfs

    Here we’ll be looking at the update notes for Diablo 4 Patch 1.0.2D. This is the first major balance update for Diablo 4, and it changes some builds.

    So far, we’re not surprised that some of these builds are overtuned. But I didn’t expect it to be balanced at launch and make changes so quickly. Let’s take a look at what’s changed in this patch. First let’s take a look at Barbarian.

    Diablo 4: Huge Nerfs in Patch 1.0.2D

    Barbarian Changes

    This update reduces the damage reduction benefit of their challenging Shouts ability from 4% to 2%, which is a pretty significant nerf. And several areas have been nerfed, specifically affecting Whirlwind Builds.

    Also, their unique item, Gohr’s Devastating Grips, has been nerfed. So basically the Whirlwind Barbarian changes are pretty dramatic. I don’t think we should terribly surprise anyone because level 100 Barbarian definitely limits endgame content.

    Diablo 4: New Game changing Class Balance Patch

    Druid Changes

    You may be a little disappointed when you enter Druid profession. First of all, here it has reduced Lucky Hit Chance from 33% to 25%. Spirit Boon Obsidian Slam you used to gain extra suppression, increases its requirement from 10 to 20 kills. So it’s about half as effective as it was before.

    So when you use it, Pulverizes sends out a Shockwave, which does less damage. So basically, Bearer endgame build is heavily nerfed.

    Obsidian Slam changes are a tough one for these builds. But it’s not all bad news for Druid. While Calm Before Storm's passive has reduced its Lucky Hit Chance from 15% to 10%, Lightning Storm’s damage has been increased from 32% to 40%. Diablo 4 Gold and experience it drop after hitting has been increased. So Lightning Gauge will get a little boost.

    Diablo 4: Patch 1.0.2d What The Changes Mean For Your Class?

    Necromancer Changes

    But Lightning Drew has some buffs on Necromancer, keeping nerfs away from Necromancer.

    The first Grim Harvest passive has been reduced, but you can gain 9 Essences by consuming corpses at Max level. Serration used to give you 1.5% crit chance per 10 Essence when you cast Bone skills. But now at Max level it will drop to about 0.9%, so basically Bone skill will reduce the critical hit.

    So basically this is Nerf to any build that uses Corpse Explosion you know and any Bone Necromancer build. However, that’s where Necromancer Blood Lance damage nerfs ends up increasing the damage of Army of the Dead and reducing the cooldown by 20 seconds.

    This way, your minions cannot consume more than 30 max health at a time. This guarantees that they won’t be killed easily. Most of the time, you will probably heal them before they die. So basically what we’re saying here is that Bone Necromancer and Corpse Explosion Necromancers have been slightly nerfed.

    Diablo 4: New Update Just Changed Everything

    Rogue Changes

    Rogue Twisting Blades have been significantly nerfed. The cooldown of each enemy has been significantly reduced. As a result, Twisting Blades will be a bit less effective than before, and Dark Shroud will gain about 50% less Shadow from skill levels. It has reduced the critical damage bonus of enemies you hit with Dash by 5% and affects critical chance.

    When you knock down an enemy, you get roughly 20% less benefit. I think it’s mostly getting knocked out by poison traps or something like that. So they hit most of Trapper and Twisting Blade’s builds.

    It’s not all bad news, they have buffed although Rapid Shot. So now it seems to be more effective in mixed melee range builds. I don’t think you can just use Rapid Fire in builds, and our bonus damage increases from 30% to 40%.

    Diablo 4: Patch 1.0.2D Update Notes

    Sorcerer Changes

    Finally, we come to Sorcerer. Its Arc Lash Lucky Hit Chance has been nerfed, from 30% to 14%. Also, the cooldown of Arc Lash has been reduced from 0.25 seconds to 0.15 seconds. It changes Shimmering Teleport damage reduction from 5 seconds to 3 seconds, almost halving the duration of the damage reduction.

    A small amount has reduced Aspect of Control’s bonus damage. So this will mostly affect the cross Sorcerer.

    Also Read: 5 Tips You Need To Master When Diablo 4 Release Hits

    General & Paragon System Changes

    Reduced maximum damage taken over time per damage instance from 2% to 1% of maximum health. For Paragon system, they basically nerfed most of Glyphs in Paragon system. This doesn’t affect too many people right away. But once they end the game, this will affect those who have reached level 50.

    Diablo 4: The new Paragon System Changes

    Final Thoughts & Full Patch Notes

    So this is a very interesting patch. I haven’t seen a game launch with so many balance changes since Pillars of Eternity. We could make some baffling strong builds in that game, most of which got nerfed within the first few weeks.

    It wasn’t all bad news though, and while most of the class took a hit, they weren’t hit too hard. Regardless, nerfs will move as fast as any future patches will. I hope to see another patch with more balance in the future.

    Read More »
  • WOTLK Classic Phase 3: Everything You Need To Know About The Upcoming Argent Tournament

    Do you want a way to remotely access your bank at any time of the day? Do you want a unique and visually stunning map? This is something no one else in the game has.

    Sunreaver & Silver Covenant

    As we enter Phase 3, Argent Tournament 3.0 update makes it the place to be with new quest rewards and vendors. I’ve got all the information you need about Phase 3 Argent Tournament’s massive new update.

    First, there are the new Sunreavers or Silver Covenant Agent NPCs, depending on your faction. These NPCs will be added to your daily quests. These NPCs include new quest givers and a vendor who will trade you for brand new rewards.

    WOTLK Classic: Update coming to the Argent Tournament

    Shimmering Wyrmling Pet & Argent Warhorse

    These rewards include two new maps for Sunreaver and two new maps for Silver Covenant, each with 100 and 150 Champion’s Seal. There’s also Shimmering Wyrmling Pet, which is visually stunning.

    But that’s just the beginning of the new rewards, as there’s a new NPC in Trial of the Crusader 10-man just west of Argent Tournament. Nikki will only talk to you if you are Exalted Champion of Alliance and Horde.

    She has brand new Argent Warhorse, worth 100 Seals. These also pair perfectly with the new Argent Crusader’s Banner.

    There’s also the new Tabard of Argent Crusade, which teleports you to Crusader every 30 minutes. It costs 50 Seal and is a moderately useful change.

    You can get all PVE Heirlooms from Squire David and Nikki. But the really exciting item is still Argent Pony Bridle. This is a direct upgrade to your Argent Squire or your Argent Gruntling, and it costs 150 Seal.

    It gives you the option of a four-hour cooldown. You can access the supplier’s bank or mailbox, which is the only way for non-engineers to remotely access the bank.

    WOTLK Classic: Argent Tournament Guide

    How To Access These NPCs?

    So you might be wondering how to access these new NPCs to access Sunreaver or Silver Covenant vendors. You just need to get promoted in their faction. You must also support at least one other city. This means you’ve completed five days of daily quests and earned 25 Valiant’s Seals.

    If you want to visit the new NPC that trades Argent Pony Bridle and Heirlooms. You must be the honorable champion of your faction. This means you’ll have to earn Argent Tournament in each city by completing basic Daily until you’ve earned 25 Valiant’s Seals in each city.

    But that’s not the case, you have to earn enough Reputation in each major Classic city to get all the dropped WOTLK Classic Gold rewards. And the best way to maximize your city rewards is to turn Runecloth and Leatrix Plus. It can automate the entire process or speed up an add-on. The problem is that Runecloth is too expensive.

    So, right now I’ve been turning to early game quests for Reputation as well. Argent Tournament's daily quest is also a must as you get Champion Rises. Each mission has 500 Reputation points.

    I’ve suggested looking for Champion’s Purse in the past, but Bogling Root has to be less than seven silver for Champion’s Purse to be any better. Unfortunately, Faerlina costs over 20 silver on my server.

    So now we have access to all new suppliers. But can we also get Champion’s Seal for rewards like before doing Arjun? Argent Tournament Daily Quests are still the best way to earn Champion’s Seal. But the good news is that they’ve added a ton of new Daily Quests, and they’re much easier than the old ones.

    WOTLK Classic: The Sunreavers Reputation

    New Daily Quests

    I’ve compiled everything in my full Argent Tournament 3.0 cheat sheet, refer to that if you need any more hints on the map or each quest for an in-depth exploration of the brand new Sunreaver and Silver Covenant Daily Quests.

    These Daily Quests each provide a Champion’s Seal. So they are always worth doing. Narasi Snowdawn provides two quests per day.

    One of these quests is required to find Reckless. He’s near Doctor Kohler, west of Argent Tournament camp. You just have to kill the call test nearby to get the key. You can open the four cages and unlock Cole’s cage above.

    Also Read: My Analysis Of The Current Situation With Official Hardcore Servers For WotLK Classic

    The second quest is one of four options. One option is A Leg Up, where you need to get tall Nexus-Strider Legwraps all over Hrothgar’s Landing. The island is just north of Argent Tournament, where most of your day-to-day work will take place.

    Back in the quest you can also get a random quest rescue at sea, you just have to go north to your faction ship and kill Berserkers and Harpooners. If your faction votes too crowded, you can fight on the opposite faction’s ship. But you will attract extra mobs.

    Another option is to fly to Light’s Mercy and find Harggan. Then click Prayerbook on the villager in this alley. If you’re tired of putting random items on your hotbar, My Macros and Cheat Sheets combine all items into one slot.

    Then the fourth Daily Quests option is Stop The Aggressors. This is a peaceful island 10 Cavalry kill mission. There is also an NPC that offers Sunreaver and Silver Covenant Daily Quests.

    WOTLK Classic: Argent Tournament Daily Quests

    Sylvanas Windrunner and Tylos Dawnrunner will randomly offer one of three daily quests. First Goramosh wants Snowball, this quest sends you to K3 to net Snowball. I have a great Macro that you can spam.

    Another option is Breakfast Of Champions, and the quest requires you to use Earthshaker Drum near Dirt Mound, north of Brunnhildar Village.

    Another quest is to acquire Kraken. This is a bombing mission, and you can start by simply riding Hippogryph outside the western tent. Wait until you get close to Kraken and spam your Macros to do this quickly.

    These new big changes to Argent Tournament are great. So please look forward to the upcoming new content. I believe we will not be disappointed.

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  • Elden Ring: How To Create The Best Dexterity Bleed Build? - Bloodfire Ronin

    Welcome to my Bloodfire Ronin build guide. It’s an agile build that utilizes Nagakiba’s ultra-long reach, Double Slash Ash of War’s quick lethal strikes, and Bloodflame Blade to wreak havoc on your enemies. And carve out your Samurai with unstoppable power.

    You can start this adventure right from the beginning of the game, as these basic items are available early on. I’ll give you in-depth advice on early and late Talismans, gear options, and character development.

    Elden Ring: Bloodfire Ronin Build Guide

    Nagakiba

    The weapon we’re using in this build is Nagakiba. Originally, I was thinking of using Uchigatana for this build because of its better scaling and fewer stat requirements. But Nagakiba’s incredible range makes all the difference. It is the longest Katanas in the game. This extended range allows us to strike enemies from a safe distance without risking getting too close.

    I especially like Nagakiba’s running R2, which is a thrusting attack with super long range, allowing us to attack enemies before they have a chance to fight back. It has the same attack speed as Uchigatana despite its great range.

    Overall, this is an incredible Katanas, perfect for any status effect build, especially Bleed. Because it comes with a passive Hemorrhage buildup like most Katanas. You can get Nagakiba after you complete Bloody Finger Hunter Yura Questline.

    Elden Ring: Nagakiba Weapon Guide

    Double Slash

    Ash of War we used for this build was Double Slash. When activated, it will perform 2 Slashes left and right, then activating the weapon skill again will perform 3 quick Slashes. And the final activation will perform a final overhead Slash.

    Its initial attack is fast, allowing you to catch enemies that are about to attack you. Of course, Nagakiba’s high reach also contributes to this advantage. Finally, thanks to its quick succession of attacks, you can apply almost any status effect, like Bleed or Frost, with a single use of this Ash of War.

    While it consumes almost no FP, it has a relatively high stamina drain compared to other Katanas abilities. This means that managing your Stamina is crucial when using this Ash of War.

    Elden Ring: Ash of War Double Slash

    Bloodflame Blade

    Blood Incantations are a powerful weapon buff. Not only does it increase Fire damage proportional to Faith, it also gives your weapon a unique Blood loss build-up effect.

    As you use Bleed weapon, Bleed build-up starts decreasing immediately after each attack. This means you’ll need to hit your enemy repeatedly to successfully trigger Blood loss effect.

    However, with Bloodflame Blade, things are different. After attacking with a Bloodflame Blade, not only do you deal weapon damage and passive Bleed as usual, but you also apply Bloodflame debuff to your target, causing blood loss to continue to rise.

    Elden Ring: How to Get Bloodflame Blade?

    Seal

    To apply Bloodflame buff to your weapon, you need a Seal. It doesn’t matter which Seal you use, as only Fire damage increases with Faith, and we don’t have high levels of Faith.

    Additionally, Bleed build-up provided by this buff does not increase with Arcane or Seal upgrades. This means you can use an unupgraded Seal to buff your weapon and you won’t notice any difference to a fully upgraded Seal.

    Elden Ring: The Best Sacred Seals Guide

    Keen Affinity

    For Uchigatana Affinity, you can choose Bleed or Cold. I chose Cold because this is a Dexterity building with very little Arcane investment.

    Triggering Frostbite causes the target to take 7% to 10% of their maximum health in damage and increases damage taken from all sources by 20% for 20 seconds. During this time, the target is immune to any further Frost.

    However, if the target suffers any Fire damage, this effect will expire immediately. Since we’re using Bloodflame Blade, which adds Fire damage to our primary weapon, you can apply and remove Frostbite consistently to maximize the percentage damage when Frostbite is triggered.

    Talismans

    An important piece of Talisman in our arsenal is Rotten Winged Sword Insignia. It will increase our attack power according to the number of times we attack in a row. The faster we hit the enemy, the higher the damage. However, if we slow down the attack speed, the bonus gradually decreases.

    Millicent’s Prosthesis does exactly the same thing as Rotten Winged Sword Insignia, but it increases our Dexterity by +5.

    Also Read: Lords of the Fallen is a game more like Elden Ring than expected

    There are two reasons for choosing Millicent’s Prosthesis as your Talisman. First, you can get Millicent’s Prosthesis early in the game by completing Father Gowry’s quest. Unlike Rotten Winged Sword Insignia, you have to complete Millicent’s entire quest chain to get it.

    The second reason is that you can pair Millicent’s Prosthesis with Winged Sword Insignia, which is a lesser version of Rotten Winged Sword Insignia.

    Elden Ring: Millicent’s Prosthesis Talismans

    We’re also using Lord of Blood’s Exultation Talisman, which increases attack damage by 20% for 20 seconds when you trigger a Blood loss.

    There is also Shard of Alexander, which increases the damage of weapon skills such as Double Slash and Storm Blade by 15%. There are other viable options, but these are the ones I consider essential for this build.

    Final Thoughts

    The above is the detailed process of my creation of Bloodfire Ronin build. I hope these can help you understand this build better. If you want to try this build too, you might as well take advantage of Elden Ring Runes to get these suitable gear above. In addition, you can use the code “CSCCA” to get 5% discount in IGGM.com, hurry up and try it out!

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  • Everything You Need To Know About Creating Poison Soulrend Build In POE 3.21!

    Earlier, I shared my Cast While Channeling Poison Soulrend with the players. Many players still have doubts about this. Therefore, I will introduce this build to you in detail again.

    Skill

    Our skill of choice is Soulrend. When you fire a projectile, the projectile has infinite penetration and can turn towards enemies. So we don’t have to accurately target the enemy.

    Since this spell is chaos based, we can add Poison and my favorite Ascendancy class, Pathfinder. On the boss you’ll need to cast it yourself, but when just doing the map we’ll use Cyclone while channeling.

    Path Of Exile: Soulrend Skill

    Cast While Channeling

    With all of this, we’ve got a really cool look. Makes a really nice build for mapping and bossing. Casting While Channeling doesn’t require breakpoints, attack speed, or anything, so we don’t have to worry about that.

    If you use Awakened Cast in boot, it’s pretty cheap. You can cast 3.3 spells in a second, which is great for clearing.

    We use Pathfinder because this Ascendancy is pretty much the best choice for Poison builds. When you channel Cyclone, you slow down your movement speed. But with the addition of Ascendancy Flask effect, we can easily bypass this. We also have baffling recovery during boss fights. Also, we can add a Ring, Nimis, to our build.

    Path Of Exile: Cast While Channeling

    Nimis

    With Nimis, it will fire all projectiles at random. In exchange, they will be returned to us. On top of that, this Ring does roughly 3-4x damage to a single target. Since they return all projectiles to us, we fire 5-6 projectiles depending on whether you have Helmet Enchants or not.

    Even without this Ring, the build is still very good. But its damage to a single target isn’t amazing. You have to stand near the boss so that when the projectile returns to you. It hits more times. That’s why I cast spells in melee range.

    Path Of Exile: Nimis Ring

    Why Do We Have 3 Curses?

    We can use 3 curses in our build. Since each character can have 3 Power Charges, our Curses limit is 3.

    Since we’re using Poison as our primary source of damage, we can use Despair to lower the enemy’s Chaos Resistance, and use Temporal Chains to make our Poison last longer on the enemy.

    Path Of Exile: Curse Bots

    Bad News

    I have to tell you there is one more bad news here. Since you have to use Crucible Tree to Soulrend, you’re limited to a few weapons. This mod only works with a few weapon types.

    On one handed weapons it rolls 2 extra projectiles, so you’ll need a shield with the mod or use another weapon in the off-hand. But your damage will be much lower than Staff.

    If you want to give it a try, start unhide Staff on your filters and try making one for yourself. The base type doesn’t matter, any Staff can roll out mods. Or you can just use one of the larger multiple projectiles in Green Gem slot.

    Also Read: Path Of Exile: The Clearance Tutorial Of The Maven's Questline

    Defensives

    We have Elemental Ailments Immunity. Because Ancestral Vision Modifiers we use can do Spell Suppression Damage and are also suitable for avoiding Elemental Ailments.

    Another best thing about this build is that we can convert almost all physical damage we take into elemental damage. Because we added a Flask effect node. If you put more POE Currency in Helmet Implicit, you increase the damage effect.

    Path Of Exile: Exploring Petrified Blood & Steel Skills

    But don’t use it when there is a unique enemy nearby, as it won’t work on Sirus when he does a Meteor Cast. And we treat that much damage as elemental damage, so we can use all elemental damage reduction with Flask. This way we reduce the damage we take physically, which we convert to elemental damage.

    If you haven’t used this Aura before, using Petrified Blood restores over 50% of our health without Life Flasks. We’re only getting close to 2k health regen from our Life Flasks and increasing all the time.

    This time I tried a new Flask setup. We use a replica of Sorrow of The Divine for Eldritch Battery. This way we can keep all our mana, and these Life Flasks will also work with Energy Shield. But you have to press Life Flasks every 5 seconds, otherwise your Energy Shield will also be depleted.

    Items

    Since we’re using an Eldritch Battery, we need every possible Energy Shield. You also need Crucible mode Soulrends to fire 4 additional projectiles. Use some unique POE Crucible Items in your builds.

    Lightning Coil is for really big physical damage reduction. Nimis can increase the damage of a single target. We can also use 3 curses with Anathema, making my Amulet.

    Passive Tree

    We will use eight passive cluster gems. Includes passive skills like Wicked Pall, Unwaveringly Evil and Unholy Grace. Rare jewels mods cause you multi life and projectile speed damage over time.

    Path Of Exile: Cluster Jewels and their Notables

    You need to get each one, because Crucible weapon tree is slowing down the projectile speed, so we use this to counter. Also, if you’re not using Enlighten level 4, you’ll need to get jewels with mana retention efficiency like I did.

    Finally

    Hope this content can help you understand this Poison Soulrend build. Hope you have a smooth game journey. Good luck.

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  • Diablo 4: How To Create A Lightning Storm Druid Build? - Leveling & Mechanics

    Today there is a guide on my leveling for Lightning Storm Druid. It’s fun to play, and very liberating when applying electricity to knock bosses or hordes of minions back into hell.

    This guide can help you troubleshoot any issues you may encounter during the build process, so you can have a smooth and fun experience. First, I’ll explain how Lightning Storm works and how you can actually fight it.

    Lightning Storm Mechanics

    Due to its increased strength, this ability has some very interesting issues. It will increase Lightning Strike counts for as long as you hold down the button of your choice, capped at 5 levels. And every time Lightning Strike will automatically roll Lucky Hit, Crit Strike and Overpower chance. These phases also do not increase the spell’s psychic cost.

    Diablo 4: How To Build A Lightning Storm Druid?

    Now, Channeling takes some time, which greatly limits our DPS. We need to solve this problem by improving this ability. Since each strike has its own area of effect, it must overlap the target to deal damage.

    Another brilliant mechanic for this skill is AoE zone that prevents Lightning Strike from spawning outside the perimeter, making narrow hallways your best cover. And rushing to stage 5 is advantageous here because it’s more likely to hit small targets with multiple bolts.

    Other Abilities

    Next, let’s talk about support abilities. These are used to enhance your defenses, giving you mobility and Spirit Generation.

    Diablo 4: Poison Creeper

    Poison Creeper is a powerful CC ability that immobilizes targets. We can later use this for other collaborative purposes. However, since they are immune to CC, this is a pretty bad ability compared to powerful bosses.

    Another option is Blood Howl, which heals you for 20% of your max health and gives you 20% Spirit, anyway. It also transforms you into a Werewolf and also spawns an extra Spirit when you passively transform back into a human. Each kill also reduces the cooldown of this skill by 1 second, allowing for some really nice healing and Spirit Generation when taking out hordes of monsters.

    Also Read: Knowing These Equals Knowing Everything About Diablo 4!

    Eastern Bulwark is an exceptionally powerful defensive barrier ability. It grants you an unstoppable buff for the duration and acts as a damage mitigation mechanic for reinforcements. This unstoppable buff makes you immune to CC and breaks already applied CC. We can combine it with Legendary Powers for extra movement speed and longer duration.

    Trample is a movement ability that knocks back targets and gives you another instance of unstoppable. Legendary Powers can later further increase Spirit Generation of this ability based on the number of enemies you control with knockback.

    The last ability of choice is Cataclysm, which gives us a tremendous source of vulnerability and knockbacks. At the same time, the extra damage caused by this skill is effective for bosses.

    Diablo 4: Cataclysm

    Spirit Generation

    Lightning Storm costs us 16% Spirit and Wild Impulses Passive, which means we need to offset this cost with our kit of choice. Much of this comes from Wind Shear hitting enemies and adding richness to our Spirit Generation earlier.

    The more we progress, the more we gain access to other ways. Such as Spirit Boon Energize, which can give us Spirit when Lucky Hit. We also get +0.1% resource generation per point of Intelligence, which further boosts Spirit Generation of this build.

    Diablo 4: Spirit Generation

    Legendary Aspects

    Each of the Legendary Aspects you can earn by completing dungeon or story quests. While none of them are required to build functionality, all of them will greatly enhance its functionality, resulting in a faster and smoother upgrade experience.

    Overcharged Aspect

    First, Overcharged Aspect. It gives you insane damage against bosses, especially against bigger targets, since there are more chances to trigger the debuff. You can get it in Scosglen’s Mariner’s Refuge. Also, never put any Legendary Aspects in your weapon. This will only cost you extra Diablo 4 Gold and will not do you any good since you will be changing weapons regularly.

    Aspect Of The Umbral

    Second, Aspect of The Umbral is great for your psychic generation, especially when using Poison Creeper. This aspect can be unlocked by completing Champion’s Demise on Dry Steppes.

    Diablo 4: Legendary Aspects

    Aspect Of Mending Stone

    Aspect of Mending Stone is an Earthen Bulwark that is very strong defensively and also gives you a boost when killing monsters. It is able to extend the unstoppable buff even further. We can unlock this power in Sealed Archives dungeon in Dry Steppes.

    Ghostwalker Aspect

    Finally, you can further combine this power with Ghostwalker Aspect, which increases your movement speed. You can also walk through monsters, ignoring unit collisions. This aspect also applies to Trample, which can be unlocked by playing the campaign in Scosglen.

    Spirit Boons

    For Deer, grabbing Wariness reduces damage to Elites. For Eagle, grab Avian Wrath for a ton of critical hit damage. Wolves pair well with Spirit Boon Energize, giving you a bit of Spirit Generation when it comes to Lucky Hit. Finally, there’s Snake, which periodically reduces Catalyst’s cooldown before starting Lightning Storm.

    Diablo 4: Spirit Boons Deep Dive

    Druid can further gain a second boon of animal attributes. This should be used to get an Overload in Snake or Bolster in Wolves. Overload is great for extra clearing, but that shouldn’t be a big deal for this build. Bolsters will give you additional boosts that are hard to come by alone.

    Wrap Up

    Anyway, here’s my guide to level Lightning Storm Druid in Diablo 4. I’ll cover this endgame build guide in more depth when it’s released. Hope this guide helps you.

    Read More »
  • Honkai Star Rail: Thoughts And Exploration Of New Character Jing Yuan

    I was very wrong about the characters in Honkai Star Rail at first. Seriously, I never thought I’d actually like the characters in the game. But since I’ve used them, I’ve found myself really like the way they play.

    Of course, a large part of the reason is that the game system constantly encourages you to try original characters. It’s fun to learn how the different kits work and apply what you learn to be more successful in combat.

    Among them, the newest character in the game is also the second limited 5-star character, Jing Yuan. When I heard he was going to be featured next, I wasn’t expecting it initially. But as a new DPS, he has a very interesting design, giving us some insight into the character design philosophy. We can also see more future possibilities for him.

    Honkai Star Rail: Everything you need to know about Jing Yuan

    Kit Breakdown

    By far, I think the best thing about Honkai Star Rail is the sheer practicality of most of the roster. The very nature of having to use distinct elements to break through weaknesses obviously encourages you to use a variety of characters. At the same time, giving you so many useful options up front also makes the game great for F2P.

    Future 5-star characters are almost guaranteed to be stronger. Jing Yuan embodies this perfectly, as his damage cap is obviously insane. But he also has some glaring weaknesses that are inherent in his design. Let’s quickly break down his abilities.

    Jing Yuan starts with a base speed of 60 and 3 strikes per move. Each hit can randomly hit an enemy in the field and cause partial damage to adjacent enemies. You can hit up to 10 times, each of which increases Lightning Lord’s speed by 10%, and both values reset after performing the attack.

    This attack will not trigger when Jing Yuan is dead or affected by an immobility debuff such as Freeze or Imprisonment. You can increase the number of layers through Jing Yuan’s other skills. His abilities deal damage to all enemies and stack two times, and his ultimate ability deals damage to all enemies and stacks three times.

    Honkai Star Rail: Jing Yuan Full Gameplay Showcase

    Pros And Cons

    Jing Yuan can deal massive electric damage and is adept at clearing out wave after wave of enemies. He can even hit all enemies with his skills, the only character other than Herta who can do this.

    His unlockable bonus abilities grant him built-in critical strike damage, energy regeneration per fight, and built-in critical strike chance. You can invest a small amount in his Traces, as concentrating on his Lightning Lord talent works well, and building him is pretty straightforward.

    As for his weaknesses, aside from some obvious weaknesses. This character has better single target potential and some area-of-effect damage. And the amount of control you have over using DPS characters, and the burden they place on your skill point economy is a sticking point.

    Honkai Star Rail: The Ultimate Jing Yuan Guide

    For example, in extreme cases we have Seele. We want to maintain her speed buff through skill points at all times. Because she often consumes extra skill points after it knocked an enemy down.

    But she has high control because her gameplay is very predictable and doesn’t depend on any RNG. And the only reason she’s still popular is because she maximizes her value when there are more enemies to take down, but that’s conditional.

    On the other hand, we also have Qingque, who is my favorite character because she is so different from all the other DPS. Of course, she has the least amount of control, as whether you match four tiles of the same kind to boost her base attack is ultimately a matter of luck.

    Also Read: Honkai Star Rail: Everything The Rookie Player Needs To Know To Create Pela Build!

    Even though she’s the only character who can eat all five of your skill points in one turn, the most value she gets from any character is doing only basic attacks. Because she draws a new card every round of allies, and can accumulate those big cards without technically using any skill points to hit.

    So the reason I bring this up first is that Jing Yuan’s problem is unique to him. Unlike other low control characters, because of their low control, it usually rate them at a rather low level. And Jing Yuan doesn’t need to meet certain conditions to do well.

    Himeko needs a lot of enemies with the right weaknesses to break through them and make follow-up attacks. Herta needs lots of weaker enemies so she can follow up with them when they’re below half health. And Arlan wants low health, but not so low that he’s in danger of dying.

    Honkai Star Rail: Jing Yuan Biggest Problem

    Jing Yuan’s Lightning Lord damage random scatter definitely plays a role here. But I think his low control has more to do with his inability to reliably weaken larger enemies, only giving up control that delays enemy action.

    First, while his abilities can hit all five enemies at once, they are less effective at breaking through weak spots. While Lightning Lord’s speed can be affected by increasing its stacks, it won’t give you the same level of control as other characters. Since a lot of times you’ll end up getting hit before it activates, as such, you better hope the attack doesn’t stun you and cancel the whole thing.

    Another major weakness of Jing Yuan is his excessive skill point reliance. As far as I know, he’s the only character in the game that actively loses when using his basic attack. Because that’s the only way to not build a stack on his Lightning Lord unless it’s maxed out.

    Characters like Jing Yuan and Himeko obviously have special use cases where they can work. But those characters aren’t common enough in the game’s current lineup of challenging content.

    His kit took a super unique idea and executed it well, but the flaws in the design really frustrate him. Until then I don’t recommend using him unless you really like his character or already know you’ll like his gameplay.

    Synergies

    However, I recognize his strengths. His kit is objectively well designed, especially his ability to function as a DPS is different. It all deals with damage to enemies, and the way he does it isn’t a mashup of abilities other characters already have.

    His abilities help create particularly powerful synergies with Speed Support and Power Support, as they give him more opportunities to build stacks on his Lightning Lord.

    Honkai Star Rail: Jing Yuan Light Cones

    I think we’ll see more of these characters in the future when we get more Harmony characters. Especially if we get a character that supports follow-on attack damage, like Sampo supports damage-over-time abilities.

    As mentioned, you may also want to pair him with someone who can consistently generate those skill points for the team. At times, his uniqueness can backfire, as there are currently a limited number of Light Cones in the game, but Jing Yuan’s selection is not bad.

    Sure, his signature “Before Dawn” is pretty good for him, but “Birth of the Self” is also another option that boosts follow-up attack damage. While “Night on the Wilky Way” isn’t amazing overall, it does deliver 5-star stats. And “Make the World Clamor” is the only thing I probably wouldn’t consider the low power budget of his ultimate abilities in his entire kit.

    So while Jing Yuan isn’t my favorite character, I really appreciate what he brings to the table. Unique gameplay with powerful strengths and identifiable weaknesses.

    If you want to try this role too, getting a proper Honkai Star Rail Account might be the fastest way. There’s obvious room for him to be indirectly buffed by other supporting characters. I also look forward to seeing it continue to be fleshed out in future updates.

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  • How To Build An Unkillable Beast In POE 3.21? - Molten Strike Pathfinder

    My first Vengeant Cascade builds in this POE 3.21 League and it’s a pretty funny interaction with that many projectiles.

    The Skill Itself

    My skill of choice is Molten Strike. When you hit an enemy, it will spawn magma balls, and all the balls can hit the same target if slowing down the projectile speed.

    We scaling the projectile numbers up to eleven. We adding to the mix poison with a specific weapon that has this line “all hits with this weapon can poison” and you need 100% poison chance.

    Of course, we using the new Vengeant Cascade to make all the projectiles return to us. We can use 3 curses in our build because my favourite unique Anathema.

    PoE 3.21: Chaos Crit Molten Strike Pathfinder Guide

    How We Scaling Damage?

    Every character can have 3 Power Charges, so our curse limit is three. We using poison as the primary source of damage. We can use Despair to lower the enemy Chaos Resistance and Temporal Chains, for our poison last longer on the enemies.

    And you know me, my choice for the 3rd curse is a defensive curse Enfeeble, which is reducing the damage the enemy deal to us. We can reserve all of our mana because using Eldritch Battery is protecting the mana instead of life. This is the reason why we have to use energy shield and evasion bases.

    So we can have more Energy Shield to use our ability. We can use a Divine Blessing Support for additional Aura and that Aura is Malevolence and we swap to haste for mapping.

    And because of that, we can use this skill on the left click Vaal Haste, which will activate itself if you are moving around. This is a poison build, so when you opening POB you will see the damage numbers. But we need to ramp up to that point so you will not deal instantly with that much damage.

    POE 3.21: Eldritch Battery

    How The Mapping Feels Like?

    Around 6 second we will start deal the maximum damage out put. Because of that, we can use a Totem Ancestral Protector that give use more attack speed so we can stack Poison Wither faster and ramp faster.

    The mapping is feels really fast and satisfying. We can use Haste for mapping alone, because you will run faster and the build has really high Flask effectiveness. So we zooming around more than 100% extra movement speed.

    When you start attacking a group, you spawn at least 30 projectiles and because we using the new attack wheel and Mastery Non-Vaal Strike skills target additional enemy.

    Because of that, you don’t need to use Ancestral Call or extra Strike Gloves. But you can fit in if you really want to. All the projectiles that we created will return to us, making a funny interaction with that many projectiles.

    Also, because we are taking Pathfinder as our Ascendancy class and using Master Toxicist. We have Poison Proliferation which will start spread the poison, if our target dies and in mapping there is a ton of enemy that dies at the same time.

    Also Read: Is Path Of Exile Still Worth Playing In 2023? - 10 Things You Must Know

    Defensive

    Let’s start with my favourite part. We have Elemental Ailments Immunity. You also get a ton of Elemental Resistance, so we don’t have to worry about Resistance Cap.

    The other best thing about this build we almost converting all the physical damage taken to elemental damage. We could have more, but we need a Mana reservation from Eater of Worlds Mods.

    Because we take that much damage as elemental. So we can use all the elemental damage reduction Flask Ruby, Topaz Flask, the unique Sapphire Flask and Taste of Hate. So we reducing the damage we take from the physical that we converting to elemental damage.

    POE 3.21: Poison Molten Strike Pathfinder Comparing

    High Recovery

    From our Life Flask, we get almost 2k Life Regeneration alone and that is up all the time. Because we playing as a Pathfinder, we have permanent Flask uptime.

    Items

    Few important things you need in the build. Because we using Eldritch Battery. so we need every possible Energy Shield that we can get, so you have to use Evasion and Energy Shield bases on your gloves, boots and helmet.

    I used Shrieking Essence of Anger for the crafting. Shield is important, you need maximum resistance from your Shield and Life. You can also get this shield by using POE Currency.

    In these Amulets, I only got attributes and life. Because the build doesn’t need anything else. Also, I anointed Vengeant Cascade, Lightning Coil and Anathema’s unique ring.

    Because we using Eldritch Battery, we spending Energy Shield as “mana,” so we need every possible Energy Shield that we can get. So you have to use Evasion and Energy Shield bases on your gloves, boots and helmet.

    Flasks

    We use POE Crucible Items like Divine Life Flask, Ruby Flask, Topaz Flask, Unique Sapphire Flask, and Taste of Hate. On your Life Flask Regenerate 3% of life per second. You can get all of this mod from the betray mechanic when unveiling Flasks.

    POE 3.21: Flask

    Gems And Links

    Gem and Gem Links starting with the crucial link in our body armour. Our curse setup in our gloves. Including Despair, Enfeeble, Temporal Chains, Arcanist Brand.

    We applying these 3 curse with Arcanist Brand. You can also use Haste while mapping instead of Malevolence. But don’t forget to switch back when you are fighting against harder bosses.

    Conclusion

    I hope you like this content about Molten Strike Pathfinder. In addition, I also want to see your feedback, welcome to discuss in the community. Wish you a happy life.

    Read More »
  • Honkai Star Rail: Everything The Rookie Player Needs To Know To Create Pela Build!

    I am here today bringing you my guide on Pela. I’ll be going over her Traces, Talent, Technique, Eidolons, recommended Light Cones, Relics and Team Compositions. I’m going to make all of my character guides as concise but detailed as possible.

    Traces

    Frost Shot is Pela’s basic attack. It deals with ice damage equal to the amount of Pela’s attack, Frostbite. It deals with ice damage equal to the amount of her attack. But also it’ll dispel a buff from an enemy. It does solid damage and having the ability to clear a buff from an enemy.

    Zone Suppression is her ultimate. It dishes out ice damage equal to the amount of Pela’s attack on all enemies. With a base chance to 100% to inflict exposed. Exposed is a defense reduction de-buff. Those enemies will have their defense reduced by an amount for up to 2 turns.

    Her ultimate is incredible. One of the best in the game. These defense shred it provides is amazing. Defeating bosses becomes much easier.

    Honkai Star Rail: Pela Build

    Data Collecting is her talent. It she inflicts a de-buff on an enemy. She’ll replenish the amount of energy. This is only once per attack. Also, she still makes the best of her talent as well. Due to the fact that upon weakness break, she also applies freeze, which is a de-buff itself.

    Preemptive Strike is her technique. When entering a battle, Pela automatically deals ice damage equal to 80% of her attack to a random enemy. Also, it has a 100% base chance of lowering the defense of all enemies by 20% for up to 2 turns.

    Essentially, it’s just a pre-applied defense shred on enemies. Cause right off the bat in a battle you’ll be doing much more damage.

    Also Read: Honkai Star Rail: Top 4 Four-Star Characters You Should Pull And Build

    She will now dish out 20% more damage to de-buffed enemies. This is really good because it applies to any de-buff. Not just only her defense reduction de-buff. You basically get a free boost to her damage.

    When Pela is on the field, it’ll boost all party members’ effect hit rate by 10%. This one is great because effect hit rate determines how likely it is for you to apply a de-buff on an enemy. It supports her ultimate de-buff, as it makes it a bit more consistent against challenging enemies.

    Using her skill to dispel a buff will increase the damage of her next attack by 20%. This is solid because it applies to all her attacks. Definitely nice if her ultimate is the next attack on, as it’ll have a nice little boost for it.

    Eidolons

    Pela’s Eidolons are mostly all quality of life ones. I’ll be skipping over her E3 and E5 as they only add levels to her skills, respectively.

    E1: Victory Report. Upon Pela defeating an enemy, she’ll replenish 5 energy. It’s nice since it helps with getting her ultimate up quicker.

    E2: Adamant Charge. If you use her skill and it dispels or clears a buff. It’ll boost her speed by 10% for up to 2 turns. It enables your character to perform more actions sooner.

    Honkai Star Rail: Traces and Eidolon

    E4: Full Analysis. Upon performing her skill, there is a 100% base chance to reduce the targeted enemy’s ice resistance by 12% for up to 2 turns. It’ll make her output more damage but also to other potential ice units in your squad.

    E6: Feeble Pursuit. When Pela attacks a de-buffed enemy, she’ll dish out additional ice damage equal to 40% of her attack to the enemy.

    Light Cones

    Pela is of Nihility path. There is currently only one 5 star light cone on release for this path, In The Name of the World. This will increase her damage to de-buffed enemies. Upon Pela using her skill, her effect hit rate for that attack increases by amount. Enemies will also be de-buffed by her ultimate, so she does even more damage. All around this is nice for Pela, though I don’t believe it’s her best overall.

    Honkai Star Rail: Pela Build Best Light Cone & Relic

    For every de-buff, an enemy has the overall damage done by her will be increased by amount. This also stacks up to 3 times. This is her best in my opinion because if an enemy has 3 de-buffs applied. With this Light Cone at superimposition 1. It’s an overall boost to her damage dealt by 36%.

    It also stacks with her own defense reduction from her ultimate since it is its own damage multiplier. Eyes of the Prey will increase her effect hit rate and also her damage of time damage. Great as well, especially for the effect hit rate it provides.

    Relics & Stats Recommendations

    Now Honkai Star Rail is relatively new, so relics at this time are limited. Things can change in the future. But my recommended relic set for her is 4 piece set of Thief of Shooting Meteor. It’ll increase her break effect by 32% overall and also upon inflicting weakness break on an enemy. She’ll replenish 3 energy.

    Honkai Star Rail: Relics & Stats Recommendations

    Musketeer of Wild Wheat is an all around solid general set for her. She’ll make use of both the attack boosts and also the speed.

    Brief Team Composition Explanation

    I’d say for team compositions. I recommended having teams that definitely have a hyper carry. Her kit improves upon the damage of your DPS units. Though you can tweak this around as not everyone will have the same or all units.

    For F2P, I recommend Natasha, Pela, Fire Trailblazer and Dan Heng. For other line ups, I’d say: Healer, Buffer, Pela, DPS/AOE DPS. The thing about team compositions right now is that HSR is relatively new. So I’m a bit hesitant to recommend teams for a certain character.

    I never want to deter someone from playing a character they might like. Like Hook or Qingque. I know a lot of people love them and will always have them on their team. So this is why I also state things with the word recommended.

    Honkai Star Rail: Brief Team Composition Explanation

    Final Thoughts

    What she provides in a defense shred is quite valuable in my opinion. Even at base with no Eidolons, I believe she is a powerful unit.

    She provides significant benefits through her support capabilities overall. I recommend leveling her up. She can definitely ease a lot of content you may be struggling with.

    I’ve been loving creating all these guides on all these characters. If you also like Pela and want to try this build, you might as well get a new Honkai: Star Rail Account to experience it, I believe it will bring you an amazing gaming experience.

    Read More »
  • Diablo 4: 5 Tips For Beating Ashava During Server Slam!

    As we all know, Diablo 4 Server Slam is coming this weekend. Players here have a chance to win a Cry of Ashava Mount Trophy. You can actually use it when the game starts up.

    Here I want to give you some tips on how you can beat Ashava, which seems to be a very dangerous boss in Diablo 4, because Harvard actually manages to beat 95 players every time.

    Server Slam Info

    Compared with the previous beta version of Server Slam this time, some spells and weapons have been weakened, such as Lightning and Sword. And we’re also limited to level 20 instead of 25.

    Diablo 4 Server Slam Info

    But Ashava itself doesn’t actually shrink, it itself has a minimum level of 25. So that means whatever you are underpowered against Ashava. If you still want to get Mount Trophy, then you’re going to have to try harder.

    I see that many of you have seen or heard about me nearly soloing Ashava in the open beta when I was here playing my Poison Rapid Fire Rogue, which literally no one else could do on Veteran Hardcore arrive.

    General Boss Tips

    Now the good news is you don’t have to do it on Hardcore. You can actually do it under World Tier 1. Though I’d also like to give you some hints on how to actually avoid the mechanics of the encounter.

    Because healing is usually limited unless you bring some healing yourself, like Blood Howl or Shouts from Barbarians. You don’t really get a lot of healing potions, and basically every ability can hit you with almost one shot.

    General Boss Tips

    Ashava usually does a lot of poison damage if you don’t prepare potions. So you tend to take Diablo 4 Gold to get some items that have poison resistance or something that lets you roll anywhere. It can be really helpful, even Weak Elixir of Poison Resistance.

    Ashava encounters are usually scripted. In my opinion, there are five special moves that you have to pay attention to avoid, because they deal with serious damage.

    Ability 1 - Jump

    The first is the jump here. You can see Ashava sometimes just randomly jump in a certain direction. It does target specific players or whatever. But as far as I can tell, this jump actually does quite a bit of impact damage.

    So if you see the jump animation where Ashava leans back. Then it basically jumps like a frog animation, and you have to escape to that landing spot that you know you can teleport out of.

    Diablo 4 Ability 1 - Jump

    Ability 2 - 360 Degree Swing

    Then keep skipping to the next one. We have 360 Degree Swing and you can see that in this animation. Where Java first raises her left arm to her own right, she continues to do this full circle animation with her left arm, followed by the right arm.

    From a different angle, he’s the same slow motion, and you can see it’s the exact same animation. It’s always left arm forward, which allows you to actually get to safety very early and easily.

    The only thing you have to do to really avoid this animation is to stand directly underneath her. Of course, if you’re a ranged character, then you can override that too. But I think many people underestimate the actual range, like the radius of this attack. It hits the whole screen. So be aware that the range of this attack is actually very far.

    Diablo 4 Ability 2 - 360 Degree Swing

    Ability 3 - Double Ground Slam & Slice

    But we have this Double Ground Slam. This animation slices backwards, which is also a very dangerous run, but relatively easy to avoid. It has a fairly small radius, so you can easily avoid it if you’re already in range.

    But if you’re a meta character, you can also try standing in the middle of Ashava so you don’t get hit by it. If you happen to stand halfway between the two arms as they slide back, you won’t get hit. But if you sidestep a bit too much, then you can get hit and get the very nasty poison debuff.

    So you have to be aware of that. It’s safer to avoid it like you would a boss. However, if you are confident that you can stay precisely in the center, then you are safe.

    Related: How To Increase Lucky Hit Chance In Diablo 4?

    Ability 4 - Bite

    But sometimes, especially as a meta character, you can try to stand in the middle quarter. But this one is actually dangerous too. It does a lot of damage and also gives you that nasty poison debuff.

    Usually before Ashava attacks, she likes to at least get a little closer to the target, trying to bite in many ranges. Sometimes she can do this multiple times in a row. So even next to the steps, we may have to avoid it again. But we’re also just a few steps away to keep you safe.

    Diablo 4 Ability 4 - Bite

    You just need to know that this is a fast animation, and when Ashava isn’t doing anything else and he’s following you, you have to be on your toes.

    Ability 5 - Poison Spit

    Finally, Poison Spit is also a very dangerous skill. And it’s fast, and relatively hard to dodge. So you always want to be aware of this, even within the safe limits. Not only can he bite me behind me, but he can also shoot the player at the target location. Most of the other abilities are random, but here she is definitely player-specific.

    Conclusion

    There are also some other minor threats in this fight, such as Ground Slam or poison puddles on the ground. I think they’re pretty self-explanatory, so I’m mostly highlighting one of the more impactful abilities.

    Hope this helps you to challenge Ashava in Server Slam. I also wish you early access to Mount Trophy. Good luck.

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  • Winter Orb Occultist Build Guide & Showcase - POE 3.21 Crucible League

    Today I want to share with you a special build in Path Of Exile 3.21, Winter orb Occultist. Because Winter Orb is one of my favorite abilities in the game. It’s a channel that autofires and has a decent range, especially if it’s synergized with Occultist, and at some point you’ll have plenty of damage and AoE.

    You can basically do everything in the map in one go, and I really like that style of play. But if you want to try it, I’d first warn you that this build can get pretty expensive. It’s very popular, and people really like Winter Orb. If you have extra POE Currency, it still has a lot of room for improvement.

    AoE Scaling & PoB

    For Winter Orb, it’s AoE and its area of effect that really matters. As you can see here, my AoE radius is 28. You need to get it to around 28-29 if you can. The more AoE you have, the more powerful Winter Orb’s abilities become.

    So amplifying AoE, we get some extra buff from Forbidden Power’s advantage, increasing AoE per Power Charge, so we need to stack more Power Charges as well. We get some skill points from Passive Tree.

    AoE Scaling & PoB

    We got some Jewels from Medium Cluster Jewels with Vast power and Towering threat. We need 2 Vast power nodes, and we can get 50% max health, and Towering threat has very high health support. Then we get another part of AoE from our Flask. Dying Sun is a good Flask for this build. Since we also have two extra projectiles, this is a lot of damage.

    You can get more AoE with Forbidden Flame and Forbidden Flesh Jewels. Currently, I have Mastermind of Discord, which gives us 25% negative resistance and some mana regen, and both Jewels are cheap. The two Jewels only use one Divine Orb in total, so it’s pretty cheap compared to that Heart of Destruction upgrade.

    Since we get AoE when we don’t have Convergence, and we get Convergence when we hit a unique enemy, this increases elemental damage by 30%.

    Also, in PoB, we have some notes here, basically extra info on leveling, with the caveat that Pantheon is actually important. If you’re going through a period of Low Life like me, I’m in Low Life in this build by overusing Petrified Blood, then basically using Pain Attunement to increase spell damage by 30%.

    To avoid these map mods, some upgrades for our rings are very expensive, especially the +1 Power Charge Rings are very expensive, while other parts of the build that require upgrades need to budget around 20-25 Divine Orbs.

    Also Read: POE 3.21: What Are Skill Gems And Links? - Beginner’s Guide

    How To Deal With Low Life?

    So, as I mentioned, I fell into Low Life with Petrified Blood. You can actually skip this stage if you want, as it will leave you with some problems that you will need to address.

    One of the biggest problems when you’re low on health is taking damage over time. We are vulnerable to damage over time, so something we can do is get Pantheon’s Soul of Arakaali. Lots of time damage and Soul of Abberath reduces igniting and burning the ground, which is always annoying.

    Something I would probably do is make your Chaos Resistance a bit higher, do a Chaos Resistance roll somewhere, maybe use a Chaos Resistance Ring as a base, maybe have Resistances on your belt or gloves.

    How To Deal With Low Life?

    So it’s a problem that needs to be addressed, the damage that’s done to us over time. You’ll also need some extra Mana Reservation, since Herald of Ice is reserved in our lives, and because of Arrogance Support, it’s exactly 50% health reserved.

    Our Low Life and the rest of Auras work on these manas, so what I do is basically double Enlighten. One here with all the big Auras, one here with Petrified Blood, and then two smaller Mana Reservation Clusters that get a 25% effect increase, so we’re getting a 7% Mana Reservation.

    Finally, make another Mana Reservation roll on one of your Jewels. Of course, that wheel is here for Mana Reservation. And also talked about damage over time. Getting a Corrupted Blood Immunity Jewel is important. Because you can have Corrupted Blood Immunity on your Flask, but you’ll die really fast, so you don’t really have much reaction time. Look for Crit Multi, Life, Stats, Mana Reservation, all those good stats if you can.

    Gear Selection

    Then talking about gear, Body Armors are important. Critical Strike, Additional Curse, double Curse on Hit Rings, and Craft for Channelling Skills will reduce Mana cost. Our two Rings are Curse on Hit. If you don’t have Curse on Hit Rings, you can run Curse with Arcanist Brand, but that’s more for single targets.

    Then we also have Frenzy Charges for our Body Armours, as we have Badge of the Brotherhood. We have a total of 10 Power Charges and 10 Frenzy Charges. We take advantage of Power Charges from Critical and Ascendancy and many other places to get Power Charges and Frenzy Charges to buff our Body Armours.

    Gear Selection

    The helmet Blizzard Crown is also pretty good, with Double Influence and +1 Power Charges. Dual Void Battery and Dying Sun are important, then Flask. Having these Flasks is actually limiting my Crit Chance. I have almost 100% Crit Chance. Crit Multi comes from increased critical damage support, which is actually better than the added Cold Damage at level 5 Awakened.

    The above is all the information I know about Winter Orb Occultist, you can also try it. I think it’s a really good build. It works both as a boss and I can use this build to kill Uber Elder and get Watchstones I need.

    If you are very good at dodging skills, even facing Uber Elder, you will have no problem at all. And this build is not bulky for Ubers right now, but the damage still needs to continue to improve. Hope this guide will help you.

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  • Wotlk Classic Phase 3: How To Earn 50,000 Gold Easily In A Week - Gold Farming Guide

    It surprised many players that I got more than 50,000 gold coins in my base last week and wanted to know how I did it. Here I will tell players how to get gold coins quickly.

    Craft Enchanting Items

    Let’s see, if you have Enchanting or just Craft Items, you can craft some Enchanting Items first. You have to craft a rare item that you have, and you can earn some materials by doing some quests. I did the full 15 Chant Sounds through the first way. You can also get materials by going to trade add-ons.

    If you are not the first to ask or answer, you will need to provide your Enchant. If you’re first, you don’t need to weaken yourself. But if you’re not, you have to weaken it. You also have to check how much profit you will get from each Enchanting Item.

    You need to check them before you trade. After you get close to the items and Portable Hole, if that’s good, you get a profit. You can put it on the action host, like this Enchant. I can make very good profits from Enchanting, and I can trade over 50 inches of Action Host in each Hole. This way I get over 1K and 500 gold per hour.

    How I Make Gold in WOTLK Classic

    I get 30 coins for each Enchant. It’s just that you have to follow the process to make them. So you have to Enchant like that Armor Vellum, rank it third, and make them their Scrolls. And for this opportunity, you need to keep working.

    Let’s see how much profit you get for each Enchanting Item you trade in that Action Host. In a certain form, I will let us make less profit than before. But I have to share with you, maybe this will help you to support the normal functioning of GDKP or just harvest more Wotlk Classic Gold to help you upgrade your build faster.

    Open Multiple Projects At The Same Time

    We have 70 gold on Isis called Lake Armor. We have 31 gold for getting the first armor-like body suit, which is probably more than that. I can get Orbs at night when people are more in game quests. It’s 90 gold.

    In Act 4 they also weaken themselves. You don’t need to get more than 30 gold for Aquatic Form in the action rules. Watch it in action now at 34 gold. But I’ll go get some Orbs later. They cost 50 silver each. After a while, you need to craft an item that starts with two gold and 90 silver, and you need to turn Heavy Stock later, which will give you 29 gold.

    So, every time you craft an item, you’ll get 5 gold per foot. So I would rather suggest you get two Aquatic Forms and start crafting them at the same time. It will be a 10 gold profit. You’ll also get 27 perfect items from Icy Dragonscale, and you’ll get over 41 gold from your first Icescale Leg Armor.

    How I Make 50000 Gold in a Week

    You also have to have less than 90 gold from Frozen Orb, but you can still get 10 more gold from Frozen Orb. Therefore, you will get more than 50 coins per Enchanting Items. What’s even more amazing is that in Action Hose we had to trade at 5 inches per minute.

    So if you’re just focusing on your future job opportunities too, that’s great. But they have to go the second way the next day. We have to craft items and craft items with leatherwork. Tailoring or Blacksmithing, you can have one or the other. Let’s look at their margins again. They have 4 architects. You need three to cut here. Therefore, you will get 35 gold and even more profit.

    You’ll get 40 gold per item, and you’re crafting with 15 gold, which equates to 55 gold per item. You will profit from this project.

    Also Read: Wotlk Classic Phase 3: What Crafted Items You Need To Prepare Before Trial Of The Crusader Starts?

    Focus On Leatherworking

    And we have another item, if you just want to get Heavy Leather Ball, you will get more profit, close to 100 gold coins. Your own architect to make another project there later. It’s a profit of 4 gold and 36 silver respectively, and you can give yourself 3 gold or even less than 3 gold or 90 silver.

    We also have another Dragonmaw Race. And you can make good profits on clothes items and plate items. They’ve also all reaped handsome profits.

    Easy Gold farming guide

    I’m just working on the material on TBC and Shadowmoon Valley for this material. But it’s still very difficult. Let me show you how to kill these monsters and take them as loot. You’ll get over 1K of gold per hole just by hunting them down.

    And if you invest more energy in Leatherworking, you will also get more profit. And you can trade at least more than 200 Heavy Stock in the future. If you don’t have time to farm or if you have a Skinning, you can check when you have anointed. This might help you profit from crafting at a lower price later on.

    Each has its own goals, and you can grab materials now and switch them later today, taking action notes. We can also do this later with Heavy Stock. You just need to get the perfect hole, and each subsequent refire costs 24 credits. You craft and trade them on action holes, and like that, you have many ways to earn Gold. Hope this method will be useful to you. Good luck.

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  • Wotlk Classic Phase 3: What Crafted Items You Need To Prepare Before Trial Of The Crusader Starts?

    I’m sure many players are getting used to the fact that when a new content tier comes out, it also brings new crafting recipes. You may want to prepare a few things ahead of time and prepare to deposit them in the bank or even start depositing money at Auction House.

    They’re a little weirder than you might think. So with Trial of the Crusader, you get a bunch of new items for Blacksmithing, Tailoring, and Leatherworking. However, Alchemist and Enchanting are not applicable.

    Enchant Chests & Braces

    You’ll be able to get recipes for Enchant Chests and Braces, and some of them are now listed in great detail. Of course, for playful items, you’ll need plenty of Crusader Orbs. Crusader Orbs are basically like Ulduar’s Rune Orbs, except they drop in Scarlet Crusader.

    Of course, you can also get them with your new Emblems. But you probably won’t want to do that right away unless your goal is to earn coins rather than gain levels. That’s up to you.

    What Crafted Items Do You Need To Prepare

    Leatherworking also applies to you. Assuming you only have Arctic Fur and Crusader Orbs, and you need Tailoring, it will depend on what type of armor it actually is, whether it’s tailored for your Caster DPS or not. You may need Spellweave, Healers and Moonshroud.

    Mostly it’s down to your armor stats, because that’s absolutely true. Blacksmithing influences it, Tailoring, Leatherworking and Crusader Orbs. However, you can still get these armors if you start preparing now.

    You’ll be able to get Breastplate of White Knight and Saronite Swordbreakers. Both of these come with brackets for hit defense evasion and breastplates with defense evasion and parry. Obviously, a ton of slots. So the outer brackets are eight Titansteel Bars and four Crusader Orbs. You’ll also need some Saronite Bars.

    How To Get Enchant Chest

    You can now prepare Steel Bar and Saronite Bar. Now it is a little difficult to get an Enchant Chest. Because it requires not only 12 Titansteel Bars but also 8 Eternal Life. You can now get 8 Crusader Orbs. But the other is two Majestic Zircons.

    And now Majestic Zircon is apparently Phase 3’s Epic Gem. So you can stock up on Titanium, get ready to mine it, or have the dual crafter mine it, and you can get both gems pretty well.

    But the easiest way is to stack some Emblems now, or even some Honor Points now, to be able to get those two Epic Gems right away. So you still need these recipes.

    Should you master Tailoring in WOTLK Classic

    You have to be a little lucky to get the recipe fairly quickly. Holy Paladin’s Embrace of Spider is Sunforged Bracers, Enchant Chest is a Sunforged Breastplate. It’s definitely worth using, especially if you haven’t managed to get Winter Veil’s bindings from outside of Ulduar 25 Hard Mode and Crusader Orbs.

    You can now get everything you need for these, and the same goes for the chest armor, as this only requires 2 Eternal Life, 12 Braces and 20 Chest, 8 Steel Bar and Titansteel Bar. In fact, there is no difficulty in finding Chest. DPS Chest and Braces that are difficult to get here have Critical and Armor Pen.

    What Forging Materials Need To Be Prepared

    So for Chest in addition to Titansteel Bar and Crusader Orbs, you now need four Saronite Ores. They crafted these through a forge and require two Crystallized Air and seven Saronite Bars.

    Nothing hard here, but if you want them ready, you may want to trade some gems for other rare items at Auction House to help you forge more quickly. The same goes for Braces you now need to bind with Vengeance .

    These are also crafted by smithing, and they require 12 Saronite Ore and an Eternal Fire. So these are a bit expensive to craft and require players to invest a lot of Wotlk Classic Gold. But they are actual recipes for Braces, as Epic Braces Titanium Spikeguards only require one of the throwing weapons.

    All Phase 3 Crafted Gear coming with Phase 3

    These Braces might just be something you see in Auction House. All of these weapons require some Enchanting and other items to forge. These can actually be quite expensive to make. For the brackets you need 40 Nerubian Chitin or Abyss Crystal along with 6 Arctic Fur and 4 Crusader Orbs.

    While crafting a Chest does not require an Abyss Crystal, it does require eight Greater Cosmic Essences. If you’re Restoration Shaman, DPS male items are Crusader’s Dragonscale Bracers and Crusader’s Dragonscale Breastplate.

    These don’t really need anything out of the ordinary. Because all you need is Icy Dragonscale, which is 40 of every eight Eternal Water, six Arctic Fur, and four Crusader Orbs, and the only supplement is Breastplate. So in Feral Druids fighting Rogues, you’re going to be really excited about those again.

    They don’t really need anything out of the ordinary. The requirements are 20 pieces of Heavy Borean Leather for the stand, 12 pieces of Eternal Shadow and 6 pieces of Arctic Fur. And Chest only needs more Heavy Borean Leather, Eternal Shadow and Arctic Fur, and doesn’t need Crusader Orbs, so these are not expensive to craft.

    Also Read: WotLK Classic: 2023 Noblegarden Event - Unlock The Rare Violet Proto-Drake!

    Leatherworking Guide

    Finally, for Leatherworking you have Lunar Eclipse Robes and Moonshadow Armguards, neither of which have weird requirements. It just needs Heavy Borean Leather, Eternal Life, Arctic Fur and Crusader Orbs. This is a very good Wizard’s Bracers for DPS Tailoring.

    This is because they have Spell Power and Critical Strike, and those slots do require some gems to activate. So you can do the same with forging as I recommend. You either use some Emblems, some Honor or Titanium, or even Alchemy change whatever you want to get them.

    Leatherworking Master Guide

    But to get Eye of Zul, you’ll also need some Epic Gems, Cardinal Ruby, and Majestic Zircon. So you’ll need three Epic Gems in addition to eight Spellweave and four Crusader Orbs. This way, you can see why Epic Gems are available from so many sources.

    Because you not only need them to craft gems, but also to place your equipment. There are quite a few crafting methods that also require them.

    That’s all the crafted items you need to prepare for Wotlk Classic Phase 3’s Trial of the Crusader and how to craft them. Hope they can help you. Have a great day.

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