How to
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How To Farm Delirium Orbs In Path of Exile 3.22? - The Best Strategies
Read More »Delirium Orb is a special currency in Path of Exile, obtained primarily by completing Delirium Mirrors, and can be applied to the map to add layers of Delirium.
Adding a layer to a map permanently generates Delirium mechanic within it and also spawns many additional monsters. It also adds a bonus mechanic that drops loot in stages based on the number of monsters you kill in the area.
Farming Delirium Orbs is considered by many to be the most profitable POE currency farming strategy in the game, and provides some of the most popular items in Path of Exile.
This guide will cover the basics of farming Delirium Orbs and how to maximize your returns and profitability.
Mechanism
When farming Delirium Orbs, there are many key mechanics you need to pay attention to ensure you get the maximum rewards.
There are typically up to 5 Delirium Orbs applied to a map, with each additional Orb increasing the difficulty of the map, but also providing additional rewards. This way, you’ll get more loot for each Delirium you reach. Additional layers of Delirium will also increase your chances of encountering 1-2 Delirium bosses.
While in Delirium map, you will notice that there are bundles of Fungal within the map. Monsters will spawn when players stand on these Fungals, and killing these monsters will increase Delirium reward threshold. The more layers of Delirium there are on the map, the more Fungal will be generated.
Delirium Bosses have a chance to appear in all Delirium-based content, but adding layers of Delirium to the map will increase this chance. At a certain threshold, you’re bound to encounter 1-2 Delirium Bosses that drop valuable Cluster Jewels and Simulacrum Splinters.
Be warned, however, that looting the smaller stacks of Simulacrum Splinters is hardly worth your time, as 300 stacks are required to form a Simulacrum. Therefore, consider hiding Simulacrum Splinters with low stack size to speed up your play through.
Cluster Jewels are a common drop in Delirium map and can be worth a lot of money if rolled correctly. But many Cluster Jewels types don’t even have a chance to be valuable, so you can hide these types to save your Chaos Orbs and make farming more efficient.
How Does It Work?
The most efficient way is to apply 4 Delirium Orbs to complete 80% of Delirium map. The 100% Delirium map is too difficult and slow to run, making farming the map inefficient. While lower-level farming of Delirium Orbs can be profitable, we do not consider it efficient.
When running your Delirium map, you can add additional mechanics such as Breach and Abyss which spawn large numbers of monsters. This will significantly increase the number of Delirium rewards you can expect.
When running Deliium Orbs strategy, most of your loot will drop from Deliium threshold reward. These rewards do not scale with anything other than additional monsters killed. With this in mind, you can run White or Magic Maps to help us reduce the difficulty and significantly increase the speed of the level.
How To Maximize Your Loot Earnings?
First you can increase the number of items, which will not directly affect the rewards provided by Delirium Orbs, but will increase the number of standard drops from Delirium monsters added to the map.
Second, the item’s rarity does not increase the rarity of Delirium-specific rewards, but does increase the rarity of standard drops from Delirium monsters, allowing for a higher, easier Delirium reward threshold.
Map level also directly affects the number of Simulacrum Splinters dropped by enemies and the rarity of rewards dropped by Delirium Orbs.
Finally, Compasses modifier “Delirium Reward Bars fill 100% faster” will give you twice as much progress per monster kill to reach your Delirium reward threshold faster, while also having greater potential.
Also Read: POE 3.22 Explosive Arrow Ballista Champion Build
Map Selection
For maximum efficiency, run Delirium Orbs on maps with the fastest build layouts, which are typically shorter, open maps.
Every map in the game has a hidden value that interacts with Delirium, which determines it granted how much progress each monster for each Delirium reward threshold. Generally speaking, the fewer monsters on the map, the more progress you can make.
Normally these maps are balanced around reducing the number of monsters for more progress, but since you can add a lot of monsters through the league mechanic, you can break this feature in your favor.
Among them, Strand Map has the highest hidden threshold multiplier in the game, provides the simplest Delirium rewards, and also uses a fantastic linear layout that runs quickly.
Caldera Map is one map with the highest hiding threshold. The layout is quite fast, and the layout is narrow enough, making it very easy to trigger all Fungal on the map.
Crimson Temple Map has the standard threshold multiplier, but has incredible Divination Card drops that can significantly increase your strategy gains. The weakest of the three, but the most rewarding.
Overall, with the right build and some practice, you can earn a lot of currency by farming Delirium Orbs in Path of Exile. Good luck!
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How To Farm XP Efficiently In Diablo 4 Season 2? - Top Favorite Tips & Tricks Guide
Read More »Currently, I have played Diablo 4 for over 800 hours. Therefore, I have summarized the methods and tips for efficiently getting XP in Season 2 so that everyone can benefit. Without further ado, let’s get started.
Speed Clear Dungeons
First off, Movement Speed is one of the most valuable stats in Diablo 4. For example, as you level up in Nightmare Dungeon, you’re constantly doing two things: defeating one set of enemies, or moving on to the next set of enemies. This is also where Movement Speed plays an important role.
To do this, you need to prioritize equipping boots and necklaces with Movement Speed. But that’s not the only way you can also find Movement Speed in skill tree passives and even on Legendary Aspects that can be imprinted on boots.
The boots come with inherent affixes that change the way the dodge buttons work. My favorite is the attack that reduces evade cooldown, and the attack that provides 3 Evade Charges.
In Season 2, one of the easiest Legendary Aspects to use is the Ghostwalker Aspect, which works with almost every class. And most builds will use Metamorphosis Vampiric Power because it’s an easy way to apply vulnerable.
It makes you unstoppable every time you dodge. This will also activate your Ghostwalker Aspect every time you do this. There’s nothing better than the feeling of zipping through a dungeon and blasting every group of enemies in your path to harvest a massive amount of Diablo 4 Gold.
Biggest Mistake
To further your level, you’ll need to read every affix and legendary aspect in your inventory, manage your collection to reduce bloats, and talk to any NPCs. But there is a way to reduce your need to do this.
When we reach level 50 and complete Capstone Dungeons, we need to switch to Sacred Equipment dropped by World Tier 3. I spent about 30 minutes going around Blood Harvest and using Seeker Keys to open as many chests as I could.
I then spent another 30 minutes looking at every Diablo 4 item, looking for at least 2 of the 4 beneficial affixes. I kept a lot of Legendary Aspects from levels 1-50 and printed them on a new set of gear. After doing this, I never looked at a single piece of gear again during World Tier 3.
There’s a good reason for this, as there’s only one point where you’re going to get good enough gear. An additional 10% bonus damage on top of 400% will only increase your damage by 2%.
That’s why the guide recommends looking for affixes that increase the level of core skills and increase your critical chance, rather than dealing 20% extra damage to slowed enemies.
World Tier Transition
Another issue I’ve heard from other players is that they transition to higher World Tiers too early. I also made this mistake when I first played Diablo 4. There’s nothing more frustrating than running into a group of enemies and getting shot repeatedly.
This is why in all my leveling guides, I recommend reaching level 50 before entering World Tier 3, as this will actually slow down your leveling.
In Diablo 4, gaining experience points is about speed, not difficulty. If it takes you twice as long to defeat an enemy, even if it provides double the experience points, you’re just breaking even.
But they don’t give enough experience points to justify how often you struggle and die while fighting them.
Also Read: Diablo 4 Season 2 Leveling Is So Amazing! - Best Vampiric Powers & Leveling Tips
Best Content For XP
If you want to level up quickly, you need to do the right content. With appropriate content, I also talked about adding variety so that you don’t feel exhausted and bored while playing Diablo 4.
One thing Season 2 did right was to make all content more competitive to level up. Helltide and Nightmare Dungeons have gained more mob density, and completing Whispers has a double experience gain. They even added extra glyph experience to Nightmare Dungeons. So you can step away from Nightmare Dungeons and enjoy other content without feeling like you’re falling behind.
Of these, my favorite activity from level 1 to level 50 is Blood Harvest. The mob density in these events feels great, and I never felt like there was a shortage of things to fight. Best of all, when you do this, you’ll also complete Whispers naturally.
Collecting 150 Blood Lures and popping up the event located in the center of Blood Harvest is my favorite thing in Season 2 additions. You’ll want to play Legion Events when they pop up on the map. Because this is one of the highest experience per hour activities you can take part in.
My favorite leveling quest to do in the endgame is still Nightmare Dungeons. Just make sure to avoid Nightmare Sigils in bad dungeons when doing Nightmare Dungeons, and prioritize Nightmare Sigils in dungeons with the best layout and maximum creature density.
More Tips And Tricks
Another tip I think is worth mentioning is that if you are completely new to Diablo 4, you need to complete your renown. The benefits of having an extra 10 skill points, 20 paragon points, and extra paragon points gained by collecting Altars of Lilith are priceless.
This is because skill points can be used to acquire passive skills in the skill tree. These passive skills provide multiplicative bonuses with time symbols, rather than additional bonuses on things like equipment affixes. Skill points can also be used to reduce the cooldown of high-priority skills or increase multipliers on core skills, etc.
When you choose an endgame build, first check if it requires unique items in order to work. Some builds can be supplemented by having unique items, while other end-game builds absolutely require unique items to be viable.
Don’t forget to use Elixir when upgrading and then use Incense in the game. Together these will provide a 10% bonus to experience points. Partying with other players will increase the bonus by 10%. Seasonal Realm’s Urn of Aggression will provide a 20% bonus. Campfires in Legion Events provide a bonus of up to 15%.
If you use Elixir, Incense, Season Blessings, and team up with friends, every 2 enemies you defeat will pretty much give you another enemy’s experience points. This really adds up over the course of defeating a million enemies.
That’s it, if you’re looking for a more specific way to upgrade, don’t miss this guide. Good luck and have fun.
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How To Master Match Coverage In Madden NFL 24 Cover 4 Quarters? - Tips & Breakdown
Read More »Here we’ll cover the basics of how Match Coverage works in Cover 4 Quarters. Cover 4 Quarters is a zone defense that becomes a man defense if the receivers run specific routes toward their respective zones.
Numbering System
But before we understand how Match Coverage works, we need to understand Numbering System in order to understand which zone is responsible for which receiver.
When counting receivers, you need to count from the outside in. So here, we have a 2x2 look, also called “Doubles”.
So, to mark the receiver, we first start from the outside to the left. So we have No. 1 receiver, No. 2 receiver, and then the running back will be counted as No. 3 receiver. Then, on the right side, we do the same thing. Starting on the outside, we have No. 1 receiver, then No. 2 receiver.
Here we will also cover Trips formation, 3x1 formation. Therefore, there are No. 1 receiver, No. 2 receiver and No. 3 receiver on the right side. On the left side, we have No. 1 receiver, so the running back will count as No. 2 receiver.
Understanding how to calculate a receiver’s Numbering System is critical to understanding match coverage. This is why in a 2x2 set or Doubles set, if No. 1 receiver runs vertically, the outside zone is responsible for receiving the ball. If No. 2 receiver runs vertically, the inside zone is responsible for receiving the ball.
So you’ll see that when all receivers are vertical, the outside area becomes man coverage for No. 1 receiver, and the inside area becomes man coverage for No. 2 receiver.
But when it comes to 3x1 or Trips groups, it’s a little different. On the right side, if he moves vertically, the outside area will be responsible for No. 1 receiver. If he moves vertically on the left side, the inside area will be responsible for No. 2 receiver.
But since we only have two deeps on this side, if No. 3 receiver moves vertically, the weakside safety will be responsible for the coverage. On the weak side, the outside area is responsible for the solo No. 1 receiver anyway.
So if your opponent runs Four Verticals on the stroke, you’re going to see the guys in the deep zone match up with their designated guys because they’re vertical.
Now we all know that verticals out of trips is a very popular gameplay in Madden 24, especially this year. And Cover 4 in the game pretty much sealed it. Especially because the deep crossing route hits the defensive player corresponding to the defensive player. Therefore, it is crucial to invest more Madden NFL 24 Coins on our defensive players to improve the player’s overall statistics.
Match vs Doubles
Now, what if some receivers don’t run vertically? When a receiver does not run vertically, the deep zone assigned to that receiver will end up functioning as its regular zone until they find a defensive route. This usually ends up being a Double Team or some type of bracket. Bracket is almost just another form of Double Team.
So here I will put No. 1 receiver on Smoke Screen and No. 2 receiver on the verticals. What you’ll see is that as soon as the perimeter realizes their defender doesn’t have a vertical, they immediately help the verticals.
Please note that the inside areas are all responsible for guarding the No. 2 receiver. Because No. 2 receiver is vertical.
Now, another detail you should notice is the two Quarter Flat defenders. Once they realize they can throw the slot receiver into deep territory, they immediately break out of the quick route. The middle area remains in the center of the field to scan the area.
Now, if we do the same thing with No. 1 receiver, but put No. 2 receiver on the corner route. When we spike the ball, you’ll see the inside area is No. 2 receiver guy because they’re vertical. The outer area then helps by bracketing the corner route below. Quarter Flat reacted to the short line again when they discovered that the short line was not vertical.
Then let’s talk about the running backs. If the running back runs to the left, the left Quarter Flat will take him one-on-one. If he runs to the right, the right Quarter Flat will take him one-on-one. But because we set the running back up on the left side, he actually starts going vertically. Then react to the running back as the route develops to the right side of the field.
Also Read: The Best Strategies To Beat Man Defense In Madden 24!
Match vs Trips
Now let’s review the formation of Trips. We talk about what happens on the vertical side, but we don’t really talk about what happens on the weak side.
On the weak side, we have the solo No. 1 receiver, and no matter which route he runs, it will cover this receiver in the outside zone. So here, if I put him on the zig, the quarter zone will follow him on the zig. If he takes a drag route, defenders will follow him across the field.
Now let’s review the running backs. On the back, we put the running back on the wheel and the wide receiver on the drag. So here, the player defending the running back is a Quarter Flat player. So when the ball is hit, you see Quarter Flat brings the running back to the wheel route.
Obviously, you need to replace safeties at the linebacker position and lock down wheel routes. Especially if the safeties are on the running back.
In the last part, we discuss Flood Concept in the 3x1 group. So we put the inside wide receiver on the corner, the slot receiver on the flat, and the outside wide receiver on the vertical. You will see the corner route open up.
Because the weakside safety is the inside receiver, if he moves vertically, he has to run all the way down the field to defend the route to the outside. Then we have the flat guarded by Quarter Flat, and the vertical guarded by the outer Quarter Flat.
Now, if your opponent is just sending Flood Concept a lot, then what you can do is simply move the safety over. This way he can defend corners better.
You’ll notice that his coverage is narrower, so be careful with that. Because if your opponent does some wacky hot route, it can destroy Match Coverage.
However, there is a less risky way to defend a Flood Concept in a 3x1 match via Match Coverage. That is to use match and man defense hybrid.
So initially, I’m going to put the weak side safety in the middle third and the strong side safety on Curl Flat. Then I’ll cover the guy running the corner route on Quarter Flat. If you want to get really baffling, you can even put your defensive end on a hard-to-cover flat and shorter route.
So now we have this hybrid coverage on the right side, while we still have match principals on the left side.
Outro
That’s it for the basics of Match Coverage in Cover 4 Quarters, with some advanced tips at the end. Hopefully, these tips on Match Coverage will take your defensive planning to new heights so you can lock down any offense you may face!
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How To Optimize Minmax Chain Lightning Sorcerer Leveling Build In Diablo 4 Season 2?
Read More »With all my Sorcerer knowledge from pre-Season and Season 1. I optimized Min-max Sorcerer 1-50 upgrade build for Season 2.
With this build, I successfully leveled from level 1 to level 37 in 2 hours and completed Enchantment Quest for any Seasonal Power. Let’s not waste time and get started with the skill tree process.
Skill Tree Progression
We start with Arc Lash and Flickering Arc Lash Passive, which gives us 18% movement speed. Then there’s 5 levels of Chain Lightning, since that’s the major source of damage for our upgraded build. We also want to choose Greater Chain Lightning Passive skill to get direct extra damage.
Because our critical hit rate is currently very low. So we need to unlock 4 skills first: Teleport, Frost Nova, Hydra and Ice Armor. The order of unlocking doesn’t matter.
We start by adding Hydra Passive for more damage. I recommend picking up Summoned Hydra since they buffed it in Season 2. Then select Shimmering Frost Nova Passive. When we are surrounded by a group of monsters, it allows us to restore more than half of our mana with a Frost Nova. This results in more Chain Lightning spell-casting.
It’s important to note that choosing Mana over Vulnerable State early in the game will be more powerful, as Season 2 nerfed Vulnerable State a lot.
We then use Shimmering Teleport to get 30% damage reduction. It balances our ability to survive. Next we’ll gain 3 levels in Glass Cannon to increase our damage.
Next we’ll reach level 15, so let’s focus on Fireball. I recommend teleporting out as quickly as possible to complete this Enchantment Quest, as this will significantly increase our damage output.
We can just target clear mission elites and ignore everything else to speed things up. This way, we can get the special Diablo 4 items directly without going to the second area to fight the boss.
After completing the task, we put Fireball into Enchantment. This way, one or two Chain Lightnings can temporarily clear the entire screen. We need to keep putting more Diablo 4 Gold in Fireball until we reach level 5.
Also, I did a test to confirm that Fireball from Enchantment Explosion does not have increased damage radius due to Enhanced Fireball Passive. Casting Fireball increases the range though.
Next we need to unlock the ultimate part, but we haven’t used Unstable Currents yet because its cooldown is too high at the moment. Instead, we add 3 points to Coursing Currents to increase our critical hit chance, and 2 points to Electrocution to gain damage reduction.
Now comes the fun part. We’re going to overhaul the entire skill tree to be powered by Crit Chance and Crackling Energy. Because next we can unlock the key passive skill, Overflowing Energy.
Before choosing, we first change the basic skill from Arc Lash to Spark to get an 8% critical hit rate bonus. Then we can get a critical chance from passive and Coursing Currents. We changed Chain Lightning to Destructive Chain Lightning to get a lot of Crackling Energy. This is what it looks like when we cast our ultimate.
Also, we added 1 point to Elemental Attunement for additional teleportation.
Let’s remove all Glass Cannon points and Ice Armor. We can put these skill points into Lightning Spear and use Invoked Lightning Spear to stun the monster.
We then remove all Hydra points and gain Invigorating Conduit, which restores 12 mana per Crackling Energy. Next remove the 2 Electrocutions and get Lightning Ultimate, Unstable Currents.
Finally, remove a Coursing Current and gain the key passive, Overflowing Energy. We now have considerable reductions in the cooldowns on Teleport, Lightning Spear and Unstable Currents.
For Ultimate, we cast it whenever we see more than 6 monsters around. We changed Teleport Passive to Mystical Teleport to reduce the cooldown of Crackling Energy and make it more aggressive.
But not having 30% damage reduction can be very dangerous if you find that your survivability isn’t what you want.
Next, we will add some passive points to enhance our combat effectiveness. If Courses Currents reaches 3 levels, it will be 1 point. Level 3 Electrocution reduces damage taken by 15%. Level 3 Conduction can increase movement speed by 9%. We should be at level 30 at this point.
Let’s use Chain Lightning as a second Enchantment to further enhance our ground damage and Crackling Energy.
After we cast the cooldown skill, Level 3 Protection can gain 30% of maximum life as a barrier. Upgrade Mana Shield by 3 levels to reduce damage by an additional 21%. Finally, upgrading Elemental Dominance by 3 levels can increase Chain Lightning damage by an additional 9%.
In Season 2, vigorous defense at level 3 is essential, and this passive will make us more tanky.
Initial 10 Skill Points Boost
Assume that all 10 skill points have been unlocked by completing Renowns in all 5 areas. Because skill point rewards from Renowns will carry over to Season 2. If you haven’t done so already, I highly recommend taking the time to farm Renowns to unlock all 10 skill points. It will make your ancient game in Season 2 that much more fun.
Gear
For gear, I think the key is to always increase our Crit Chance Aspect wisely. I recommend getting Recharging Aspect of a ring and Aspect of Disobedience on the pants.
Although Season 2 armor only reduces physical damage, overall physical damage is still the major source of monster attacks. Having Aspect of Disobedience allows us to survive longer against monster melee and ranged attacks.
Aspect of the Unbroken Tether is also perfect for this Chain Lightning build. It was a printable Codex in Season 1 and I hope in Season 2 we can put it on an amulet as well.
Also, I would also recommend using Sapphire on weapons since we have a wonderful source of stun in the build. I had a lot of fun upgrading my sorcerer with this optimized process build.
Ending
Overall, mastering Chain Lightning Sorcerer in Diablo 4 Season 2 has been an exciting journey. Wiping everything becomes easier with Season 2 Vampire Powers.
From early levels to the endgame, this build offers a unique play style and the best leveling experience. Customize your approach to your liking and enjoy your shelter adventure!
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How To Create A Dark Moon Soul Eater In Lost Ark?
Read More »Here, I would like to introduce the newly released Soul Eater class on Lost Ark. I’ll tell you what tips you need when building this class.
But because they released Soul Eater class not long ago. Therefore, some composition, engraving, combat stat settings can be changed in the future. So please review this guide with that caveat in mind.
Basic
There are two types of Soul Eater identities, namely Soul Stones and Boundary Meter. You can use Soul Stones while using purple skills. For Boundary Meter, it differs from Full Moon Soul Eater, which uses Possession Meter as a class identity. Dark Moon Soul Eater will turn Possession Meter into Boundary Meter, allowing you to transform yourself into Soul Plunder state.
In addition, Full Moon Soul Eater’s Possession Meter switches identities, while Dark Moon Soul Eater does not switch identities. In other words, when Boundary Meter is full, she will automatically transform and enter Soul Plunder state.
While in Soul Plunder state, she cannot use purple skills. However, during normal operation, her gray skills will receive a tremendous boost. In other words, Soul Plunder state will increase or give significant benefits to gray skills.
Class Engraving
Class Engraving I want to introduce here is Boundary of Dark Moon. As I mentioned in the basics section, her core identity is that of a Boundary Meter.
For Soul Stones, Dark Moon Soul Eater has simpler mechanics than Full Moon Soul Eater. Based on my personal experience, you need to fill up Soul Stones Meter before using the purple skill.
The reason is simple. When Soul Stones are full, they will automatically use enhanced purple skills. Boundary Meter it provides is significantly increased over the unfilled purple skill.
After that, the entire skill cycle needs to be topped up continuously without rest. Because Boundary Meter will slowly decrease. When you successfully fill the entire Boundary Meter, Soul Plunder state will automatically turn on.
Combat Stat & Engraving
Because Dark Moon Soul Eater has nothing to do with Specialization attributes, her core combat attributes are Swiftness and Crit. Class Engraving disables identity provision and Specialization effects of her Reaper form and Reaper skills. Therefore, Dark Moon Soul Eater will use Swiftness and Crit as its main combat attributes, showing extremely high efficiency.
First, her base is half Swiftness and Crit, with a Hallucination gear set. With this build, her critical hit rate can reach almost 70%-80%.
Nightmare build is the most representative build on KR, Full Swiftness and Crit. It has a better performance in terms of compressed damage handling. If you want excellent Dark Moon Soul Eater damage performance, then choosing a full-crit Nightmare build is definitely better than a Hallucination build.
However, to be more efficient, you need to spend more Lost Ark Gold to get higher-level cooldown gems. The reason is simple: if you have the higher level Crimson gem, Dark Moon Soul Eater’s main DPS skill can be used twice while Soul Plunder is active.
Also Read: How To Build Your Punisher Slayer In Lost Ark? - Class Engraving, Skill & Preference
I think that to see the best efficiency of a Nightmare build. You need at least a level 9 to 10 Crimson gem to perform better than Hallucination. What’s more, high-level cooldown gems can supplement your Soul Plunder. But once you set this up, you may hit the cap easily.
So, if you want to develop Soul Eater into one of your main characters, then you can try Nightmare build. If you don’t have MVP aspirations and want some decent performance, Hallucination build might be great for you.
Can & Can’t
Unlike other quick build classes that are somewhat limited in DPS performance, Dark Moon offers huge and high damage performance. She has a lot of changing skill sets to choose from and a variety of combat stats to build up. Like I said in part one, her damage value in raids is pretty good.
But as I mentioned before, her Boundary Meter will slowly decrease as the game progresses. So, when you play Dark Moon Soul Eater for the first time, it automatically activates the identity right away, sometimes before you’re even ready. It forced you to use the conversion after a certain amount of time has passed.
Because of this, you may sometimes miss some skill cycles as mechanics come into play. Speaking of skill cycles, her skill management can change with your skill composition. This can also be a little tricky. However, Dark Moon remains popular among players.
Core Mechanic
The core mechanics of Dark Moon Soul Eater are Soul Stones and Boundary Meter. Unlike Full Moon Soul Eater, whose purple skill is the mainstay of damage, Dark Moon Soul Eater’s purple skill has a great supply effect on Boundary Meter.
The most important thing about Dark Moon Soul Eater mechanism is to fill up Soul Stones, and then use purple skills to replenish Boundary Meter. About 10% will only fill the purple skills of normal attacks up. When fully filled, the identity supply of the purple skills will be enhanced.
Anyway, fill up Soul Stones, then use the purple skill to fill up Boundary Meter dramatically. The more you use the enhanced version of the purple skill, the faster you will enter Soul Plunder state.
Skill Composition
Her skill composition can be classified according to the color of the skills, which are blue, purple and finally gray. Just like Full Moon Soul Eater, blue skills usually serve as a steady supply of Soul Stones.
The purple skills are Reaper skills. We mainly used Reaper skill for additional damage output, and its major function is to provide identity.
The last gray skill is Assassins skill. Assassin skills are the backbone of Dark Moon Soul Eater. Gray skills are mostly used to cause damage.
Awakening
Most of the time I think Soul Eater, even Full Moon Soul Eater, will use Deathbringer as her Awakening skill. I think the reason is simple: Deathbringer will fill up Soul Stones. Therefore, I highly recommend using Deathbringer for Soul Eater for better skill rotation and damage performance.
That’s all for this Dark Moon Soul Eater build. Hopefully, this guide will help you get a great score with your Soul Eater! Good luck!
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How To Customize The Best Offensive Scheme In Madden 24?
Read More »Today, I’m going to break down the best offensive plays to help you defeat every defense you may face. From one-play touchdowns, zone beaters, man beaters, and all-around explosive plays, I'll show you how your offense can score more points and win more games!
One Play Touchdown vs Zone
We’ll get into Bengals playbook. The first play we’ll discuss is the one play touchdown against zone coverage. This tactic is Mesh Spot in Tight Slot Halfback Weak formation.
This play can run base and perform well against man or zone defenses. But in order to set up a one-play touchdown, you need to get A to score consecutively and signal B’s receiver for a comeback.
Against cover three with one high safety and corners eight yards off the ball. The vertical attack will occupy the zone deep in midfield, while the counter route will pull down the zone deep on third down. This creates wide open space for an elite inside route, which turns into a touchdown.
Short Yardage Play
But if you only need a few yards, there’s another way to go about this tactic. In this play, I saw that the defense was showing an all out man blitz when it was 3rd and inches. So what I do is I move the running back to the outside along the wheel route and you can see that the wheel route doesn’t flip over.
This actually becomes a tough route to defend. Especially in man coverage, create enough space for the defense. The route where you want to put B on a flat route. Then you can put X on the zig.
If you want the safety option, you see when we get the kickoff, the running back runs right down the middle of the field. This automatically creates distance from the defender. Just make sure the user doesn’t have routes lurking in the middle of the field, and you’ll be able to throw and catch to convert short-yardage situations.
Bunch Offset
Now we want to review the three plays of Bunch Offset formation. The first play is PA Dig Fork. All you have to do is make sure we set the bunch side to the boundary or short side of the field. So if you’re in a left hash, you want to put the bunch set on the left. Then you would create the flood concept by placing B on the streak and A on the flat. This concept beats all zone defense in Madden 24.
In the backfield, you can also put him on a route that is more evasive to defenders, such as a slant or a zig. That way, you have a zone-hitting concept on the right and a defensive concept on the left. If you have enough Madden 24 Coins, you can purchase additional blockers to block the running back, which will give him more time in the pocket.
Now, in the pre-capture, I actually put the bunch set at the far end of the field and then flip the game to the boundary. I do this to see if they are playing zone or man coverage. Because there was a high safety, I knew it was either cover three or cover one.
Because there are no defenders following the receiver, when I flip the play, I know it’s a cover three zone. So I built my zone beating concept.
So when you tee off, your first read will be the corner route. When you see vertical pullbacks, deep defenders, and flat routes pulling down into the arc flat, that will create space to throw lasers into the corners for big gains.
Also Read: How To Achieve The Perfect Passing In Madden 24? - 4 Passing Tips
And if the corner and vertical are locked, you can also check it by looking at the flat line. This curve is also fatal for defense. In this game against cover, both men have two deep safeties, and B continuously occupies the deep zone away from the corner. When I snap the ball, you can see the deep safety being taken up vertically and the corner route creating separation for an easy touchdown.
The next play will be Verts Halfback Under, using Bunch Offset formation. This play style of ran base is very suitable against zone defense and man defense. But there are other ways to destroy a defense in this way against man's defense, such as covering one of the deep crossing route. But to make sure that we can pull the deep safeties away from the crossers, we’re going to keep A on offense.
If the crosser you read the first time is not open, we also need additional options. So we’ll put X slant and keep everything else the same. So we have the running back’s slant route to ensure safety.
When I spike the ball, you will find user safety has too many routes to defend. This results in passing lanes opening up the field against man defenses.
The next play we want to discuss is Smash Return in Bunch Offset formation. This game could be a man or zone beater. Against man, put RB on the zig route. Because we have an outward zig route and an inward zig route.
Against man coverage, read the outward zig first as he will need less time to run his routes as opposed to the inward zig. If the zig outside is open, you can easily hit him to gain some yardage and get an easy first down.
When facing zone defense, make sure to place the bunch side on the border, just like we did before in PA Dig Fork. We will create another flood concept, but this time it will be different players running different types of routes. This creates unpredictability in your offense. The only adjustment you have to make is to have B score consecutively.
Now we have a deep vertical route, a unique bend with the tight end out and a zig that will act as a flat route in the flood concept. When I spike the ball, the zig route takes up the user and the curl flat defender, while the vertical route stretches the deep zone. This creates several yards of open grass for the tight end on the corner route for an easy 30-yard gain.
One Play Touchdown vs Man
The next play we want to discuss is Y-Trail in Bunch Halfback Strong formation. Professional Madden players also often play this game.
In this play, you want the team to be at the far end of the field so you can freely pass the ball away from the safety. So what you do is you put the running back on the wheels. Then place A vertically to keep the safety away from the wheel. Then put RB on the slant and X on the flat surface to create good route spacing.
The first thing you read will be a wheel route. If you see a running back step on a defender, you’re free to throw the ball up and to the left, away from the safety, over the defender, and make an easy over-the-shoulder catch for a touchdown.
RPO Alert Bubble
For the ultimate play, we will discuss RPO Alert Bubble in Shotgun Doubles Offset Weak formation.
In this play, you want to read the players arranged above the bubble receiver. If he breaks inside to stop the run, you can easily throw the ball away for a few yards. But if the defender stays put, it’s up to the running back to find an opening to run through. If your opponent can’t stop RPO, he’s going to be in a lot of trouble.
Outro
This is one of the best and most explosive Bengals offensive schemes in Madden 24. Let me know how it works for you. See you later.
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How To Build Explosive Arrow Ballista Elementalist In POE 3.22 League On A Low Budget?
Read More »Fellow Exiles, I’m back with my low-budget version of Explosive Arrow Ballista Elementalist. This build is possible for both Solo Self Found and Hardcore POE.
Overview
Explosive Arrow produced by each fuse of Ballista Totem produces an extremely powerful ignition. This allows the build to deal massive damage to a single target. It takes very little manual skill to smash some of the toughest bosses in the game. The overall play style is simple and consistent, with very little reliance on Flask for damage output.
Defensively, the build is quite durable, with its ability to engage safely from a distance. That, coupled with the ease of dealing damage over time, makes it capable of handling most content with ease. It has high spell suppression, and combined with Grace and Haste, can convert physical damage into elemental damage.
With a significant layer of defense, this should be feasible in hardcore games. And equipping unique POE items is also optional, making it suitable for Solo Self Found as well.
Also, there will be 2 versions of this build, one for the league start and another for the endgame Uber version. You can improvise or swap at will based on POE Currency you accumulate during the league.
Core Mechanism
Now let’s start looking at the core mechanics. We will use Explosive Arrow for clearing and bosses. It applies intense ignition based on the number of arrows or fuses on the target enemy. This requires you to have a faster attack speed, a moderate skill effect duration, and expand the total number of Ballistas that can be used.
We should note that because we use Elemental Equilibrium keystone. Therefore, we cannot use any external modifiers in the build settings to flatten fire damage.
Ascendancy
Normally, fire damage is only ignited when you land a critical hit or there is an opportunity to ignite in your build. However, our first Ascendancy node, Shaper of Flames, gives us a 100% chance of igniting.
Through our second Ascendancy node, Mastermind of Discord, we can do Multiple Exposures. This reduces the enemy’s resistance by 50%. Combined with our Flammability Curse, it will significantly reduce the monster’s fire resistance.
With the help of our third Ascendancy Heart of Destruction, we gained massive AOE during mapping and increased the damage of single target bosses by 30%.
And Mastermind of Discord and Heart of Destruction are by far the best options for building elemental fire damage. Once you clear out the last Uber, you gain a massive layer of defense that works similarly to Ward.
Primal Aegis combined with our Spell Suppression, will give you a smoother map experience among monster hordes.
Also Read: A Full Guide To Vengeance Cold Conversion Build In POE 3.22 League
General Gameplay
During general gameplay, this build often keeps moving in Flame Dash. Avoid turning back too quickly to cause death effects and delayed attacks. Meanwhile, we need to keep a safe distance as much as possible, and can even shoot off-screen to eliminate threats ahead.
We apply Flammability and Flame Surge through Arcanist Brand, while occasionally maintaining Frenzy Charge through Frenzy skill. I would suggest that you can use a gem setup like this as a caster to level up your build.
Although you can use Burning Arrow to level up or switch after unlocking the library for a smooth experience. But I recommend that most players complete these actions first before switching directly to as many core endgame items as possible. This is our progress in upgrading the skill tree.
Skill Gem
For skill gems, I will start with our 6-Link. Explosive Arrow slots directly into our main hand weapon. Explosive Arrow can be associated with Ballista Totem Support, Ignite Proliferation, Lesser Multiple Projectiles, Burning Damage, and Unbound Ailments.
For a single target, you can switch from Lesser Multiple Projectiles to Swift Affliction Support. But getting this Color of Socket can be a difficult thing. I recommend using Crafting Bench to get 3 colors.
If you are stuck with the remaining 3 Green Sockets, I recommend using Swift Affliction Support instead of Unbound Ailments or Burning Damage. When you accumulate enough Divine Orb, you can upgrade it to Awakened Support.
Our halo setup includes Grace and Haste and supports level 8 Clarity Support. If you want to sacrifice an entire layer of defense for damage, you can swap Grace for Malevolence.
Gear Selection
It’s finally time to explain the gear of this build. Let’s start with our bow.
If you switch to Explosive Arrow early, you can run these affordable Uniques first, which can take you through historic missions. Ideally, look for a rare bow with high attack speed, gem level, and damage multiplier over time before upgrading.
You can use cheap unique items like Skirmish, which gives you an extra Ballista Totem best suited for a single target, or any rare quiver. This increases attack speed and causes damage multiplier mods.
Our helm is a rare item that focuses on health, resistance, chance to suppress spell damage, and crafted physical damage as elemental damage. You can get it from Eater of Worlds.
You can also use cheaper alternatives such as Eye of Malice or Elevore. Eye of Malice can further reduce the monster’s resistance. And Elevore is a great low-budget gear choice for a defensive core build setup.
Our body armor can be any rare item with modifiers like health, resistance, and spell suppression. If you have Gravicius mod unlocked, this mod treats physical damage as elemental damage.
If this is your league starter, you can use the rare boot, Storm Stride, which has movement speed, health, spell suppression, and resistances. Once you enter the league, your best choice of boots will always be Legacy of Fury, which drops from Maven. Because this is very effective against bosses and clears.
Explosive Arrow Ballista Elementalist build offers a fast-paced, dynamic play style. You can clear the map quickly and take on bosses effectively by choosing gear carefully, understanding breakpoints, and optimizing your skill tree. Experiment, tweak and customize the build to suit your play style for an exciting POE gaming experience.
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How To Build A PVP Duelist Strength Build In Elden Ring 1.10? - Poise Damage Explained
Read More »Here, I’ll show you my build of Elden Ring Duelist that will be a game changer in your duels and invasions.
Before making this build, let’s discuss some of the most important yet complex stats in the game. Because after patch 1.10, the game changed drastically in PVP battles. After that, I’ll walk you through the process of making this build and show everything you’ll need and how to get them.
Poise & Hyper Armor
First step, we need to talk about Poise. This is the primary system that determines your resistance to enemy attacks. At low values, even a single dagger swing will kill your character and you won’t be able to attack or dodge. At high values, you can tank almost any weapon attack.
But patch 1.10 changed that completely. It has increased poise damage for all weapons and some spells and spells in the latest patch. This means that a one-handed R1 hit from any weapon class except daggers can now break your Poise.
But it’s not completely useless, it’s just not as effective as it used to be. We consider it the only stat that requires tanks.
There are two things that need to be elaborated. As I mentioned, in PVP, almost any weapon can break your Poise with just one hit. But not all hits have the same Poise damage. Every hit of the combo breaks Poise. But Poise damage from the last strike is roughly half that of the first strike.
Next up is Hyper Armor. This allows you to keep attacking while being attacked. What I mean by that is that there are windows during the attack where you or your enemies cannot be interrupted. When you get hit during an attack, if you have enough Hyper Armor, you can continue the attack with this attack.
I think this is the major factor that gives you the upper hand in PVP battles. Because it directly related Hyper Armor to the weapon you use. There are 4 levels of Hyper Armor based on the attacks you perform. These levels act as multipliers.
By now you should know that all attacks deal some amount of Poise damage. To tank attack, you need to have the same amount or more of Hyper Armor and Armor Poise.
Stats
Next, let’s build a decent PVP Duelist build. This is a melee building with two heavy weapons. You’ll have a projectile that helps you and a weapon skill that boosts your stats.
This build mainly focuses on strength, so we upgraded it to level 80. In order to have enough Equip Load and Energy for continuous attacks, we have also upgraded Endurance to level 58.
Because our weapon damage scales with Dexterity and Strength. So, 55 Dexterity is fine for some players. Finally, there is 11 Mind that allows us to use the weapon skill multiple times while invading. All other properties remain the same.
Also Read: Free Elden Ring Runes & Items Giveaway
Outfit
We discussed Poise and how it works. Next we should consider Outfits this build requires. These options are very effective in PVP battles.
In addition to the helmet, we are using Veteran’s Set here. The suit has very good defensive stats, and with our Endurance, Equip Load won’t be an issue.
But for a helmet, I recommend Hoslow’s Helm. Compared to Veteran’s Helm, it’s lighter and the difference in defense stats isn’t too big. Using this helmet allows us to invest more in other character attributes.
To get Veteran’s Set, you must defeat Commander Niall at Castle Sol. Then get the parts you want with Elden Ring Runes from Enia on Roundtable Hold. It’s worth noting you can also get 5% off in IGGM.com with the code “CSCCA”.
To get Hoslow’s Helm, you must complete Volcano Manor questline. If you equip these parts as I suggest, you will have Armor Poise at 76. It rises to 101 when Bull-Goat’s Talisman is added.
Attacking Weapons & Tactics
In this build, we’ll obviously be picking Colossal Weapons. They scale with Dexterity and Strength. Among them, the right hand is Axe of Godfrey, a weapon that can be got by trading Remembrance of Hoarah Loux. Its weapon skill is one of the key foundations of this build.
Regal Roar increases its attack power by 9.6% for 40 seconds. And after using this skill, Charge Attack is completely different.
Another weapon is Rotten Staff, which causes Scarlet Rot to pile up. And you can get it after killing Putrid Avatar in Elphael Brace of The Haligtree.
Next, we’ll tell you how to use these weapons in battle. I recommend using 3 types of attacks and then calculating your resistance to Hyper Armor and Poise damage while performing those attacks.
The first attack is Chain L1 Standing Attack. With this tactic, you can hit your opponent 3 times in a row. Most players can dodge the first two attacks. As long as you keep your stamina up at all times, a burst final blow can easily kill your opponent.
The second attack is L1 Jumping Attack. This is a common type of tactic in PVP, where we assign talismans to deal more damage.
The third trick is Charge R2 Attack after using weapon skills, which also has follow-up attacks.
Talismans
Now we need to use some Talismans to maximize the effect of our tactics. From the attack type, it is best to use Twinblade Talisman and Claw Talisman.
Twinblade Talisman increases the last damage of chain attacks by 45%, which helps maximize the attack power of our first attack tactic. You can find it in Castle Morne's chests. Claw Talisman increases the damage of our second attack type by 7.5%. We can find this talisman on a corpse in Stormveil Castle.
Next up is Bull-Goat’s Talisman, which is crucial to this build. Because it reduces incoming Poise damage by 25% and increases Armor Poise by 33.3%. With this amulet equipped, you will always have more Poise than indicated on your character stats.
The last one is Green Turtle Talisman, which will increase the speed of stamina regeneration by 8 points per second. In order to get this Talisman, you must visit Summonwater Village and find a Stonesword Key.
Outro
If you’ve made it this far by now, you know how Poise works in the patch 1.10. You make the most of it and build a decent PVP Duelist build on top of it.
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How To Easily Beat Cave Troll In Dark And Darker Goblin Caves?
Read More »I’ll show you how to beat Cave Troll easily. If you’re a new player, you should probably practice and successfully extract loot in Standard Edition first. There’s no point in defeating Cave Troll if you can’t get out safely with the loot.
Fighter Class
I’ll show the strategy from a Fighter’s point of view. Because Fighter has a good balance between damage and movement speed. But be aware that this strategy is similar for most classes.
Armor
The first step is to take off all armor except the boots. Because most Cave Troll will attack you with one shot. So you don’t wear any armor that will slow you down. And boots help increase movement speed. You can get super cheap boots from Leathersmith for 5 Dark and Darker Gold.
However, non-metal gloves won’t slow you down. But it’s not required, just to make your training as cheap as possible.
Weapons
For weapons, I’ve found Arming Sword to be the best. Although Falchion does more damage per swing. But with Arming Sword, I could score two headshots after Cave Troll’s overhead attack. This easily does more damage than a slower Falchion hit. Not to mention Arming Sword has a lower movement speed penalty.
And since Arming Sword is a starting Fighter anyway, this is great for making your initial training cheaper. In order to learn Cave Troll, I suggest you stick with starting Arming Sword. You don’t need to worry about time to kill until you’ve mastered how to avoid Cave Troll’s attacks and figure out your attacks.
Once you can dodge Cave Troll’s attacks more easily, you can get cheaper damage swords from Weaponsmith for 8 Dark and Darker Gold.
For this build, you’ll also spend 6 Gold to get the cheap Castillon Dagger and put it in your secondary weapon slot.
Perks
The beauty of this build is that we could take advantage of not having heavy armor by using Slayer Perk. We get five weapon damage bonuses, but we also need to have one weapon in our support slot, Castillon Dagger. We’ll also be dual wielding to increase attack speed, and combo attacks to increase damage during combos.
Also Read: Dark And Darker: A Solo Cleric PVE Gold Farming Build Centered Around Holy Purification
Skills
For our skills, we will take Sprint and Second Wind. These are good Perks. Don’t forget that after defeating Cave Troll, you still need to get past other players and mobs and get out alive.
If your circle is bad, you may take area damage while trying to take out Cave Troll. Players may try to ambush you and steal your loot after your defeat Cave Troll.
Second Wind is an amazing ability overall for a 50% burst heal. And Sprint is a great movement booster that we sometimes use in and out of combat.
Cave Troll Boss Location
Now that we are ready, we will enter Goblin Caves. After entering, go to the middle left of the map, go down the stone slope, and open a stone door. Close the door behind you, then run along the wall to the left, toward Cave Troll with the weapon in hand.
Cave Troll Boss Guide
This is important because sometimes a Cave Troll will issue a Shout right at the start. If you want to avoid getting hit by Shout, you need to get close to his right. We’ll stay on the right side of Cave Troll, since that’s the easier side of fighting him. There are three attacks he can use here.
Broad Swing
He can do a Broad Swing, then he’ll walk away to dodge, then wait half a second. You can use this to turn around and slice his arm once. It’s important to wait half a second before attacking, otherwise he’ll follow up and most likely shoot you.
I recommend slicing his arm while you’re a novice, although it does less damage. Get your timing right first, and then you can hit his chest for more damage.
One-Handed Slam
The second attack is One-Handed Slam. As soon as you hear the thud, turn around and chop off Cave Troll’s head. If you’re new to this, I recommend hitting the head first and then the arms on the exit. Once you get more efficient with your timing, it’s a consistent double hit to the head, which is massive damage.
Two-Handed Slam
The third attack is Two-Handed Slam. You need to move away from Cave Troll immediately to avoid Slam and Shockwave. But don’t go too far, because he will also give Shout. You go far enough to avoid the slam, but enough time to get back to where you were. This way you won’t get hit by Shout and can even attack him during Shout.
Troll Shout
What if you get hit by Cave Troll’s Shout? Put away your weapons now, fire up Sprint and escape from Troll. It was a difficult dodge. So you better not get hit by Shout. Once you’ve defeated Cave Troll, make sure the two stone doors are still closed, and listen to make sure no one is waiting for you to finish to steal your loot.
Cave Troll Loot
Then we opened the big stone gate on the west middle side. Pick up all the loot on the ground and loot as many chests as you can. Sometimes there will be locked chests here, and you’ll need a lock-picking tool to unlock them. Don’t forget that you need to evacuate safely.
Goblin Caves Alternate Extract
Thankfully, there’s an Alternate Extract not far from Cave Troll. Open the southeast stone gate, go up the ramp, and turn right around the corner. Walk past the spike trap in the middle, go right, and open the door on the left.
Enter the archway to your left, and you should then see a stone staircase to your left, possibly blocked by a metal fence. When the next white circle is small, the metal fence will open automatically. So as long as someone hasn’t taken Extract yet, causing a rock to block the path, you can use it.
After defeating Cave Troll, you’ll find that the loot isn’t that great. Because a recent patch nerfed Cave Troll loot. Anyway, I hope this helps you defeat Cave Troll, and good luck with the dungeon.
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A Full Guide To Justice System And Its Skill Lines In ESO - Legerdemain, Thieves Guild & Dark Brotherhood
Read More »Here I’ll show you Justice System in ESO and the three main skill lines that affect the system: Legerdemain, Thieves Guild, and Dark Brotherhood skill lines.
Legerdemain
Let’s start with its first skill line, Legerdemain. An easy way to unlock this skill line is by picking a lock. Whether it’s a chest, door, or safe, just press this E key next to the chest to open the lock.
You can also move the paddle left or right on Tumbler, then hold down the left mouse button to push Tumbler down. Once Tumbler wobbles a little, you can right-click the mouse button to lock it into place. Then repeat the above operation until we picked the lock open.
This will unlock Legerdemain skill line. If you press K to get to your skills menu, it’s under the world tab here. After reaching level 20 in Legerdemain skill line, these passive skills that can be unlocked. This improves your skills in Justice System.
Improved Stealth reduces your Stealth cost by 40%. Light Fingers can increase your chances of successful pick-pocketing by 50%. Trafficker increases the number of Fences interactions you can use per day by 180%. Locksmith will increase your chance to force locks by 70% and save you the time to open chests and locked doors.
You can level up Legerdemain skill line by selling or laundering items you’ve stolen to push control NPCs to ensure you’re in Sneak mode. Once behind an NPC, the pickpocket icon will display some helpful suggestions.
A word of caution, don’t pickpocket anything under 90. Because once the icon turns green, your chances of getting caught are increased.
Also Read: How To Get The Most Of Your Play Time In The Elder Scrolls Online? - Daily Routine Guide
Then press E to activate pickpockets. there is one Outlaws Refuges per city per region. Here are some Merchants where you can sell and launder your stolen items on a daily basis.
Next, I’ll show you one of my best places to steal items. We come to this building near Outlaws Refuges, which is called Scarp Keep. Once inside the building, you’ll find plenty of items to steal, and there are no NPCs around to catch you.
The first thing you should focus on is the room on the stairs to the left, and then the room on the right. Because there are only two NPCs in the first room on the right, and they don’t care if you’re still there. So you don’t even need to be sneaky, just loot everything undetermined, even white gear off the shelves. Because you can sell any item to Fences. And green quality items, as well as blue and purple quality items, will give you more XP to level up the skill line.
You also get Motifs and some stuff you want. Once that room is cleared, go downstairs to the next room. If the room you choose has NPCs and guards patrolling it, you can skip this room.
So if you’re new to stealing, I would recommend skipping the rooms in the next hallway. And there are no NPCs in the room at the bottom of the stairs. You can steal as much as you want. Each run will have dozens or even hundreds of items available to steal.
So once you’ve filled your inventory, load and level the skill line. All I did was log out, then log back in to the same character, and reset the room. But every time I do this, the items decrease. If you need to fill up your inventory before returning to the laundry and fence, it only takes a few minutes.
Thieves Guild
The next skill line to increase our power within Justice System is Thieves Guild skill line. Thieves Troves we can find in the world are unlocked at level 12 of this skill line. It’s full of ESO Gold and other goodies that can be sold or laundered.
Thieves Guild skill line has 6 passive skills, they are:
- Finders Keepers
- Swiftly Forgotten
- Haggling
- Clemency
- Timely Escape
- Veil of Shadows
Finders Keepers enables you to open Thieves Troves. Swiftly Forgotten will reduce your Bounty and Heat. Haggling will increase the value of stolen items sold to Fences by 10%. Clemency will give the guards leniency when they grab you.
When you earn a bounty and are fighting, Timely Escape causes a footpad to appear around you. This teleports you to the nearest Outlaws Refuges. Finally Veil of Shadows reduces the detection range of guards and NPCs by 10% to unlock Thieves Guild skill line.
Next, you’ll need to head to Hew’s Bane and from there to Abah’s Landing Wayshrine. There you’ll find Thieves Guild NPC, talking to her, unlocks the skill line. You can then level up the skill line by completing her story quests.
But Thieves Guild daily quests found in Thieves Den are just progress quests. We can only complete once final daily quests per day. So skill lines take of time to level up.
Dark Brotherhood
Finally, there is a Dark Brotherhood skill line. This skill line grants you Blade of Woe abilities at level 12. It triggered this murderous event when you press X while sneaking behind an NPC.
Dark Brotherhood skill line has 6 passive skills. Aides to our judicial system, Scales of Pitiless Justice has reduced murder bounties by 50%. Padomaic Sprint moves 30 faster after using Blade of Woe. Shadowy Supplier in Outlaws Refuges will deliver goodies. Shadow Rider reduces the attack radius of hostile monsters by 50 while mounted. Spectral Assassin has 15 chances to envelope you when using Blade of Woe.
Then we need to go to Gold Coast and from there to Anvil Wayshrine. You can find NPC Amelie Crowe at the docks. She will give you Dark Brotherhood initial quest. Once you complete the quest and talk to Speaker Terenus, you’ll be able to unlock Dark Brotherhood skill line. You can also level up the skill line by doing Dark Brotherhood Sanctuary story quests and daily job quests.
The above is everything I know about Justice System and its skill lines in ESO. Hope this helps you learn more about Justice System and how to unlock these important skill lines. Hope you have a great day.
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How Can I Afford WOTLK Classic Raid Without Farming Any Gold And GDKPs?
Read More »Every WOTLK Classic player will feel very painful when facing this GDKP scene and WoW Token that destroys the server economy. Because the server economy has increased the value of consumables, gems and enchants. But if you don’t take part in these practices at all, you’ll have a hard time affording raids.
Fortunately, here I will tell you how to get out of this dilemma. You don’t have to join GDKP or get WoW Token to play the game. And you don’t have to farm WOTLK Classic Gold either. You just have to be smart about how to maximize your Gold earnings while playing the game.
Convert Currency To Gold
As we all know, one of the easiest ways to earn Gold in the game is to exchange Currency for Gold. There is also a lesser known way to convert Stone Keeper’s Shard to Wintergrasp Mark of Honor. Then convert them into Honor Points.
Honor Points will then apparently turn into gems at Orgrimmar or Stormwind PVP vendors. You just have to remember to check the value of the gems and you can take the most valuable gems. Remember that sometimes cheaper gemstones are actually worth more. Because when you don’t need Emblem of Triumph anymore, they cost fewer Honor Points.
You can also use it to acquire Crusader Orbs. We can also convert Sidereal Essence into Crusader Orbs, so you can actually earn WOTLK Classic Gold for free with it. If you’re on a capable team, you can even earn 500 to 1000 Gold per hour. In the process, you simply farm all Heroic Beta Dungeons. Obviously, this depends on the skill of the players in the team.
We should note that the server price of Emblem of Conquest converts to 18 Runed Orbs. Now what you have to do is check this against the price of the raw gems you can get with Emblem of Heroism. An easy way to do this is to divide the total coin value by the number of Emblems required.
Check Runed Orb Prices
I think many people just grab gems blindly. But their prices are clearly dropping relative to Runed Orb. And I feel like the value of Runed Orb has increased slightly recently. This is only on my server, so it’s important to check the price of a Runed Orb. Because it is a wide range of gemstones.
A straightforward way to do this is to have Alternator Add-Ons do a quick scan of it. Whenever you hover over items involving Add-Ons, it will display the price.
Craft Raw Gems
If you have a craft, you can cut it into more valuable gems. This way you can make more Gold with raw gems. But you’ll never be able to get all the recipes through Titanium Powder Quest. Because you don’t have to do it every day. You just give Titanium Powder, which you can trade in your Auction House, and then proceed to turn it in for WoW Tokens. This way you can get the recipe you want.
Obviously, this will cost you WOTLK Classic Gold. But in the long run, it’s well worth the investment because you’ll earn more Gold with it.
My personal suggestion is that you can get raw gems from the auction house, then cut and flip them for a bit of very easy Gold. Because all I do is get one gem of each color or each cut at a time. Because sometimes gems take a while to sell. If you hoard a lot of gems, it will weaken your strength.
Also Read: Why You Need More Gold Before WOTLK Classic Phase 4? - Gold Farming Guide
You can cancel the auction and reapply later. The same strategy applies to blue gems. But some people don’t want to plug expensive Epic Gems into their gear. Because they are still preparing replacements and changing gear frequently.
So you can still earn money on crappy gems, just by flipping them once. You can apply this easily with Alchemy transformations. Then you can easily make a profit just by sitting in the auction house.
Auction Raw Cloth
Also, it’s definitely worth having a custom replacement for passively crafting Gold. I also customized the character. Whenever I get cloth in WOTLK Classic, I send it to the tailor to make bags. This way you get more Gold from your original cloth. Or you can just auction off the raw cloth, with the caveat that you should never sell it.
In fact, you can get out of the habit of quickly rendering something like cloth and putting it in the auction house. Because in the long run, something is not worth much. You can do double crafting and cooking every day, and it hardly takes any time. Plus, from it you can collect all the raw gems you need for your daily virtual productions to save even more time.
Bank Character
A last piece of advice is to have a bank character that you can send all your resources to for the organization. It will tell you the best Gold farming method currently on the server. Because it scans the auction house data on all servers.
This concludes my Gold farming guide. Hope these methods help you to deal with raid missions without stress. Good luck.
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How To Quickly Level Up Necromancer Build In Diablo 4 Season 1?
Read More »Today, we’re taking a thorough analysis into Diablo 4 Season 1’s fantastic Necromancer upgrade method. By now, you’ve probably seen a ton of builds featuring Bone Spear and Minion Sacrifices. But this time, I wanted to take a different route and become a well-rounded summoner.
The great thing about this build is that you don’t need any unique items to get started. You can find most components in a Codex of Power or Season Journey. Plus, it works with Malignant Hearts, which are super easy to get.
Gameplay
The gameplay of this build revolves around controlling a massive Minion Army and dealing serious damage with Minions damage spells. The goal is to move from one set of enemies to another, buffing your Minion’s abilities while dropping some Blights. Then watch as everything around you is wiped out.
Our trump card is Sacrilegious Heart from Season 1. This gem automatically reaps nearby corpses every second. It can also summon Warriors or Mages instantly when they fall in battle.
It triggers a massive Corpse Explosion that deals with massive area damage and gathers enemies with Corpse Tendrils. These are the three skills that are automatically available to you on your hotbar.
Your task is simple, to glide from one creature to another, spreading Blight, dealing damage to all enemies. This really captures the essence of Necromancer’s gameplay. Instead of manually handling resummons and corpse management. We just need to focus on dealing damage over time, buffing minions, and increasing their power.
The higher your level, the more Book of the Dead you’ll unlock and the more Aspects you’ll collect. The more powerful this build becomes, the more Diablo 4 Gold you will earn for killing monsters. Personally, I think this is one of the best ways to level Necromancer.
Aspects & How To Get Them?
In addition to the different Aspects, we will also discuss how to get all of them.
Starting with helmets, we use Blood Getter’s Aspect. You can loot this aspect randomly in dungeons, which will allow you to have up to two Skeletal Warriors. Don’t worry if you don’t get it right away, it will drop eventually.
For chest piece, we are going to talk about Aspect of Disobedience. This Aspect increases your Armor for 4 seconds each time you deal damage, stacking according to the number specified by your Aspect. It’s crucial to this build, as it provides notable durability in games. You can find this Aspect in Halls of the Damned in Kehjistan.
For Gloves, we use Aspect of Grasping Veins. When you cast Corpse Tendrils, this increases your critical strike chance for 6 seconds. It will let you deal with extra critical damage to enemies damaged by your Corpse Tendrils. You can find it in Kehjistan’s Corrupted Grotto Dungeon.
Moving on to Pants, we’re using Aspect of Hardened Bones. This Aspect gives your Minions increased damage reduction when you have more active Minions. The feature further enhances the abilities of your Minions, enhancing your Summoner builds. This Aspect is a random drop, so you’ll need to extract it from some Diablo 4 Items. You can print it from your pants.
For Boots, we choose Aspect of the Void. This makes your Blight attract enemies from around the area of effect, which was great for our build. This aspect is also a random drop. You need to extract it from some equipment, and then imprint it on your Boots.
On the primary weapon, we’re using Aspect of Frenzied Dead. Whenever one of your summoned Minions deals damage to an enemy, their attack speed is increased for 3 seconds, up to a maximum of 30%. You need to extract this aspect from the gear and imprint it on your weapon.
For Amulet we are rolling with Blighted Aspect. After Shadowblight deals 10 passive damage to an enemy, this Aspect increases your damage for 6 seconds. You can get information on this from Akkhan’s Grasp Dungeon in Hawezar region.
For our first Ring, we will choose Aspect of Reanimation. This increases the damage of your Skeletal Warriors while alive for 10 seconds. You can find this Aspect in Aldurwood dungeon in Scosglen area.
Finally, for the second ring, we used Aspect of Decay. Each time Shadowblight deals damage to an enemy, it amplifies the damage of the next Shadowblight within 10 seconds, stacking up to 5 times. Like many other Aspects, you’ll need to extract this from Diablo 4 Items and imprint it onto your Rings. It drops randomly, but eventually it will appear in front of you.
Also Read: How To Target Farm Specific Diablo 4 Unique Items And Double Unique Drop Chance?
Book Of The Dead
Let’s take a deeper look at Necromancer’s Book of the Dead setting next.
Starting with Skeletal Warriors, we choose Reapers. They have a 15% chance to create corpses from enemies, carving the flesh directly from the enemy. This is very useful to us as it spawns more corpses that we can use.
Also, we’re going to pick Shadow Mages. We’re going to use the middle skill, which will give our Shadow Mages a nice power boost. They will fire an additional Shadow Bolt after every 6th attack.
Finally, for our Bone Golems, we choose the option on the far right. It has increased our attack speed by 10%, at the cost of the ability to summon Golems gone. Don’t worry though, the increased attack speed can really change our overall performance.
Talent Tree
Finally, let’s go straight to Talent Tree. In the basic skills section, we start with one gain point, and another point is the enhanced gain, which is a skill that is absolutely taken for granted.
Now, talk about core skills. First, we can put a point into Blight, then Enhanced Blight. These abilities add a slow to your Blight, slowing enemies by 25%.
We’ll then allocate three points into Unliving Energy, increasing our max Essence by 9%. Then, assign a point to Imperfectly Balanced. This makes your core abilities cost 3% Essence, but they do 5% more damage.
Finally, invest 3 points in Hewed Flesh. This skill gives your damage a 12% chance to spawn a corpse at the enemy’s location, doubled when facing a boss.
Our Necromancer build has also reached its finale here. I believe this guide will both inspire and entertain you. Finally, let’s see you in the game!