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A Full Guide To Justice System And Its Skill Lines In ESO - Legerdemain, Thieves Guild & Dark Brotherhood
Read More »Here I’ll show you Justice System in ESO and the three main skill lines that affect the system: Legerdemain, Thieves Guild, and Dark Brotherhood skill lines.
Legerdemain
Let’s start with its first skill line, Legerdemain. An easy way to unlock this skill line is by picking a lock. Whether it’s a chest, door, or safe, just press this E key next to the chest to open the lock.
You can also move the paddle left or right on Tumbler, then hold down the left mouse button to push Tumbler down. Once Tumbler wobbles a little, you can right-click the mouse button to lock it into place. Then repeat the above operation until we picked the lock open.
This will unlock Legerdemain skill line. If you press K to get to your skills menu, it’s under the world tab here. After reaching level 20 in Legerdemain skill line, these passive skills that can be unlocked. This improves your skills in Justice System.
Improved Stealth reduces your Stealth cost by 40%. Light Fingers can increase your chances of successful pick-pocketing by 50%. Trafficker increases the number of Fences interactions you can use per day by 180%. Locksmith will increase your chance to force locks by 70% and save you the time to open chests and locked doors.
You can level up Legerdemain skill line by selling or laundering items you’ve stolen to push control NPCs to ensure you’re in Sneak mode. Once behind an NPC, the pickpocket icon will display some helpful suggestions.
A word of caution, don’t pickpocket anything under 90. Because once the icon turns green, your chances of getting caught are increased.
Also Read: How To Get The Most Of Your Play Time In The Elder Scrolls Online? - Daily Routine Guide
Then press E to activate pickpockets. there is one Outlaws Refuges per city per region. Here are some Merchants where you can sell and launder your stolen items on a daily basis.
Next, I’ll show you one of my best places to steal items. We come to this building near Outlaws Refuges, which is called Scarp Keep. Once inside the building, you’ll find plenty of items to steal, and there are no NPCs around to catch you.
The first thing you should focus on is the room on the stairs to the left, and then the room on the right. Because there are only two NPCs in the first room on the right, and they don’t care if you’re still there. So you don’t even need to be sneaky, just loot everything undetermined, even white gear off the shelves. Because you can sell any item to Fences. And green quality items, as well as blue and purple quality items, will give you more XP to level up the skill line.
You also get Motifs and some stuff you want. Once that room is cleared, go downstairs to the next room. If the room you choose has NPCs and guards patrolling it, you can skip this room.
So if you’re new to stealing, I would recommend skipping the rooms in the next hallway. And there are no NPCs in the room at the bottom of the stairs. You can steal as much as you want. Each run will have dozens or even hundreds of items available to steal.
So once you’ve filled your inventory, load and level the skill line. All I did was log out, then log back in to the same character, and reset the room. But every time I do this, the items decrease. If you need to fill up your inventory before returning to the laundry and fence, it only takes a few minutes.
Thieves Guild
The next skill line to increase our power within Justice System is Thieves Guild skill line. Thieves Troves we can find in the world are unlocked at level 12 of this skill line. It’s full of ESO Gold and other goodies that can be sold or laundered.
Thieves Guild skill line has 6 passive skills, they are:
- Finders Keepers
- Swiftly Forgotten
- Haggling
- Clemency
- Timely Escape
- Veil of Shadows
Finders Keepers enables you to open Thieves Troves. Swiftly Forgotten will reduce your Bounty and Heat. Haggling will increase the value of stolen items sold to Fences by 10%. Clemency will give the guards leniency when they grab you.
When you earn a bounty and are fighting, Timely Escape causes a footpad to appear around you. This teleports you to the nearest Outlaws Refuges. Finally Veil of Shadows reduces the detection range of guards and NPCs by 10% to unlock Thieves Guild skill line.
Next, you’ll need to head to Hew’s Bane and from there to Abah’s Landing Wayshrine. There you’ll find Thieves Guild NPC, talking to her, unlocks the skill line. You can then level up the skill line by completing her story quests.
But Thieves Guild daily quests found in Thieves Den are just progress quests. We can only complete once final daily quests per day. So skill lines take of time to level up.
Dark Brotherhood
Finally, there is a Dark Brotherhood skill line. This skill line grants you Blade of Woe abilities at level 12. It triggered this murderous event when you press X while sneaking behind an NPC.
Dark Brotherhood skill line has 6 passive skills. Aides to our judicial system, Scales of Pitiless Justice has reduced murder bounties by 50%. Padomaic Sprint moves 30 faster after using Blade of Woe. Shadowy Supplier in Outlaws Refuges will deliver goodies. Shadow Rider reduces the attack radius of hostile monsters by 50 while mounted. Spectral Assassin has 15 chances to envelope you when using Blade of Woe.
Then we need to go to Gold Coast and from there to Anvil Wayshrine. You can find NPC Amelie Crowe at the docks. She will give you Dark Brotherhood initial quest. Once you complete the quest and talk to Speaker Terenus, you’ll be able to unlock Dark Brotherhood skill line. You can also level up the skill line by doing Dark Brotherhood Sanctuary story quests and daily job quests.
The above is everything I know about Justice System and its skill lines in ESO. Hope this helps you learn more about Justice System and how to unlock these important skill lines. Hope you have a great day.
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How Can I Afford WOTLK Classic Raid Without Farming Any Gold And GDKPs?
Read More »Every WOTLK Classic player will feel very painful when facing this GDKP scene and WoW Token that destroys the server economy. Because the server economy has increased the value of consumables, gems and enchants. But if you don’t take part in these practices at all, you’ll have a hard time affording raids.
Fortunately, here I will tell you how to get out of this dilemma. You don’t have to join GDKP or get WoW Token to play the game. And you don’t have to farm WOTLK Classic Gold either. You just have to be smart about how to maximize your Gold earnings while playing the game.
Convert Currency To Gold
As we all know, one of the easiest ways to earn Gold in the game is to exchange Currency for Gold. There is also a lesser known way to convert Stone Keeper’s Shard to Wintergrasp Mark of Honor. Then convert them into Honor Points.
Honor Points will then apparently turn into gems at Orgrimmar or Stormwind PVP vendors. You just have to remember to check the value of the gems and you can take the most valuable gems. Remember that sometimes cheaper gemstones are actually worth more. Because when you don’t need Emblem of Triumph anymore, they cost fewer Honor Points.
You can also use it to acquire Crusader Orbs. We can also convert Sidereal Essence into Crusader Orbs, so you can actually earn WOTLK Classic Gold for free with it. If you’re on a capable team, you can even earn 500 to 1000 Gold per hour. In the process, you simply farm all Heroic Beta Dungeons. Obviously, this depends on the skill of the players in the team.
We should note that the server price of Emblem of Conquest converts to 18 Runed Orbs. Now what you have to do is check this against the price of the raw gems you can get with Emblem of Heroism. An easy way to do this is to divide the total coin value by the number of Emblems required.
Check Runed Orb Prices
I think many people just grab gems blindly. But their prices are clearly dropping relative to Runed Orb. And I feel like the value of Runed Orb has increased slightly recently. This is only on my server, so it’s important to check the price of a Runed Orb. Because it is a wide range of gemstones.
A straightforward way to do this is to have Alternator Add-Ons do a quick scan of it. Whenever you hover over items involving Add-Ons, it will display the price.
Craft Raw Gems
If you have a craft, you can cut it into more valuable gems. This way you can make more Gold with raw gems. But you’ll never be able to get all the recipes through Titanium Powder Quest. Because you don’t have to do it every day. You just give Titanium Powder, which you can trade in your Auction House, and then proceed to turn it in for WoW Tokens. This way you can get the recipe you want.
Obviously, this will cost you WOTLK Classic Gold. But in the long run, it’s well worth the investment because you’ll earn more Gold with it.
My personal suggestion is that you can get raw gems from the auction house, then cut and flip them for a bit of very easy Gold. Because all I do is get one gem of each color or each cut at a time. Because sometimes gems take a while to sell. If you hoard a lot of gems, it will weaken your strength.
Also Read: Why You Need More Gold Before WOTLK Classic Phase 4? - Gold Farming Guide
You can cancel the auction and reapply later. The same strategy applies to blue gems. But some people don’t want to plug expensive Epic Gems into their gear. Because they are still preparing replacements and changing gear frequently.
So you can still earn money on crappy gems, just by flipping them once. You can apply this easily with Alchemy transformations. Then you can easily make a profit just by sitting in the auction house.
Auction Raw Cloth
Also, it’s definitely worth having a custom replacement for passively crafting Gold. I also customized the character. Whenever I get cloth in WOTLK Classic, I send it to the tailor to make bags. This way you get more Gold from your original cloth. Or you can just auction off the raw cloth, with the caveat that you should never sell it.
In fact, you can get out of the habit of quickly rendering something like cloth and putting it in the auction house. Because in the long run, something is not worth much. You can do double crafting and cooking every day, and it hardly takes any time. Plus, from it you can collect all the raw gems you need for your daily virtual productions to save even more time.
Bank Character
A last piece of advice is to have a bank character that you can send all your resources to for the organization. It will tell you the best Gold farming method currently on the server. Because it scans the auction house data on all servers.
This concludes my Gold farming guide. Hope these methods help you to deal with raid missions without stress. Good luck.
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Upcoming 5-Star Imaginary Dan Heng Imbibitor Lunae In Honkai Star Rail! - Best Builds, Teams And More
Read More »Today, we’re going to talk about the upcoming new character 5-Star Dan Heng Imbibitor Lunae. As always, keep in mind that Dan Heng is still in beta, so his stats may change before the official release.
In this guide, we’ll examine his talents and abilities, as well as some advice on pre-farming and building him. This guide will help you prepare to fully build him and assemble his best team to unleash his full DPS potential. So, without further ado, let’s get started!
Talents & Abilities
Dan Heng Imbibitor Lunae is an Imaginary 5-Star Destruction character. His base attack is just a 2-hit attack, dealing Imaginary DMG to a single enemy target.
Once we buffed his base attack on Transcendence, Divine Spear, or Fulgurant Leap. Every build you use changes his base attack and can stack with some type of damage from his ultimate.
After pressing this skill once, it will transform the basic attack into Transcendence and consume 1 skill point. Use it twice to transform into a Divine Spear, and consume 2 skill points to release an Imaginary DMG with 260% of Dan Heng’s attack power. And launch 5 combos, causing an Imaginary DMG equivalent to 380% of Dan Heng’s attack power to a single enemy.
And starting from the fourth hit, an Imaginary DMG with 60% of Dan Heng’s attack power will be dealt to adjacent targets.
Tapping it 3 times will convert his base attack damage to Fulgurant Leap. And trigger a seven-hit combo, causing a large amount of Imaginary DMG equivalent to 500% of Dan Heng’s attack power to a single enemy target. This is almost on a par with the damage multiplier of most other character ultimates.
Also Read: Honkai Star Rail: The Most Insane Teams You Can Build With Kafka! - Meta Analysis Of Kafka Build
When casting Divine Spear or Fulgurant Leap, he gains a stack of Dominating Roar before each attack. Dan Heng’s Critical Strike Damage is increased by 12% per stack, up to a maximum of 4 stacks. These stacks last until the end of his turn. Makes his enhanced attacks do more damage.
His ultimate is a powerful 3-hit attack that deals Imaginary DMG to a single enemy target and its neighbors. It also grants him 2 stacks of Squama Sacrosancta. Dan Heng can spend these stacks as skill points to boost his base attack.
So, your priority should be to use his ultimate as soon as possible to avoid wasting too many skill points and ensure a smoother rotation.
Eidolons
Eidolons by Dan Heng IL is also very good. Since its E3 and E5 are only for his skill boosts, I’ll skip them here.
E1 - Tether the Sky: Righteous Heart has 4 more stacks. Each attack gains 1 stack per hit. Each stack increases his DMG by 10%. This makes his boosted attacks do more damage, and it boosted all of his hits.
E2 - Banners of Dominion: After using the ultimate, Dan Heng’s moves will advance by 100% and gain 1 extra SS stack. And you’ll get another free max boosted base attack.
E4 - Outbound Dragonling: This causes Dan Heng's buff from Dominating Roar to last until the end of the next turn.
E6 - Divine Dragon Returns: Dan Heng’s next Fulgurant Leap attack gains 20% Imaginary RES PEN after any other ally uses an Ultimate, stacking up to 3 times.
Best Relics
Wastelander of Banditry Desert is a really nice farm set for Imaginary characters. It will increase your Imaginary DMG by 10%. And when attacking debuffed enemies, Dan Heng’s critical strike rate will increase by 10%.
And his Fulgurant Leap has 120 units of Weakness Breaks on a single target and 60 units of Weakness Breaks on adjacent targets. This system works even better if you run a Mono Imaginary team.
Also, this Longevous Disciple set of 4 is not bad. Because he is a Destruction character, they will attack him a lot. When he is hit or an ally drains his life, it increased his critical strike chance by 8% for 2 rounds.
Pairing with Rutilant Arena will also increase Dan Heng’s crit rate by 8%. When Dan Heng’s current crit rate reaches over 70%, the basic attack power and skill damage increase by 20%. Since Dan Heng only gets 24% crit from his Relics and his Light Cones, you can easily reach 70%.
Best Light Cones
Dan Heng’s best Light Cone slot is obviously Light Brighter Than The Sun. It significantly increases his critical strike chance by 18%, making his attacks do more damage. Each normal attack will superimpose 1 layer of Dragon’s Call, which lasts for 2 rounds, with a maximum of 2 layers.
These stacks increase his Attack by 18% and increase his Energy Regeneration by 6%. If your goal is to take Dan Heng to the next level, use this Light Cone. Especially if you want to unlock his E1 or E2. I highly recommend it.
Alternatively, 5-Star Light Cones from Herta Store are another solid pick from Dan Heng. Whenever Dan Heng attacks, his attack power increases by 8%, stacking up to 4 times. Also, when he inflicts Weakness Breaks on enemies, his damage is also increased by 12% for 2 rounds.
Nowhere to Run is also another solid option. This Light Cone increases his attack power by 24%, and every time he defeats an enemy, he regains 12% of his attack power as health. If you don’t have a wonderful healer, this Light Cone comes to the rescue, making sure he can sustain himself and stay in the fight longer.
Finally, Under The Blue Sky will increase Dan Heng’s attack power by 16%, and the critical strike rate when knocking down enemies will increase by 12%, lasting for 3 rounds. This Light Cone is great for AoE combat. It would give Dan Heng a unique edge in the right scenario.
Dan Heng is without a doubt one of the best DPS characters in the game so far. His self-sufficiency and unique ability to empower and support himself sets him apart. If you’re looking for a strong DPS, I think he’ll definitely provide great value for your Honkai Star Rail Account.
Team Synergies
Finally, let’s examine some team compositions to maximize Dan Heng’s full potential. It turns out that Tingyun is the ultimate partner for Dan Heng. With her support, Dan Heng’s attack has been greatly improved. She makes sure Dan Heng has a steady stream of energy to cast his ultimate and get those precious SS stacks.
Bronya is also a good pick. She has a skill buff and an extra Dan Heng turn. Also, her ultimate also grants him critical strike damage, enhancing his destruction attack.
For focused single-target encounters, Silver Wolf is the best choice. Her precise defense is lowered, her damage is higher, and she can also inflict Weakness Breaks on enemies and reduce their damage. This makes her a great addition to Dan Heng’s team.
For the last position, any Preservation characters would be fine. But preferably one that’s skill point positive, so it’s easier to manage skill points to keep the damage flowing without interruption. And Gepard is one of the best options to use with him.
Closing Thoughts
Anyway, Dan Heng is one of the best damage dealers in the game. He outperforms even top contenders like Seele thanks to his powerful attack and ability to support and empower himself.
The only problem I see right now is that he doesn’t work for Auto Battle players. Because his hit rate is improved alone. But whether you are an old fan or a novice, Dan Heng’s power will definitely impress you.
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Changes To PVP Damage Mechanics In Elden Ring Patch 1.10 - Nerfs & Buffs
Read More »Elden Ring patch 1.10 was released not long ago. Although it looks short, it actually has quite a lot of changes for PVP. Therefore, here I will introduce the weakening and changes in this patch for PVP.
PVP Damage Adjustment
Let’s start with PVP exclusive adjustments. They have increased poise damage for all weapons in the new patch. And the damage of certain spells and spells in PVP has also been increased. Here is the relevant damage data table so that we can compare poise damage in patch 1.09 and 1.10.
Overall, poise damage increases a lot, but there is no simple pattern of increase. However, aside from outliers like Daggers, you’ll find that the first attack of a weapon’s light attack chain tends to have a higher poise damage gain than subsequent attacks.
I’m guessing the devs did this to make it easier for certain weapons to combine to hit 2 after hitting 1, but not combining to hit 3 after hitting 2.
Thrusting Swords
For example, let’s look at Thrusting Swords. Two-Hand Thrusting Swords R1 do 140.4 damage. Even enemies with a full Bull-Goat Set equipped with Bull-Goat’s Talisman will be stunned if the enemy does not have Hyper Armor.
However, that doesn’t mean passive poise is useless right now. Because if you don’t have enough poise damage, you’ll be in trouble again on the second hit.
This change makes the active Hyper Armor stronger. Though Thrusting Swords isn’t even a weapon class with high poise damage. But it also makes a strong power combo with decent range and speed but not high poise damage deadlier.
Power Stance Spears & Straight Swords
Normal L1 attacks from Power Stance Spears deal 150 damage. Even if you were to replace this move with Hyper Armor, you’d still take a lot of damage and counter damage.
Power Stance Straight Swords is very strong, and it’s long because it’s involved. This setup now also deals over 150 damage. However, the two weapons can still be swapped without passive poise. Because they can’t hold the poise in most attacks and out speed you.
Hyper Armor
Technically, with Hyper Armor, you can move on to the next attack while enemies stagger. Only time will tell how this change in poise will play out.
As for Spells and Incantations, not all poise values change. And most of these changes don’t make much sense. As they appear to be changes made only to compensate for the addition of Hyper Armor.
Poise Changes
Next, patch 1.10 also adds poise when players attack with certain skills, spells and incantations, and weapon types that generate poise. They also added damage reduction to these actions. And those moves are the ones that give you Hyper Armor.
Luckily, I have a way to simplify how much Hyper Armor bonus is given. I’ll use this Two-Hand Hammers movement group as an example. You can see that there are 2 new entries: unk1 and Final Damage Rate.
Let’s first talk about unk1, a PVP-only Hyper Armor multiplier. What unk1 actually does is reduce poise damage from PVP sources by 50%. This means that Hyper Armor is double for all damage.
What’s more, reducing incoming poise damage also means that the higher your base poise, the more poise you get. The logic here is easy to understand. Because reducing incoming poise damage means you have twice the base poise in Hyper Armor frame.
Next, Final Damage Rate is the damage reduction given when you have Hyper Armor. In my Hammers example, 0.925 means you do 7.5% less damage.
Also Read: Free Elden Ring Runes & Items Giveaway(Updated In August 2023)
While Endure, Stamp and Reaper weapon classes have more poise damage resistance. While Endure and Stamp already have damage reduction due to their effects, these Hyper Armors don’t get the damage reduction benefit. There are also some weapon arts with Hyper Armor that don’t have a reduced buff for taking damage.
Of all weapon classes, only two Colossal Weapons classes have base Hyper Armor damage reduced by 17.5%. The rest of the weapon art entries here look like slow but powerful skills. So thematically and practically, I believe it’s very effective. Everything else gets 7.5% damage reduction, which includes all other weapon types, spells and incantations, and weapon arts.
Key Attack Angles Extended For PVP
Also, the critical attack angle for PVP has been extended. Critical angle increased from 120 to 135 degrees. You don’t actually have a longer Backstab distance, but you have an easier Backstab Fish. I’m sure any Backstab fan who’s done PVP after the patch can feel it.
Next, they also have Quickstep and Bloodhound’s Step in PVP. But their movement distance is still longer than dodge. Unlike the dodge roll, these two actions have a directional bias, meaning they have different frames depending on which direction you dodge.
Weakened Damage Reduction
Finally, the only change to the last PVP is that they reduced the damage reduction of some skills and consumables. This also means you’ll probably need to invest more Elden Ring Runes in this. Note that you can also get 5% off with the code “CSCCA” at IGGM.com.
For weapon art changes, the only thing that changes is that Oath of Vengeance. It now has a 20% PVP damage reduction instead of 40%. Weaker barriers in PVP nerfed from 35% to 10%.
Also, Protection of the Erdtree currently grants you a 30% negation of all elemental damage, but also modifies it to 10% for PVP damage.
For bigger obstacles, it was nerfed from 60% to 20%. Especially against magic damage. Since the Intelligence build doesn’t really have much element selection, the nerf definitely makes sense.
As for Black Flame’s Protection, nothing has changed. I’m guessing it’s because it’s a little different from the other, bigger obstacles, and it also dents your health. As for consumables, they reduced these to 10% in PVP.
These are the changes to this PVP content I learned about in Elden Ring patch 1.10. Hope this description can help you to be more clear about the damage mechanism in the new patch. Anyway, see you in the game.
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A Summary Of Recent Lost Ark Updates And Improvements On KR Server- New Contents & Class
Read More »For your comfortable Lost Ark experience, here I would like to introduce recent and future updates on KR servers. Because news and updates on KR server are always ahead. So I thought it would be helpful to share and preview some of this information on your Lost Ark journey.
Before starting this update instructions, you need to know that this update is based on a KR server. Therefore, only improvements and updates regarding KR are included here. It does not contain any global roadmap and latest updates.
Since this KR server is relatively ahead of the global server, some information can see the future trend of change. So, it’s more like a sneak peek at the updates and status of KR server right now, and a preview of some future structural updates for the global server. Therefore, you can use this as a reference for your Lost Ark trip.
Added Emoji Panel
First, the developer added an Emoji Panel to the interaction section. From now on, you don’t have to search everywhere for Emoji you want, or scroll through battle items presets to search for an Emoji. You can use "Alt + R" click to display that Emoji Panel for even faster interaction.
New Class - Soul Eater
They have released the new job Soul Eater on July 19, 2023. She is an Assassin, uses Scythe as a weapon, and has Dead and Reaper abilities. Since this class was released so soon, the class itself is still being researched. But I think I think her Class Engraving has entered the formalization stage.
To be honest, the whole thing about Soul Eater is pretty entertaining. She’s a new class, which means we still have a lot to test in the actual game.
Class Engraving
For her Class Engraving part, there have been more upgrades to Express Pass’ Engraving support in previous patches. For the 4x3 Engraving support of Express Pass in the previous patch, there is now 5x3 Engraving support.
Since this KR server has higher requirements for party participation or raids. So Lost Ark developers decided to expand Engraving for a better gaming experience.
New Avatar Packs
With summer on the horizon, new Avatar Packs are live on KR. Since the developer promises to provide skins for every player, try not to miss these packs if you play on KR server. Of course, if you missed it, you can also use Lost Ark Gold to get it.
Plus, this skin can be Dyed like any other. So if you are playing KR, try not to miss these gift packs if you are interested.
Raid Team
Another important change is that from now on, surrendering a squad leader in a raid will not change the squad size. It’s more like handing over the squad leader no longer changes the order of the raid squad.
I think it’s a delightful change. So from now on, you don’t have to be confused by rearranged queues anymore. You also don’t have to change your assigned position due to a change in team leadership.
Also, in the song category, you can now select an additional option from UI. More like a simplified version of the song UI.
Also Read: What Adjustments Does Lost Ark Need To Make To Change The Current Depressed State? - 9 Solutions
Structural Change
What follows is the main part of this update roll up. In the latest official stream, the developers promised some improvements to Lost Ark. This is more like a structural change scheduled or planned for this week. They will be making changes and adding more on Vertical progression and Dailies mechanic.
So in this category, if you’re actually playing on KR, you’ve been able to see some improvements and updates lately. As they promised in previous streams, some mechanical changes are coming this week.
Chaos Dungeons
In addition, many players reported that Chaos Dungeons have some problems. Things like enemies being too far away, Boss Gate being too annoying for support, and enemies being too spread out across the map.
Since this Lost Ark team is indeed aware of this, the developer also stated that they will adjust these issues in the next update. He mentioned this Chaos Dungeon’s mechanical issue during the actual official stream.
But I don’t think they will change the daily tasks. I mean they don’t change Chaos Dungeons every day. But they can be tweaked by changing play times, drops or rewards, and overall mechanics, such as enemies reacting from farther away.
Guardian Raids
Regardless, new improvements will be rolling out in new Guardian Raids. Of course, this is also the developer’s adjustment to the tasks in Guardian Raids. Because I think Guardian Raids’ daily quests are too heavy for current players.
But as the developer says, they are also aware of these problems. They will be discussed and patched on the same dates as Chaos Dungeons revisions.
Surprise Events
If you played the game in KR, you might find these clues easily in Surprise Event. From this incident, we can glimpse the development of Lost Ark. These include Guardian Raids. There are also new Surprise Quests in the event. Its rewards include some adorable Pets, Stronghold background music, and Lobby Wallpapers.
Extreme Valtan
Also, Extreme Valtan update is scheduled for August 2, 2023. Extreme Valtan contains two mods, accessible on 1580, 1620. Of course, it also lowers the rewards. We will not know the specific rewards until the official launch.
As the developer briefly explained in the livestream, this Extreme Valtan is more like an uncapped Hell Modes. So you can actually experience the full performance of the character.
Outro
The above is the whole content of the recent Lost Ark updates. I hope this is a little help for your Lost Ark journey. Finally, expect to see these new updates and improvements on global servers soon.
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Mechanics Explained You Need To Know In Honkai Star Rail! - DOT, Debuff & Break Effect
Read More »Here we’ll discuss how DOT is calculated for characters in Honkai Star Rail, Break Effect, and what’s the best situation for each element to use its debuff.
Now let’s talk about the characteristics of each element’s DOT and debuff. In Honkai Star Rail, each element has slightly different damage calculations and debuffs. This makes it fun to experiment with different DOT and damage effects on different enemies.
Two Types Of DOT & Four Element Debuffs
There are two types of DOT: Break DOT and Skill DOT. When an enemy has a Break Effect turned on, Break DOT is applied. DOT has four Element Debuffs, namely: Physical, Fire, Lightning, and Wind. Ice, Quantum, and Imaginary do not apply DOT to the enemy, but apply a debuff to the enemy.
Break Damage And Calculation For Each Element
When an enemy turns on this Break Effect, Break Damage will also hit it. This damage calculation is based on three factors:
- Element Multiplier
- Character Level
- Target’s Maximum Toughness
As you can see, all elements have the same multiplier. It’s just that some elements have higher multipliers than others. Among them, the multiplier of Physical and Fire is 2, which is the highest. Wind has a multiplier of 1.5, Ice and Lightning have a multiplier of 1, and Quantum and Imaginary have a multiplier of 0.5.
Therefore, Physical damage and Fire damage have the highest onetime destruction damage, followed by Wind damage. Another thing you need to be aware of is that character level is actually the most important factor in this formula. The higher your level, the more destruction damage you get.
DOT Damage Calculation
So DOTs and debuffs are more interesting. Although DOT damage formula is a complex calculation, we only need to know how the base damage of each element is calculated. Because the rest of the effect is the same. So what we need to look at is the basic damage calculation and debuff effect of each element. Now let’s talk about each element.
Fire, Lightning, Wind DOT Damage
First off, Fire Burn, Wind Shear, and Lightning Flash are very similar. The level multiplier of Lightning Flash is 2x. Fire Burn has a level multiplier of 1x.
But Wind has a slight advantage. We calculate its level multiplier as: 1 x Stack Count x Level Multiplier. Because Wind element can have additional stacking layers. So when we fight elite enemies and bosses, it has up to 5 stacks of Wind Shear. So it’s a better DOT element for elite enemies and bosses.
Also Read: How To Max Your Damage In Honkai Star Rail? - ATK Vs CRIT Vs DMG Vs SPD
Physical DOT Damage
Physical is another favorable factor for hurting bosses and elites. Because they calculated its base damage based on the enemy’s maximum health. So if we really try to increase this DOT damage of Physical Bleed, such as stacking Break Effect and DEF reduction, Bleed DOT damage may be 7%-16% of the boss’s health.
Quantum Debuff And Additional Debuff Damage
Besides Physical and Wind being good for boss fights, Quantum is another factor that can also be good for boss fights if applied properly. Although the multiplier of Quantum debuff is not high, its damage also depends on the enemy’s defense. So for elites and bosses, this can increase their damage.
Also, while Quantum Entanglement debuffs only have one stack and last only one turn, they can stack up to five stacks. Each time you attack an entangled enemy within a round, a layer will be stacked.
You may ask, what if I don’t have enough time to apply these five stacks? Don’t worry, another feature of Quantum Entanglement is the additional delay of enemy actions. This means that when you kill an enemy or Break Effect delays the enemy’s action, Quantum Entanglement will also delay its action additionally. Its calculation method is: 20% x (1+Break Effect).
In this way, the enemy needs more time to make the next move, and you have more chances to get extra Entanglement layers. Another benefit of Quantum Entanglement is because enemies take longer to recover from damage. So we have more chances to attack enemies in Break state and thus do more damage.
Imaginary Debuff
A similar concept applies to Imaginary Imprisonment debuffs. This debuff only lasts for one turn and has no DOT damage. This delays the enemy’s actions by 30% x (1+Break Effect).
This delay is longer than the additional delay introduced by Quantum Entanglement. Because Imprisonment not only increases the delay but also reduces the speed of the enemy by 10%. So the point of Imaginary Imprisonment is to delay the enemy’s turn, so that Break state lasts longer.
Plus, it helps extend the duration of debuffs we add to enemies, such as DEF Reduction. Therefore, Imaginary character does more damage indirectly. This debuff is especially useful for you if you have high damage Imaginary characters in your Honkai Star Rail Account.
Ice Debuff
Last but not least is Ice debuff. We calculate ice Freeze as 1x the level multiplier. Ice’s Break Damage is not high and is mainly used for freezing debuffs. When Freeze, the enemy cannot act this round, but after unfreezing, the enemy will move forward by 50% in the next round.
While this will make the debuffs on enemies wear off faster, it’s not a good option for debuffing raids. But when the enemy unfreezes, it will still be in Break state. This makes them last longer and we can deal with more damage.
End
That’s all about DOTs and debuffs for each element in Honkai Star Rail, along with how they work and damage calculations. Hope this guide can help you quickly increase your character’s damage output. See you in the game.
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Inferno Staff Gets Buffed In Update 39 Elder Scrolls Online? - Week 4 PTS Patch Notes
Read More »In the latest ESO PTS patch notes, we've made various small changes to the new features of Free Update 39, which players will receive as part of the base game.
The new features in the upcoming Update 39 will be free to all players, ESO ZOS team took the time to polish and clean up many large and small features in the game, and also added some small new features and quality improvements. Update 39 will be released on PC/MAC on August 21st and on consoles on September 5th.
Intro
Week 4 PTS patch notes are here, and as usual there aren't too many changes. Week three is usually where we see the last of the majority of combat and balance tweaks, but we do have a couple of things here.
Oakensoul Interaction Change
First off fixed an issue where slotted passive effects that persisted through bar swap, such as Grim Focus, could benefit targets under the influence of ESO Oakensoul or Werewolf.
This was an interesting little interaction with some of those new buffs that persist on both bars, you could actually slot stuff on your back bar, like Bound Aegis for example, and benefit from that 8% max Magicka, while you were using Oakensoul on the other bar.
So this is a bit of a Nerf, but it does make sense.
Oakensoul's design is with the intent of limiting you to one bar. So allowing a skill on your back bar to still have an effect, I can understand why they're not allowing that, but it will still work as a back bar option on two bar builds.
Flame Staff Buff
The next change is to Inferno Staves. Let's do a quick recap of Inferno and Lightning Staves over the course of PTS. For week one, Inferno Staves we're going to add 500 flat damage to the first tick of each status effect that you deal damage with, and Lightning Staves we're going to add 12% to channeled and damage over time abilities. With the increased damage, we can get some ESO Gold faster.
In week three, they changed those up a bit Lightning Staves were given channeled and direct damage abilities instead of the damage over time, and Inferno Staves were given a 12% boost to damage over time, instead of the status effect damage.
Also Read: Try to Get These Top 4 Weapon Sets In Elder Scrolls Online! - Intro & Effects
My Analysis About The Changes
One of my initial points of feedback over that was Lightning Staves were given a main damage type to improve, which is direct damage and then a more Niche damage type the channeled damage. While Inferno staves were only given a main damage type in the damage over time, so they have addressed that now with week four, they're adding 12% status effect damage as well to Inferno Staves. However there is one main problem with this and that is for most setups 90% or more of the status effect damage you are getting is coming from Burning, Poisoned and Bleeding, which was already boosted in last week's ESO version of this, since those three are dots.
You already had the 12% boost there, so really compared to last week's version you're only gaining 12% to the other five status effects over Charged, Concussed, Chilled, Diseased and Sundered and these don't really typically account for much of your total damage. So 12% to those, I don't think that's really going to make a noticeable difference over last week's version of Inferno Staves.
Now for Wardens, this could be interesting with their increased Chill damage since that procs so often 12% more to that sounds nice, but many Wardens are already running an Ice Staff not an inferno to benefit from their class passive that boosts damage when using an Ice Staff.
Then we have ESO Nightblades, who can get a fair amount of overcharge damage, but even that boosting by 12% in this example here, it's only adding about 270 DPS almost nothing, and Inferno Staves really isn't going to synergize well with Nightblade, anyways since they are mostly direct damage, and would do better with Daggers, Bow or a Lightning Staff.
What I think they should have done is add back on that flat status effect damage boost, if they're going to go this route instead of the 12% and that way the three main damaging status effects Burning, Poisoned and Bleeding would also see an additional bump from the week three to four changes.
Maybe not the 500 that was initially proposed, maybe that's a little too high with both of these bonuses here. But something that boosts the flat damage of the ticks instead of having it percent based. We are pretty late into ESO PTS at this point though, so we'll see if anything further can be adjusted with this.
Outro
That is it for the week 4 changes, you will think these are just my initial reactions, so it's always possible that I overlooked some usage.
Thanks for your reading!
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How To Quickly Level Up Necromancer Build In Diablo 4 Season 1?
Read More »Today, we’re taking a thorough analysis into Diablo 4 Season 1’s fantastic Necromancer upgrade method. By now, you’ve probably seen a ton of builds featuring Bone Spear and Minion Sacrifices. But this time, I wanted to take a different route and become a well-rounded summoner.
The great thing about this build is that you don’t need any unique items to get started. You can find most components in a Codex of Power or Season Journey. Plus, it works with Malignant Hearts, which are super easy to get.
Gameplay
The gameplay of this build revolves around controlling a massive Minion Army and dealing serious damage with Minions damage spells. The goal is to move from one set of enemies to another, buffing your Minion’s abilities while dropping some Blights. Then watch as everything around you is wiped out.
Our trump card is Sacrilegious Heart from Season 1. This gem automatically reaps nearby corpses every second. It can also summon Warriors or Mages instantly when they fall in battle.
It triggers a massive Corpse Explosion that deals with massive area damage and gathers enemies with Corpse Tendrils. These are the three skills that are automatically available to you on your hotbar.
Your task is simple, to glide from one creature to another, spreading Blight, dealing damage to all enemies. This really captures the essence of Necromancer’s gameplay. Instead of manually handling resummons and corpse management. We just need to focus on dealing damage over time, buffing minions, and increasing their power.
The higher your level, the more Book of the Dead you’ll unlock and the more Aspects you’ll collect. The more powerful this build becomes, the more Diablo 4 Gold you will earn for killing monsters. Personally, I think this is one of the best ways to level Necromancer.
Aspects & How To Get Them?
In addition to the different Aspects, we will also discuss how to get all of them.
Starting with helmets, we use Blood Getter’s Aspect. You can loot this aspect randomly in dungeons, which will allow you to have up to two Skeletal Warriors. Don’t worry if you don’t get it right away, it will drop eventually.
For chest piece, we are going to talk about Aspect of Disobedience. This Aspect increases your Armor for 4 seconds each time you deal damage, stacking according to the number specified by your Aspect. It’s crucial to this build, as it provides notable durability in games. You can find this Aspect in Halls of the Damned in Kehjistan.
For Gloves, we use Aspect of Grasping Veins. When you cast Corpse Tendrils, this increases your critical strike chance for 6 seconds. It will let you deal with extra critical damage to enemies damaged by your Corpse Tendrils. You can find it in Kehjistan’s Corrupted Grotto Dungeon.
Moving on to Pants, we’re using Aspect of Hardened Bones. This Aspect gives your Minions increased damage reduction when you have more active Minions. The feature further enhances the abilities of your Minions, enhancing your Summoner builds. This Aspect is a random drop, so you’ll need to extract it from some Diablo 4 Items. You can print it from your pants.
For Boots, we choose Aspect of the Void. This makes your Blight attract enemies from around the area of effect, which was great for our build. This aspect is also a random drop. You need to extract it from some equipment, and then imprint it on your Boots.
On the primary weapon, we’re using Aspect of Frenzied Dead. Whenever one of your summoned Minions deals damage to an enemy, their attack speed is increased for 3 seconds, up to a maximum of 30%. You need to extract this aspect from the gear and imprint it on your weapon.
For Amulet we are rolling with Blighted Aspect. After Shadowblight deals 10 passive damage to an enemy, this Aspect increases your damage for 6 seconds. You can get information on this from Akkhan’s Grasp Dungeon in Hawezar region.
For our first Ring, we will choose Aspect of Reanimation. This increases the damage of your Skeletal Warriors while alive for 10 seconds. You can find this Aspect in Aldurwood dungeon in Scosglen area.
Finally, for the second ring, we used Aspect of Decay. Each time Shadowblight deals damage to an enemy, it amplifies the damage of the next Shadowblight within 10 seconds, stacking up to 5 times. Like many other Aspects, you’ll need to extract this from Diablo 4 Items and imprint it onto your Rings. It drops randomly, but eventually it will appear in front of you.
Also Read: How To Target Farm Specific Diablo 4 Unique Items And Double Unique Drop Chance?
Book Of The Dead
Let’s take a deeper look at Necromancer’s Book of the Dead setting next.
Starting with Skeletal Warriors, we choose Reapers. They have a 15% chance to create corpses from enemies, carving the flesh directly from the enemy. This is very useful to us as it spawns more corpses that we can use.
Also, we’re going to pick Shadow Mages. We’re going to use the middle skill, which will give our Shadow Mages a nice power boost. They will fire an additional Shadow Bolt after every 6th attack.
Finally, for our Bone Golems, we choose the option on the far right. It has increased our attack speed by 10%, at the cost of the ability to summon Golems gone. Don’t worry though, the increased attack speed can really change our overall performance.
Talent Tree
Finally, let’s go straight to Talent Tree. In the basic skills section, we start with one gain point, and another point is the enhanced gain, which is a skill that is absolutely taken for granted.
Now, talk about core skills. First, we can put a point into Blight, then Enhanced Blight. These abilities add a slow to your Blight, slowing enemies by 25%.
We’ll then allocate three points into Unliving Energy, increasing our max Essence by 9%. Then, assign a point to Imperfectly Balanced. This makes your core abilities cost 3% Essence, but they do 5% more damage.
Finally, invest 3 points in Hewed Flesh. This skill gives your damage a 12% chance to spawn a corpse at the enemy’s location, doubled when facing a boss.
Our Necromancer build has also reached its finale here. I believe this guide will both inspire and entertain you. Finally, let’s see you in the game!
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The Best Guide To Wanderer In Genshin Impact! - Best Artifacts, Weapons, Teams, Playstyle & More
Read More »Today, I’ll be instructing you on how to build Wanderer in Genshin Impact to get the most out of his gear. Without further ado, let’s get right to it. Let’s take a look at Wanderer’s talent explanation first.
Talent Explanation
Starting with normal attacks, most of Wanderer’s damage comes from normal attacks. He has a long attack range and has good tracking. This is very useful for flying or moving enemies. His elemental skills allow him to fly and hover in mid-air after casting the spell, and grant him Windfavored state. This increases the power of his normal and charged attacks.
Wanderer in Windfavored state will get “Kuugoryoku Points,” which indicates how long Wanderer can stay in this state. A unique Stamina bar that drains represents wanderer’s Kuugoryoku Points.
Talent level scaling on Wanderer’s skills is weak, but is an important part of his skills. Because it can enhance his normal attack and charged attack. After using Elemental Burst, Wanderer will deal 5 consecutive Anemo DMGs to enemies.
Since this is a high demand for his energy, it’s best to alternate bursts. You can use Wanderer’s Burst before his ability, at the end of his ability, or even in the middle of a rotation to clear a wave of opponents.
Wanderer’s first Ascension Passive is Jade-Claimed Flower, which grants him a buff based on his use of elemental skills. The injection priority of elements is Pyro, followed by Hydro, Electro and lastly Cryo.
Next up is his second Ascension Passive, Gales of Reverie. When Wanderer hits the opponent with a normal attack in Windfavored state, there is a 16% chance to get Descent effect.
If Wanderer dashes during Descent effect, it will consume no stamina. He will fire 4 Wind Arrows, each Wind Arrow deals an Anemo DMG of 35% ATK. If an attack fails to produce the effect, the chance of receiving the buff increases gradually.
Keep in mind that dashes will reduce Wanderer’s DPS before this buff is activated. To avoid this, pay attention to the audiovisual cues that appear when the passive is triggered.
Constellation
Next, let’s talk about his Constellation.
His C1 increases normal attack and charged attack speed by 10%. It enables you to add up to two additional normal attacks to your rotation. In addition, Wind Arrow, launched by the fourth Ascension Passives, will deal an additional 25% of the attack power in damage.
After spending 50 Kuugoryoku Points in Windfavored state, C2 provides a 200% Burst damage bonus whenever Wanderer’s Burst is used.
His C3 and C5 increase his burst and skill levels by 3, respectively.
Also Read: Genshin Impact: C0 Kokomi Build Guide - Artifacts, Weapons & Team Comps
His C4 adds a random buff, in addition to the two buffs Wanderer would normally get from his first Ascension Passive.
His C6 allows him to deal bonus wind damage during normal attacks, dealing 40% of Wanderer’s normal attack damage. Also, this prolongs Windfavored state, increasing DPS while slowing down the rotation.
Best Artifact Sets
Wanderer’s best Artifact Sets are 4 Desert Pavilion Chronicle. This set is tailor made for Wanderer. Because it increases his normal attack speed and provides a huge damage boost to his normal and charged attacks.
However, this set is only slightly better than Shimenawa’s Reminiscence 4-piece set. If you don’t want to go through the trouble of planting 4 Desert Pavilion Chronicles, you can use it on Wanderer.
Echoes of an Offering is also a viable set for him. However, Ping becomes the major factor that increases the damage output of this suit. You can also mix 2 pieces of Desert Pavilion Chronicle, Viridescent Venerer, or any set that gives 18% Attack.
Best Weapons
His best weapon slot is his signature weapon, Tulaytullah’s Remembrance. It boosts his normal attack and has a high base attack with a whopping 44% crit damage.
Memory of Dust is his second best weapon, especially if you don’t use Bennett. It gives you more attack damage. But if you have Bennett, Lost Prayer becomes his second best slot machine weapon.
Next we have R5 Widsith. Unfortunately, Wanderer cannot benefit from EM buffs. He can only use attack and elemental damage buffs. This caused R5 Widsith to drop in the rankings.
We also have R5 Dodoco Tales. This weapon is powerful for Wanderer. Armed with this weapon, you can launch a spam attack. You need to use your normal attack before sending his charged attack to activate his passive. Make sure to do a basic attack every 5-6 seconds to refresh the passive.
Next up is Kagura’s Verity. Its passive is useless against Wanderer, as it only enhances elemental skills. But it makes up for the lack of passive utility by offering high crit damage and a basic attack.
Finally, we have Solar Pearl, a Battle Pass weapon. It’s a great pick for Wanderer, as it provides a high crit chance. Passive buffs his burst damage and basic attacks.
Best Teams Comps
Finally let’s chat about Wanderer’s best team. Faruzan and Bennett are Wanderer’s best teammates to maximize his damage. If you don’t have Faruzan, you can replace her with Sucrose from your Genshin Impact Account. This gives you Anemo Particles and Thrilling Tales buffs.
The best team to maximize his damage would be Wanderer, Faruzan, and Bennett, with Flex in the last spot. For the last slot, you can also use a shield like Zhongli, Diona, Layla, or another buffer like Yunjin or Jean, or a secondary DPS like Yelan, Xingqiu, Fischl.
Overall Info
Overall, Wanderer is a strong Anemo DPS, and very easy to use. Because you just need to spam his normal attacks. This guide has covered everything you need to know about Wanderer. Including his best Weapons, Artifacts, Team Comps and Constellations. I hope this guide is helpful to you!
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A Preview And Showcase Of Drizzle Aeromancer Build In Lost Ark! - Engraving, Mechanism & Skill Combo
Read More »Here I would like to introduce Drizzle Aeromancer. As indicated in the global roadmap, they will release Aeromancer in August of this year. So, I think showing and previewing Drizzle Aeromancer build would be helpful for your overall Lost Ark experience.
Before I start this guide, you need to know that my analysis of Aeromancer is based entirely on a KR server. Since Lost Ark has been working hard to restore the balance between the various classes, the composition of some skills can also change in the future.
Basic
Aeromancer was released in Korea a year ago. She’s a pretty old class. However, after Balance Patch, her damage performance was nerfed. Especially her Weather Concept Engraving, Drizzles.
Her Identity skills are Sun Shower. Her Identity skills are fairly passive and affect other players’ damage performance and her own. But during the time her Identity skills are functioning, she will provide you and your teammates with very useful buffs.
She’s not as powerful as a DPS class, but also has a bit of vague synergy, especially on Drizzles. Let’s start with the coverage of Class Engraving I used in this guide is Drizzles.
Class Engraving
Unlike Umbrella build, which changed Aeromancer’s entire mechanics. Drizzles didn’t change many things about Aeromancer. Drizzles Class Engraving reduces the cost of Identity Gauge and also increases the damage of Weather skills. This is more like buffing the damage of Weather skills while Identity is active.
Combat Stat
Speaking of combat stats, as you probably already know or expect. Because damage performance is mainly determined by Identity skills or uptime. So it means you’ll have to live with tight controls throughout the game.
In fact, Specialization efficiency of Drizzles is quite remarkable. But in most cases, we have to use Specialization stat. It’s also very accessible for beginners. And, like Master Summoner, she does can maintain Hallucination Set buff.
However, you still need to focus on Adrenaline and Crit rate buffs during gameplay. You need to use Specialization stat to increase the efficiency of your damage representation. But when you decide to use Swiftness stat, she might be a little more mobile.
Using fast builds means you’re giving up about 3% - 4% of DPS performance compared to critical performance. So if you’re looking to boost your Drizzle Aeromancer like your other replacement, this build is for you.
Mechanism
The core mechanic of Drizzle Aeromancer is to use your Steam Control while Sun Shower is active to fill your Identity skills faster. This allows her to maintain a mid-range damage performance throughout the game. So, it’s more like an immediate and ongoing connection between damage increase Tripod and her Identity skills.
Composition
Her core skill consists of two parts. Drizzle adds to your Identity Supply skills or parts that may be related to your Identity Supply. There is also Steam Control section, where there are three skills that are directly related to your damage performance. These three skills are Scorching Sun, Sweeping Wind, and Lightning Vortex.
All you need to do is provide Identity skills and pour in your Steam Control skills while Identity is running normally.
Advantages
Like other classes in Lost Ark, Aeromancer also has two Awakening skills. One is Summoning Vortex, and the other is Umbrella Sword.
Compared to Drizzle Aeromancer, Storm Fury Aeromancer has a shorter cooldown, has more flexibility, and requires less Lost Ark Gold to invest. This means Drizzle Aeromancer is slightly heavier to move and has a longer or delayed cooldown. Of course, unlike Storm Fury Aeromancer, you need enough Identity Gauge for full DPS performance.
Also Read: What Adjustments Does Lost Ark Need To Make To Change The Current Depressed State? - 9 Solutions
Whirlwind is a tremendous advantage for Aeromancer, as it has a decent amount of uptime. Even Umbrella builds can add or update key buffs with those little projectiles. So, you’d better keep the crit buff updated throughout the content.
Unlike other classes, her fundamental skill is quite a combo skill. Her skill cycle can also be recovered well. For example, some characters have a hard time regaining their Identity again if her Identity is inevitably turned off due to the boss’ mod.
You need more time to fill your Identity and start your damage deals. It’s more like it takes some time to recover from a crashed skill set or cycle. But unlike those classes that are based on Identity, Drizzle Aeromancer recovery cycle isn’t all that difficult. Maybe it has a better cushion to fill it up and start doing damage again.
Skill Combo
Compared to Storm Fury Aeromancer, Drizzle Aeromancer’s skill set is fairly fixed on her cycle. If you want to play a skill combo, first you fill your Identity Gauge with your Drizzle. Then use Umbrella Sword to increase your crit chance. Last but not least, pour your Steam Control skills.
Due to the long and wide range of Aeromancer’s skill attacks, she has a great reputation in daily Chaos Dungeons. With the blessing of Drizzle, Aeromancer is even more invincible in the dungeon.
That’s all for a preview of Drizzle Aeromancer’s build, including her mechanics, preferences, and combos. Hope this guide will help you a little on your Lost Ark journey.
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Diablo 4 Season 1 Patch 1.1.0a Update Notes! - All Fixes & Nerfs
Read More »Welcome back to another update for Diablo 4. Diablo 4 is getting a series of updates to its Season 1 - Season of the Malignant. And a major patch 1.1.0a was released to prepare for the many changes to come.
This patch is 1.1.0a appears to be a general restriction on the powers of each class in Diablo 4. Right now, Barbarian with Whirlwind and Hammer of the Ancients is a community favorite. The same goes for Sorcerer using Devouring Blaze.
It now appears that Blizzard has indeed done a lot of Nerfing in these classes and builds. If you’ve been fighting hard just to win and take the lead in this game, the nerfs in this patch will disappoint you. Next, we will give you a detailed introduction to all the fixes and weakenings of this patch 1.1.0a.
Blizzard made some adjustments to all new unique items and Legendary Aspects. You can use them to enhance your character in Eternal and Seasonal Realms. We can get these unique Diablo 4 Items and Legendary Aspects by killing the bosses of World Tier 4 bosses. Of course, there are reward drops for killing monsters in any World Tier.
New Unique Items
There will be half a dozen unique items being put into this game. But Ahavarion Spear of Lycander has not been assigned to any category. This is an Uber Unique Staff in World Tier 4. After you kill an elite enemy with this Staff, you will get a random Shrine effect for 10 to 20 seconds.
Next, for our Barbarian, Azurewrath Unique Sword’s Lucky Hit gives your core skills a 20% chance to freeze enemies for three seconds and deal them 0.75 to 1.5 times cold damage.
Then there’s Druid’s Fleshrender, a unique One-Hand Mace. And it’s Debilitating Roar and Blood Howl skills will deal 0.5 to 1 times the damage to nearby poisoned enemies.
Lidless Wall of Necromancer is a unique shield. It triggered a Lucky Hit when you have an active Bone Storm hitting an enemy outside of Bone Storm. It has a whopping 5% to 25% chance to spawn an additional Bone Storm in their place. And each active sacrifice bonus increases the chance by 25 and increases the damage of Bone Storm.
Also Read: Diablo 4: Some New Insane Barbarian Changes In Season Of The Malignant
Eaglehorn is a unique bow for Rogue that has a strong piercing power, with a 30% to 80% chance of shooting arrows. Note that arrows will bounce off walls and scenery. Hitting an enemy from behind with a Penetrating Shot is said to make them vulnerable for three seconds.
Finally, the class that has changed the most in patch 1.1.0a is Sorcerer. Most people play Sorcerer with Oculus, which is a unique wand. You can get the effect of Teleport Enchantment for free with it. When you dodge using the Teleport Enchantment, it will take you to a random location.
New Legendary Aspects
For the newly added seven Legendary Aspects. First, Audacity Aspect is a utility aspect that can stun at least five melee enemies for two to four seconds, but this can only happen every 20 seconds. Craven Aspect is a movement aspect that increases your movement speed by 20% to 40% when you stay away from slow or chilled enemies.
Also, Barbarian has Ancestral Charge Aspect, and Druid has Subterranean Aspect. Necromancer has Gore Quills Aspect, Rogue has Pestilent Points Aspect, and Sorcerer has Searing Wands.
Fixes
In terms of co-op play, they fixed some issues. Including the camera not working properly and players being far away in a local co-op. They also addressed issues with characters and character abilities. These will be in the patch notes, and I’ll cover them quickly.
They also fixed several issues in the dungeon where players could not get enough Animus to get through Hallowed Ossuary dungeon. There is also an issue where Bastion of Faith is sometimes impossible to complete.
Also notable is a fix for Blood Boil not spawning correctly in Kor Dragan Barracks. Finally, I noticed that they also fixed a noteworthy issue where Awakened Glyphstone would sometimes not spawn properly.
In terms of gameplay, the developers fixed an issue where Barbarian was not showing the number of enemies to defeat when challenging Masters Of Battle Quest. They also adjusted how long you can cast a War Cry.
For Druid, they fixed Earth skill and Pulverize skill, consuming two super buffs. They also fixed an issue where Pulverize buff worth enhancing wouldn’t remove itself when in town.
Also, minions of Necromancer will deactivate their Life Affixes when they are in town. There is also an additional bug fixed by Rogue. Twisting Blades doesn’t return immediately when he kills a Bloated Corpsefiend with an ability.
They fixed multiple cases where players could not unnaturally teleport when encountering a boss. Also, Diablo 4 Gold and XP rewards for killing monsters higher than the player’s level have been adjusted pre-season. They then lowered Malignant rate for playoffs to 1.5% per level, and the overall loot quality for Silent Chest has improved significantly.
These patches make huge tweaks to UI and all classes. Hopefully, this patch will bring more possibilities to our gameplay. We’ll see you in the game.
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Honkai Star Rail: A Complete Build Guide To Clara! - Overview, Builds, Traces & Teams
Read More »Here I will bring you the optimal build guide for Clara in Honkai Star Rail. We’ll learn about her Skills, Traces and Eidolons. We’ll then discuss her best Relics and rank her Light Cones, ending with her team composition.
Clara is a 5-Star Physical character. She follows Path of Destruction, a hybrid DPS path known for its survivability or health-based mechanics.
Her base health ranks her as the third most powerful unit in the game. Her attack power ranks her as the second highest unit in the game. On defense, she’s also above average. If you want to try Clara, you can get a brand new Honkai Star Rail Account to experience it. Next, let’s take a look at her abilities and how they work exactly.
Basic Attack
Her basic attack is I Want to Help. This will deal with the standard amount of physical damage plus 30 toughness damage to an enemy.
Her ability is Svarog Watches Over You, which is an area of damage ability. It deals with massive physical damage to all enemies. The damage is doubled if they have Mark of Counter with Clara’s talent. This skill will cause 30 points of toughness damage to all enemies, restore 30 points of energy, and consume 1 point of skill.
Her ultimate ability is Promise, Not Command, which gives her 3 additional bonuses. The first is to reduce her bonus damage by 25% at max rank. Combined with her talents, this reduces her damage by 32.5%.
The second is that she has a very high Aggro gain for two turns, which means every enemy will suddenly want to attack Clara more.
Finally, Svarog’s Counter will be enhanced for the next two counters. Now regardless of any ally being attacked, he will increase the damage multiplier against enemies receiving the counter. Each counter deals Splash damage equal to 50% of its multiplier to the center target.
Remember, if you use this buff before your turn, it will wear off gradually. So you need to use your ultimate after Clara makes her move.
Major Traces
Let’s review her main traces. Her first boosted passive skill is Kinship. When she is attacked, she has a flat 35% chance to remove debuffs applied to her. This is great for countering deadly effects. These effects destroy her damage output, such as CC, as well as countering any DoT damage or debuffs.
Her second boosted passive skill is Under Protection. She will have a 35% chance to resist CC debuffs, another layer of protection against her weaknesses. This reduces the chance of being CC’d by the highest level enemy from a base chance of 100% to 86%,
Finally, Revenge is her third boosted passive skill. It will increase Svarog’s Counter DMG by 30%. This is a huge DPS boost, great for focusing resources.
Also Read: A Complete Guide On Luocha - The Newest 5-Star Imaginary Abundance Unit In Honkai: Star Rail
Eidolons
Now let’s review her Eidolons. Her E1 will cause her abilities to no longer remove Mark of Counter from enemies. It’s a pretty big buff, and it fixes some damage issues if enemies decide not to attack you anymore.
After using her ultimate, her E2 grants her a 30% attack boost for 2 turns. So her ultimate now has 4 big effects, which is a great buff.
When she is hit, her E4 will take an additional 30% less damage until the start of her next turn. Combining with her talent will result in a 37% damage reduction, and combining with her ultimate will result in a total damage reduction of 52.75%.
Her E3 and E5 will boost her ultimate and talent levels respectively, enhancing her counter damage output.
Her E6 is baffling. After hitting any other ally, Svarog has a flat 50% chance to trigger Talent’s Counter, marking them with the same Mark of Counter.
Also, when using your ultimate, you’ll gain another enhanced counter stack. This also quickly ramps up her damage at the start of the fight so you can start sending spells to deal massive damage.
Best Relics
Now on to Relics. The 4 Piece Physical will give you the most damage, and it’s her best choice regardless of playstyle. But her 2 piece combo with Musketeer of Wild Wheat is also possible. For Planar Ornaments, Clara’s only option is Inert Salsotto.
Best Light Cones Ranked
For Light Cones, her best slot is Something Irreplaceable. Because it has an irreplaceable synergy with Clara. It gives her huge base stats, free attack, some sustenance and a DMG buff.
Her second Light Cone must be On the Fall of an Aeon. She can break easily, and the attack stats are thick enough to be good on her no matter what.
Next, A Secret Vow is great for her DMG buff. But if you play her with sustenance or shield, it’s hard for her to maintain uptime on the second passive.
Lastly, is Nowhere to Run, which provides a similar sustenance to her signature Light Cone. But I’d prioritize the other Battle Pass Light Cone, and pick On the Fall of an Aeon for Clara.
Team Compositions
You can run a Hypercarry Clara with two supports and a single sustain, or a Hypercarry support and two sustains. For example, Yukong, Luocha, Tingyun, Clara, or replace Yukong and Luocha with two weaker sustains.
You can also take her as a backup DPS. So you’ll need a single sustain or dual sustain. Clara will provide SP for the main DPS, while still providing a lot of team damage.
Note that these examples are not her best team compositions, they are just examples of using the characters I provided. Hope it helps you find the best team for your play style.
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Aeromancer Class Is Coming In Lost Ark! - Engraving, Mechanism, Preference And More
Read More »Here I would like to introduce Aeromancer class. As indicated in Lost Ark global roadmap, they will release Aeromancer in August of this year. I thought it would be great to first understand Aeromancer’s mechanics and preferences on your Lost Ark journey.
Before I start this guide, you must know one thing. This guide is based on a KR server and is based on KR statistics and current general experience. Since Lost Ark has been working hard to restore the balance between the various occupations. Therefore, the composition of some skills in the future can also be changed.
Basic
Aeromancer is actually a fairly old profession in Lost Ark. However, after KR PTR Balance Patch, her damage performance was nerfed. Especially her Weather Concept Engraving. Probably most players will be more familiar with Drizzle.
Her Identity Skills are Sun Shower. Her Identity Skills are fairly passive and also affect other players’ damage performance and her own. But during the normal run of her Identity Skills, she gives you and your teammates a very useful buff.
But as far as her personal experience is concerned, her positioning is quite vague. She’s not as powerful a DPS class, but also has a bit of vague synergy. Maybe you will feel more different.
Class Engraving
Let’s start with the coverage of Class Engraving. Class Engraving I used in this guide is Storm’s Fury. This Class Engraving not only changes Aeromancer’s fighting style but also her Synergy and Identity Skills effects.
Storm’s Fury will remove effects that affect enemies and reduce Drizzle’s uptime and area. But it grants attack and movement speed buffs to you and your allies. And to increase your crit chance, your crit damage will increase by percentage based on your movement speed.
Combat Stat
Speaking of combat stats, I think Aeromancer has a lot of variations to choose from. But let’s put those changes aside, and I’ll show you the most representative battle stats setup for Aeromancer from Lost Ark Journey.
The most iconic build of KR today is Storm Fury Aeromancer. Because she has the highest combat stats by far. With Hallucination Set, Combat Attributes, Engraving and Identity Skills, they almost guaranteed that she has a 70% to 80% crit rate. So most of the time we use the full speed build for smooth gameplay.
In fact, there isn’t much to comment on about this build. Since she’s quite capable, well behaved, and fast, she’s easy to pick up and use even for beginners. Lost Ark doesn’t have a back attack type class. Therefore, Storm Fury Aeromancer is easier to access and control the complete team or the interior of many content.
If you find her Swiftness Accessories a little pricey, you can mix it with Critical Accessories, but I don’t recommend it. We call this build a half Swiftness and Critical build.
One problem though is that this build is depend on critical damage, aka the yellow number. From my personal experience, when the white numbers appear, we die. So, if you’re really missing Pheons and Lost Ark Gold, or you just want to try Aeromancer in other trumpets, I recommend this build.
One thing I know for sure about Aeromancer is that she has a fairly modest build in everything. And she has a good control experience and skill mechanism, as well as a moderate performance in the team.
Her mechanics are not as difficult to understand as other classes. No matter what you do with Aeromancer, she’ll make for a moderate or decent experience on your trip to Lost Ark.
Also Read: What Adjustments Does Lost Ark Need To Make To Change The Current Depressed State? - 9 Solutions
Preference
If you’re expecting some strong damage-handling classes from Aeromancer, then this class probably isn’t for you. Because the positioning of Aeromancer is more like sub-damage, synergy class.
If you’re expecting some strong damage output like Punisher Slayer or Igniter Sorceress, like I said, this isn’t for you.
Aeromancer can also build more variations. She has excellent and fluid controls and is easy to use with her skill set. Her skills and mechanics are more structured than other speed-based characters.
As I’ve always mentioned, she can not deal with massive damage, but is a dominant class to deal with sub-damage and synergy dealer. So, if you were expecting an Aeromancer like Igniter Sorceress, you can’t get what you want from here.
Why Is Aeromancer Still Popular?
I think Aeromancer’s preference might be summed up like this. One, you can use any configuration you want. Two, there isn’t that much desire to occupy a MVP screen, and there are some middling damage performances. Third, excellent control experience and good skill practicality.
So, if you want some gentle character but don’t want to be a support and can adapt to control and raid gimmicks, then this role is for you. So, what’s at the heart of Storm’s Fury’s mechanics?
Mechanism
First, Storm’s Fury will produce Airflow and cast Reflux. This second skill belongs to the suit and becomes Aeromancer’s shield. When the shield is generated, use both Reflux and the current skill. While the shield is functioning normally, it increases the damage of Reflux skill. Therefore, it is more like the connection between the instant damage plus damage skill and the fundamental skill.
Anyway, that concludes today’s preview and discussion of Aeromancer class and related builds. Hope to see this alternative course globally soon. Also hope this guide is a little helpful for your Lost Ark journey.
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The Best Way To Build Bronya In Honkai Star Rail 1.2! - Traces, Eidolons, Relics & Light Cones
Read More »Here I will bring you the latest build of Bronya in Honkai Star Rail 1.2. Bronya is an incredible buffer for almost every unit. She has some issues though, and players don’t seem to know how to use her.
So we’re going to explain it all in this guide. We’ll get to know her Abilities, Traces, Eidolons, best Relics and Light Cones. Then there are her strengths and weaknesses, as well as her rotation and some team composition.
Basic Attack
First, let’s take a look at her abilities. Windrider Bullet deals with the normal amount of Wind DMG to a single enemy. In addition, it causes 30 points of Toughness damage, restores 20 points of energy, and increases 1 point of skill.
Combat Redeployment is her support skill. It first removes debuffs from the chosen ally. That way, they can act as soon as it’s Bronya’s turn.
If you use it on yourself, you won’t get the action progress part. This skill is Bronya’s niche in Path of Harmony, and it’s what we prioritized when placing Bronya on the team. This skill restores 30 energy and consumes 1 skill point.
Also Read: 5 Considerations You Should Not Miss In Honkai Star Rail 1.2 Update
Her ultimate, Belobog March, is a support ultimate. At level 10, the attack power of all allies increases by 55%, and Bronya’s own crit damage increases by 36%, lasting for 2 rounds. So for a well-committed Bronya, your ultimate will give the team a 49.4% Crit DMG buff.
Her Technique, Banner of Command, is also a secondary skill. This means you can stack it with other skills, and then you can use attack skills. After use, at the start of the next battle, it will increase the attack power of all allies by 15%, which lasts for 2 rounds. This is a powerful yet simple team buff that can be useful in any fight.
Trace Passives
Now look for Trace. Her first enhanced passive skill is Command, which increases her basic attack critical strike chance by 100%. But this doesn’t enable DPS Bronya, it just gives her more damage when she finally takes those basic attacks.
The second passive is Battlefield, which increases the defense of all our party by 20% for 2 rounds. Her third passive is Military Might, which increases all friendly damage by 10% while on the field. This is a real winner among her passives, and well worth picking up.
Her Stacked Eidolons
Next we look at Bronya’s Eidolons, where E3 and E5 are mostly for skill level ups, so will skip them.
E1: Hone Your Strength. This will give her a flat 50% chance to restore 1 skill point when she uses a skill, and has a 1-turn cooldown. But it only happens when you restore said skill points. So this means that if you want to recover your skill points. You need to wait until turn three to get another chance.
E2: Quick March. This will give the target a 30% SPD buff for 1 turn after they take an action. This will help maintain speed parity with allies who don’t have their own speed buff.
E4: Take by Surprise. When our side uses a general attack on an enemy of wind weakness, Bronya will launch a follow-up attack on the target. And cause 80% of normal attack damage to the target.
E6: Piercing Rainbow. It will increase the duration of her skill’s DMG buff by 1 turn. It doubles her buff ability while skill neutral and allows her to synergize properly with units like Jing Yuan.
Pros & Cons Of Bronya
So let’s talk about the pros and cons of Bronya. Her advantage is that her Hypercarry buffs are powerful. She has the highest DPS buff ability in the game, along with Tingyun. Also, she has some decent use for her cleanse ability, especially for removing damage from Memory of Chaos loop.
Her talent increases her DPS speed. She also has a very versatile, powerful polishing technique. In the end she belongs to Harmony unit, with an energy rope it is possible to keep her normal rotation while gaining some powerful Light Cones.
Her downside is also her buff. She can’t buff 2 DPS like Yukong or Silver Wolf. Her Toughness damage is also weak. Compared to other Harmony units, she does lower damage even with free crits.
Finally, if you’re trying to minimize her and her team’s damage, she has speed adjust annoyances that can be out of control. And she could end up when her skill progression mechanic is actually useless.
Best Relics & Planar Ornaments
You can go for Musketeer of Wild Wheat first, but you’ll want to farm the new Messenger Traversing Hackerspace once Honkai Star Rail 1.2 hits. It will increase the speed of all allies, including herself. So doesn’t mess with any speed adjustments and is a gain in every way.
For Planar Ornaments set, her new sweet spot will be Broken Keel set. It deals with critical damage to all allies throughout the fight and boosts her critical damage buff on her ultimate. Effect RES pairs perfectly with her Trace and will boost more Effect RES stacks on her.
Best Light Cones
Her best bet is her signature Light Cones, But The Battle Isn’t Over. This can make her skill DMG gain up to 96% in S1. It also regenerates a skill point after every 2 ultimate skills. Past and Future, this will give her better DMG buffs before her S2, and is a great F2P pick.
For other options, since she can use the energy rope to keep her normal rotation. So you can run any Light Cones on her to buff your ally.
For Wind DPS, she can run Planetary Rendezvous, giving him more DMG, and doing more damage than her signature Light Cones. For any other team, she can run “Carve the Moon, Weave the Clouds” or “Dance! Dance! Dance!”
Team Comp Explanation
For team composition, she only needs a solo sustain. Because Bronya is an excellent buffer for any team. Therefore, Bronya can synergize with most characters in your Honkai Star Rail Account.
Then preferably a debuffer like Pela or Silver Wolf for maximum DPS. We can replace your solo sustain by two weaker sustains if you want to bring her two DPS. And the free play team will consist of Dan Heng, Bronya, Fire MC and Natasha.
Bronya is a powerful unit that can be added to almost any team. Anyway, that’s what Bronya is all about. Hope it helps you.