Games Updates
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Diablo 4 Patch 1.0.2d Update Notes! - Changes & Nerfs
Read More »Here we’ll be looking at the update notes for Diablo 4 Patch 1.0.2D. This is the first major balance update for Diablo 4, and it changes some builds.
So far, we’re not surprised that some of these builds are overtuned. But I didn’t expect it to be balanced at launch and make changes so quickly. Let’s take a look at what’s changed in this patch. First let’s take a look at Barbarian.
Barbarian Changes
This update reduces the damage reduction benefit of their challenging Shouts ability from 4% to 2%, which is a pretty significant nerf. And several areas have been nerfed, specifically affecting Whirlwind Builds.
Also, their unique item, Gohr’s Devastating Grips, has been nerfed. So basically the Whirlwind Barbarian changes are pretty dramatic. I don’t think we should terribly surprise anyone because level 100 Barbarian definitely limits endgame content.
Druid Changes
You may be a little disappointed when you enter Druid profession. First of all, here it has reduced Lucky Hit Chance from 33% to 25%. Spirit Boon Obsidian Slam you used to gain extra suppression, increases its requirement from 10 to 20 kills. So it’s about half as effective as it was before.
So when you use it, Pulverizes sends out a Shockwave, which does less damage. So basically, Bearer endgame build is heavily nerfed.
Obsidian Slam changes are a tough one for these builds. But it’s not all bad news for Druid. While Calm Before Storm's passive has reduced its Lucky Hit Chance from 15% to 10%, Lightning Storm’s damage has been increased from 32% to 40%. Diablo 4 Gold and experience it drop after hitting has been increased. So Lightning Gauge will get a little boost.
Necromancer Changes
But Lightning Drew has some buffs on Necromancer, keeping nerfs away from Necromancer.
The first Grim Harvest passive has been reduced, but you can gain 9 Essences by consuming corpses at Max level. Serration used to give you 1.5% crit chance per 10 Essence when you cast Bone skills. But now at Max level it will drop to about 0.9%, so basically Bone skill will reduce the critical hit.
So basically this is Nerf to any build that uses Corpse Explosion you know and any Bone Necromancer build. However, that’s where Necromancer Blood Lance damage nerfs ends up increasing the damage of Army of the Dead and reducing the cooldown by 20 seconds.
This way, your minions cannot consume more than 30 max health at a time. This guarantees that they won’t be killed easily. Most of the time, you will probably heal them before they die. So basically what we’re saying here is that Bone Necromancer and Corpse Explosion Necromancers have been slightly nerfed.
Rogue Changes
Rogue Twisting Blades have been significantly nerfed. The cooldown of each enemy has been significantly reduced. As a result, Twisting Blades will be a bit less effective than before, and Dark Shroud will gain about 50% less Shadow from skill levels. It has reduced the critical damage bonus of enemies you hit with Dash by 5% and affects critical chance.
When you knock down an enemy, you get roughly 20% less benefit. I think it’s mostly getting knocked out by poison traps or something like that. So they hit most of Trapper and Twisting Blade’s builds.
It’s not all bad news, they have buffed although Rapid Shot. So now it seems to be more effective in mixed melee range builds. I don’t think you can just use Rapid Fire in builds, and our bonus damage increases from 30% to 40%.
Sorcerer Changes
Finally, we come to Sorcerer. Its Arc Lash Lucky Hit Chance has been nerfed, from 30% to 14%. Also, the cooldown of Arc Lash has been reduced from 0.25 seconds to 0.15 seconds. It changes Shimmering Teleport damage reduction from 5 seconds to 3 seconds, almost halving the duration of the damage reduction.
A small amount has reduced Aspect of Control’s bonus damage. So this will mostly affect the cross Sorcerer.
Also Read: 5 Tips You Need To Master When Diablo 4 Release Hits
General & Paragon System Changes
Reduced maximum damage taken over time per damage instance from 2% to 1% of maximum health. For Paragon system, they basically nerfed most of Glyphs in Paragon system. This doesn’t affect too many people right away. But once they end the game, this will affect those who have reached level 50.
Final Thoughts & Full Patch Notes
So this is a very interesting patch. I haven’t seen a game launch with so many balance changes since Pillars of Eternity. We could make some baffling strong builds in that game, most of which got nerfed within the first few weeks.
It wasn’t all bad news though, and while most of the class took a hit, they weren’t hit too hard. Regardless, nerfs will move as fast as any future patches will. I hope to see another patch with more balance in the future.
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Elden Ring 1.09.1 Update Patch Notes
Read More »FromSoftware deployed a brand new Elden Ring patch update on all supported platforms, bringing the game to the patch 1.09.1. At the same time, we have made adjustments in response to some comments made by previous players.
But players should not expect this patch to bring any major changes to the game. The focus of this patch 1.09.1 update is to fix a bug. This bug caused certain Skills, Incantations, Items and weapons’ attack power increases to not apply when the player actually casts them.
In addition, the previously controversial Jellyfish Shield’s Contagious Fury Skill has also been successfully repaired. As a result, players no longer consistently increase their attack power while unequipping or switching weapons.
Since the game’s official release in February 2022, FromSoftware has released several update patches for Elden Ring, many of which are aimed at fixing bugs, maintaining the balance of the game, and making the overall content of the game story self-consistent.
This patch 1.09.1 fixes some bugs, including that the system can automatically enable Ray Tracing if the player wants to enable it. The developers have made some tweaks to address this issue, as well as some additional workarounds.
According to FromSoftware, once it enabled Ray Tracing, some players with less powerful computers will need to make sure their hardware meets the minimum system requirements if they want to use the same skill. They added Ray Tracing effect to Elden Ring in the last major update released late last month.
After the last update, the developers found that Cursed-Blood Slice’s Poise damage seemed a bit too good to be less effective after this update. After patch 1.09, default in “some circumstances” may enable Ray Tracing and affect the player’s overall performance in combat. Therefore, FromSoftware recommends that players go into the settings to turn it off.
Additionally, if the game is unstable or does not function properly with Ray Tracing enabled, PC players should update their GPU drivers and ensure they meet the minimum and recommended system requirements. Unfortunately, there is no word on whether it will be improved or expanded in the future. As always, we will have to wait for changes to appear in subsequent updates.
This Elden Ring patch also adds some new features to the game, such as a massive Colosseum update that opens up the various arenas that exist in the world for PVP combat.
At the same time, a small adjustment has been made to Ray Tracing in this patch. Many players may not have discovered the problem of this function before. But anyway, FromSoftware has now rolled out a relatively minor change to Ray Tracing with a new set of changes.
As previously explained by Bandai Namco, this Elden Ring 1.09.1 patch update includes hotfixes and a balance change, as well as adjustments and instructions for PC players when using Ray Tracing. Finally, the latest Elden Ring update also reduces the balance damage of Morgott’s Cursed Sword. Players will feel the changes during use.
Bandai Namco mentioned that if players experience any issues with Ray Tracing feature in Elden Ring, users can turn it off from the in-game menu. At the same time, he also said that users need to meet the minimum system configuration they require when using it, and update the graphics driver at the same time.
The 1.09.1 patch for Elden Ring is pretty small this time around compared to some of the other updates, but hopefully fans will experience fewer bugs while playing the game.
There is another news in this update that deserves players’ attention. There isn’t much information about this DLC other than it’s currently in development, so fans will have to wait for information on its price and the amount of content on offer. By the time it’s released, players will probably see more changes coming to Elden Ring. I believe that these will definitely meet the expectations of players.
Elden Ring 1.09.1 update patch notes are as follows:
- Gameplay changes and bug fixes.
- The previously Jellyfish Shield’s Contagious Fury Skill has also been successfully repaired.
- Fixed a bug where Skill Contagious Fury from Jellyfish Shield would keep increasing attack power when removing the shield or switching to an unfamiliar weapon.
- Reduced the balance damage of Cursed-Blood Slice Skill.
- If Ray Tracing ever turns on suddenly during your gameplay, you can avoid this by setting Ray Tracing to Off after going to System from the title menu.
- If there is no smoothness or instability when using Ray Tracing in the game, you can try the following two ways to solve it:
- Before using Ray Tracing, please check whether your PC configuration meets the minimum requirements for successful operation.
- Update your graphics card driver and make sure it runs with the latest patch.
Also Read: Elden Ring: The release of DLC made me less eager to fight Malenia
Elden Ring fans are still eager to learn more about the game’s upcoming expansion, Shadow of the Erdtree. There is currently no release date for this DLC, and we know almost nothing about it so far. It remains to be seen how the story of this new DLC will develop, and what we can expect from new areas to explore and new bosses.
In any case, this patch is constantly improving the player’s overall gaming experience. While waiting for the arrival of Shadow of the Erdtree, don’t forget to continue to upgrade and build.
Players can get enough Elden Ring Runes in IGGM.com to help them upgrade their equipment, so that they can have a better start when entering the game. In addition, you can also use the code “CSCCA” to get a 5% discount. Come and try it out!
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WOTLK Classic: Blizzard Reverted The Changes - Feral Druid Nerfed Already!
Read More »Recently, this Feral Druid build has been enhanced to become one of the most powerful classes in WOTLK Classic. They actually technically seem to be the highest DPS class for a single target at the end of ICC. So they will also be Giga Chads in WOTLK Classic.
No one really saw it coming at all. But with today’s changes, there’s a hotfix that’s gone live that has crippled them to where they were before. However, it will still be a little stronger than before, and still maintain a smoother play style. But I’m going to break it all down for you guys very quickly.
Changes To Faerie Fire
First off, maybe you didn’t know that the change that happened last week was a clear harbinger, which it was about to change Faerie Fire. This now means that Feral Druid builds won’t have to transition from Cat Form to other forms or go straight to Bear Form during the actual DPS rotation.
Since it still regenerates energy whenever they run out of energy, or when they break out of Feral Form or break out of Cat Form, that means Bear Form is probably the main playstyle for this build.
If you also want to do more damage to your enemies, it’s something to do when you’re out of energy. You can think of the enemy as a Rogue. But that will drain all of your energy, and you won’t be able to use any of the attacks you’ve been able to change form in the past.
Then, buffing with Mark of the Wild or Gift of the Wild is all you really need to do throughout the raid. There’s also a clear harbinger that follows, letting you go back to Cat Form and freecast, which is basically a clear cast for your next ability as well. Pharaoh seems ridiculously expensive due to this change, but players have to use WOTLK Classic Gold to get it, in order to boost the build.
Also Read: WotLK Classic Phase 3: Uncovering The Best DPS - DPS Tier List
Feral Druid Build DPS Changes
As I mentioned before, at the end of the game, they assume the highest DPS spec in the signal target. This is actually an early sim, but that’s not true. They tend to get anywhere from four to six hundred DPS in a three-minute fight. This is a full Shadowmourne or Fury Warrior reference when using items from Ruby Sanctum.
So use items from Ruby Sanctum just to try to get more DPS. These Fury Warriors will still be behind them, and that’s what happened to Feral Druid today.
Physical Damage Nerf
There’s a talent called Naturalist, it’s one of the talents in the tree, it gives you 5% more physical damage. There are some changes here. In the past, it would give you 10% more damage. So every actual skill point you put in here, the 2% increase is actually what we had before.
This is a 5% Nerf to the raw damage done by all physical attacks. It’s not just a DPS reduction to those Feral Cats. But that means all of your Feral Druid off-tanks do 5% less damage, which also means more fighting threats and big changes.
Actually, Feral Druid is already pretty strong in PVP, but a 5% damage reduction is a huge Nerf for the class. This will hit them hard. Despite only seeing a 5% reduction in static damage, this was really only noticed in live realms.
It has now been reported on the official website. I’m sure we’ll have a Blizzard post about it soon. But the hotfix is already live. So if you’ve re-selected Feral Druid, or we’re planning to return your referrals, please be aware of this change.
Just to quickly break down the amount of DPS change before updating sims. You’ll obviously see that it should be a fixed 5%. But if you want to check for yourself how much DPS you will lose with this change. You can try dropping a Naturalist down to 2% and it will give you a fairly general idea of what to expect in a three-minute fight. You’ll lose about 270 to 300 DPS.
This obviously drops off exponentially as we get into the later stages, especially as we’re seeing people in sims apparently lose about 600 to more DPS. But I’m sure it won’t be long before sims will continue to be updated with these changes.
I know that players who choose Feral Druid may be very angry about this. This is an enormous change, especially one that happened without announcing it. But I’m still looking forward to what’s going to happen next.
All in all, that’s all I have to say about Blizzard reverting changes, Feral Druid build Nerfed events. There might be more to come. If you have other ideas or find a way to fix the build, you are welcome to discuss it in the community. Good luck to all players.
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Lost Ark: 2023 April Update Patch Notes
Read More »With the release of Lost Ark’s April patch, Brelshaza hard mode and related new Ancient gear will also follow, and this patch has also made players look forward to it.
At the same time, this patch will also introduce new guardian raid tasks, powerful Sidereal gear and also open Fortunespire tier three. Of course, there will still be rich cosmetics that players have been waiting for in this update.
Players can craft high-quality Ancient gear by obtaining enough rare materials in this hard mode of Brelshaza legion raid. However, players must first reach item level 1540 and equip a complete set of Relic gear from Phantom Legion Commander raid mission before continuing to make new Ancient gear.
Or you can get Ancient accessories by participating in Brelshaza Hard, South Vern chaos dungeons in despair level one and two, Proving Grounds, and the new Hanumatan guardian raid.
At the same time, the first 25 floors of Fortunespire tier three have all been opened, starting from item level 1490 to item level 1530 on the highest floor. Additionally, there will be a Sweet Sugarpetal festival running from April 12th to May 10th where players have the chance to win a ‘Sweet Cake headwear selection chest’, among other rewards.
This Lost Ark April update will start from March 12 at 6am PDT / 9am EDT / 2pm BST / 3pm CEST, and it will also suspend the server for about 6 hours. Here is the full description of the patch for this update.
Brelshaza Hard Mode
With this update, Phantom Legion Commander will return in a more difficult 8-player Legion Raid mode. As the difficulty increases, the rewards will increase accordingly, and players can obtain rare materials for making Ancient gear. However, players who want to participate in Brelshaza Hard Mode also need certain conditions:
- Item Level 1540 for Gates 1 and 2
- Item Level 1550 for Gates 3 and 4
- Item Level 1560 for Gates 5 and 6
Hanumatan Guardian Raid
Anikka has always regarded as a very sacred existence as solar Guardian Hanumatan. Therefore, Anikka’s martial artists also strengthened a new martial arts system based on Hanumatan’s behavior.
This set of martial arts exerted great power as early as 500 years ago in the middle of Chain War. But due to the chaotic changes of Arkesia affecting Hanumatan, it also gradually awakened from its slumber.
Players who want to challenge Hanumatan Guardian Raid need to reach item level 1540 first. Like Brelshaza Hard Mode, the player can obtain a series of Ancient accessories by successfully killing Guardian’s soul. Like other Level 6 Guardian Raids quests, players are likely to pick up Legendary Galewind Rune that drops during the fight.
Also Read: Lost Ark: Differences Between Gate 1 & 2 In Brelshaza Hard Mode
Fortunespire
I will reward players with a first pass reward in each tier of Fortunespire. Such as the new Masterpiece, Skill Point Potion, Achievements or Lost Ark Gold and so on. Other rewards, such as honing materials, can also be obtained if the player clears the level again later on the same level.
Among them, only the first customs clearance reward is bound by Roster, while other pass rewards are bound by the player’s role. It will gradually open the last 25 floors of Fortunespire during future updates. There are also some requirements for players to enter Fortunespire:
- Floors 1 – 5: 1490
- Floors 6 – 10: 1500
- Floors 11 – 15: 1510
- Floors 16 – 20: 1520
- Floors 21 – 25: 1530
Sidereal Weapons And Quests
Sidereal Weapons are a brand new piece of equipment that came out of Lost Ark update. Players can obtain it in the relevant questline after reaching item level 1520.
The player’s questline will begin by finding ‘Sidereal: Galatur’s Will’ item. Players will find dropped items after completing Brelshaza Legion Raid on Normal or Hardmode, which players can use to trigger a new questline.
At the same time, it has added two new materials to upgrade Sidereal Weapons, namely Sidereal Energy and Romantic Ingredient Kits. Romantic Ingredient Kits players can make use of the trade skills in Stronghold.
Sidereal Unity combines your weapons and skills to become even more powerful. Each sidereal will have its own different skill effects. Sidereal Unity is available for free when players upgrade their Sidereal Weapon to level 6 for the first time. After that, if you want to change again, you need Stones of Chaos.
Sweet Sugarpetal Festival Event
This Sweet Sugarpetal Festival Event will start with Lopang Corporation Manager Hytino needing help. Players need to find and open relevant quest lines in the principal cities in the game.
As players complete daily Una missions in special events, players can receive a variety of rich rewards. Una’s reputation points will also increase as players participate in more activities.
They will hold this event from April 12th to May 10th, and the event prizes are very rich, whether it is cosmetics such as Sweet Cake Headwear Selection Chest, Leapstones, or Relic Rapport Selection Chest. They are all waiting for you to get. So don’t forget to participate in the event on time.
Store Updates
The store update also brings new cosmetics to players. They are Petrania from the land of darkness and chaos, and Stronghold cleaning, which is very suitable for spring. A ‘Bonus Room’ section has also been added. They automatically given it to the player as a reward whenever the player acquires a series of items in the shop.
Players can also find out more about the rest of the update on the official Lost Ark website. Including quality of life adjustments, some bug fixes, and new events for some armor sets.
The above is all the information I have on Lost Ark April update patch. I hope these can help you understand the game mechanics after the update, so that you can have a better start when you start the game. The important thing is, don’t forget to participate in the event on time!
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Elden Ring Latest Patch Note: Garden Of Eyes Mod, New Weapons And Bosses Showcase
Read More »Today we’ll be discussing one of the biggest updates made to the Garden of Eyes Mod in Elden Ring’s latest patch. Also, the main thing we’ve been talking about for the past few months is now our ability to add entirely new Movesets instead of replacing Movesets, and that’s done now.
Thanks to the tools developed to help. But we still want to modify all Movesets we have done, although this is still just the tip of the iceberg. In the meantime, we’ll show you everything in the latest update. Without further ado, let’s start now.
Blasphemous Claw
One of the weapons we’re rebuilding from scratch right now is the Blasphemous Claw. In the past, due to the problem of Root Motion, Claw could not attack along the correct trajectory, but would slide in a strange trajectory. So we decided to completely redo the weapon.
First, we gave it an accurate Trail. So you can see Claws you’re actually attacking and their trail as you attack. We also added the Claw Moveset to the one hand animation. But the main part is when you use both hands, you see the power you can channel the horror. When you wield them into hand mode, you’ll have the idle animation of the character walking.
We’ve also completely reworked the animations, and we’ve also balanced some of the attacks. And there is a big difference. It looks more refined. It looks more player-friendly now, and it looks even better.
Moon’s Wrath
Next up is something we discussed earlier, which is Moon’s Wrath weapon. It’s one of the first Whoppers custom perks we want to use in Elden Ring. It is also Hybrid weapon of Carian Piercer, Daggers, Hammer.
It harnesses the power of Glintstone Sorceries magic. You can actually boost its weapon damage effects in there, and it’ll extend the hitbox of the attack, which gives it a really cool lightsaber effect. Of course, we also implemented the shapeshifting attack in Bloodborne. It’s a very interesting weapon. We also made Godslayer’s Greatsword before, and we created a Godskin replica of it called Black Flame Greatsword.
Now there’s a lot of connection between Godslayer and Godskin, including Fire Monks part that was previously dumped on them. So they decided to create a replica of the weapon, which has a whole new weapon art, and we also used Gael Moveset.
Then we have another new weapon made by Roaring Forge, Whirlwind. This is an Ornamental Straight Sword that can even channel the power of storms. When you use weapon art, it boosts weapon damage with the ultimate power of wind. You’ll have a very short 10-second buff, pounding enemies that spawn Storm Blades.
Abundance Twinblade
Next we also improved Abundance Twinblade. The previous animations were choppy too, and it was pretty long for Ash of War’s one-on-one attacks. So we split them into two different animations. If you get another input at this point, it will continue to attack. We’ve also fixed the animations to be more friendly.
We also changed the ending, so it doesn’t spawn boomerangs when attacking. This is also a special weapon we created for Lordsworn’s Greatsword, with every aspect of Rune Arc in mind. They disappear and appear, like the cunning Knight, which is also good news for faith-building.
We’ve returned Golden Order Greatsword and Illinois since we had to replace them with other weapons earlier. But now we can actually separate Moveset. Now they are actually two separate weapons that you can use in the mod.
Bloodborne’s Gun
Finally, we have a new pistol, Bloodborne’s gun, which is a carrier-themed pistol. You can use it for the gun match mechanism to get the most out of it. We also have another variant of it, a corrupt patch with red Glintstone.
So now just to let you know this is a very early weapon and what you see has changed a lot since then. But you can still look forward to it. All of these players are now in early access to Garden of Eyes Mod which gives you access to over 20 new weapons, 30 types of armor, flying mounts and many other great mods and overhaul mods. I believe that everyone likes to play.
As I said, players are currently in early access. But once developed, they will be released for free. At the same time, I will continue to pay attention to the follow-up content of Garden of Eyes Mod. If you want to experience it too, don’t forget to hurry up and get involved. Hope this information will help you.
In addition, it is worth noting that players still need to build characters and bring relevant equipment in advance before starting the game. You can also do it with enough Elden Ring Runes. You can also get 5% off with code "CSCCA" at IGGM.com. Come and try it.
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SWTOR: Upgraded To 64-Bit Client In Latest Patch 7.2.1
Read More »Just now, BioWare’s free MMORPG Star Wars: The Old Republic released the latest patch 7.2.1. Among them, the most important update of this patch is to upgrade the game to be suitable for 64-bit clients. This new upgrade is a new leap in overall game performance and content, and at the same time, it has a very significant impact on the future development of the game.
It’s been 11 years since BioWare launched Star Wars: The Old Republic. The hardware side of the game hasn’t changed much during this time. But for a long-running game like Star Wars: The Old Republic to survive and attract more players, it will have to undergo major upgrades to accommodate new technologies.
This update is the same as before, not only making a number of balance changes but also making changes to the long-maligned economy system in Star Wars: The Old Republic.
In fact, this new upgrade is undoubtedly a good sign for the game to continue to develop, because it is the first step for BioWare to invest heavily in it and prepare for more new content. Although it is inevitable that there will be some controversial changes in the update. But most players are very happy to see the recent development of The Old Republic.
In fact, Star Wars: The Old Republic and other long-standing MMORPGs have similar common problems. Although major revisions and updates have been carried out, it is inevitable to gradually show the disadvantages of aging.
But the latest SWTOR’s Legacy of Sith expansion has been improved for this series of problems. It completely redesigned the game’s UI and transformed the major highlight of the game into a changeable “combat styles” system to provide players with a high degree of freedom to switch to other weapon types at any time.
But they have not changed the essence of the problem. SWTOR has undergone countless changes, whether it is multiple iterations of its talent trees, several improvements in Galactic Seasons, or system balance changes, but the aging technology behind the game has always been is the real factor hindering its development.
The biggest problem with Star Wars: The Old Republic 32-bit client is that players can only use no more than 4GB of RAM. If it is really in 2000, of course there is no problem. But at the moment, more than 51% of players need more than 16GB of memory, and 22% of players need at least 8GB or more of memory.
This means that many items in Star Wars: The Old Republic, including various equipment and characters, cannot be used properly by numerous players. Because this equipment and characters will quickly fill up all memory. Therefore, the player’s game experience is also very bad. This update to the 64-bit client effectively solved this problem and also paved the way for the next large number of updates.
It opened a large-scale open world PVP battlefield in the new world system. But with a more optimized client and server, players who love PVP may usher in a larger theater and more exquisite content.
The game can display new equipment effects and more exquisite scenes according to the operation method, which is unmatched by 32-bit clients. Even if there are other changes after the update, players will indeed get some benefits through this update.
SWTOR’s new patch 7.2.1 wants to solve the current dilemma by introducing a 64-bit client, and it also represents the first step forward for SWTOR during the period when the upgraded client is running on the public test server. Compared to the 32-bit client’s mere 4GB of memory, the 64-bit client allows almost unlimited scenarios for players to access.
The developers are also finally able to use more detailed techniques to create more complex scenarios. The upgrade also opens the door to other aspects of the design. Because Elder Scrolls Online also uses SWTOR’s Hero Engine, with the upgrade of the 64-bit client, it also brings a significant performance improvement.
Of course, in addition to upgrading the client this time, this new SWTOR patch also restarts Season 4 of Galactic Seasons. Players can use this to get many new rewards, including rich SWTOR Credits and some new strongholds on Mek-Sha.
At the same time, the long-awaited second season of PVP has also started. This time, some content in PVP has been adjusted, and these adjustments will also help players win the game more easily and get rewards.
But the change of the game’s credit economy has aroused heated discussions among players in the game community. Because even Quick Travel now requires up to 5000 SWTOR Credits. Although this adjustment is a move made by the developer in response to the rampant inflation of the game. But many players believe that this move will dissuade many new players, and it has little effect on the rich people in the game.
Although SWTOR is only a MMORPG, the game still has a wealth of game content suitable for single players. The eight branch mission lines are suitable for different players. Hopefully players will find something they like in the latest patch 7.2.1 while they wait for the release of Star Wars Jedi: Survivor.
The above is the main content of this update. I hope it will be helpful for you to understand this update. Get involved now.
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Lost Ark: Art Of War Update Note
Read More »Lost Ark has just released an update regarding the content of “The Art of War.” This update mainly includes the introduction of new battle modes of 48V48, PVP and Realm vs Realm, as well as Lost Ark’s first Specialist class: Artist.
At the same time, Lost Ark did not forget to improve the quality of life of players in the game in this update. Plus, some side quests that the developers have tailored for new characters will make players want to try out Artist class even more.
Smilegate will bring the popular free-to-play MMORPG in Korea to West for the first time. They launched once Lost Ark, numerous players poured in, wanting to see what is unique about this game. It even broke the record for the highest number of simultaneous online players on Steam at the time.
Even though Lost Ark launched in the west a few years later than the original, the developers have been updating the content, classes, and systems of the original game at a steady pace, rather than abandoning them all. This also allows players to continue to progress in the game and have a new sense of experience.
Although each update of this Lost Ark is based on the original, it is not completely intact. The developers have also made corresponding adjustments according to Western culture.
This update of “The Art of War” introduces the much-talked-about Artist class, but whether Artist class skin “fits Western norms,” has been a hotly debated issue among players.
Artist class is the most special one among all the classes in Lost Ark. Because this Artist class does not belong to any of the basic classes such as Assassin, Gunner, or Mage.
Artist class is the first Specialist class in Lost Ark. Strictly speaking, this Artist class is an auxiliary character. It can use the brush to summon any creature or item. It looks like a treasure chest.
Artist class as the first Specialist class in Lost Ark, but it won’t be the last either. Artist class has many skills, but the attack power is generally not high. The main ability of Artist class is to use the paintbrush to increase attack damage for oneself or teammates within the range, and become a high-quality auxiliary character.
Of course, this Artist class can also restore HP for itself and teammates, help teammates use the same skills to cause damage to the enemy, and also provide shield defense for teammates. So this is also a class specially designed for team battles. There are two different skins for this class, but it focused each skin on this goal.
In addition, PvPers also want to try a new way to perfect the skills of each character. With the arrival of Rowen, the region also needs a new faction to maintain political culture, and the new Tulubik Battlefield is a natural extension of this model.
In this mode, players must reach 1490 Item Level and Faction Rank of 3 before they are allowed to enter the place. Tulubik Battlefield will provide 96 players with a complete game field and all rewards during the regular game time frame.
But at other times, there will also be “Friend Matches” for 30-96 players. Both parties will strew the rewards for these competitions, and the rewards are naturally different.
Therefore, this way of playing will be very suitable for team battles.
As a highlight of this update, Tulubik Battlefield is not only special. It is also a large 48v48 PVP battle mode based on different factions. Players only need to reach Faction Rank of 3 in Rowen PvP battle to participate in Tulubik Battlefield and fight for their respective factions.
This is also very similar to World of Warcraft’s Alterac Valley section. Players continue to fight on this large battlefield to expand the occupation of their factions. As players advance in their respective factions, they can choose to unlock new faction skins by acquiring enough Lost Ark Gold to showcase their PvP prowess.
This update also includes some progression changes to the main quests, including Punika Powerpass. This update also allowed some players to quickly upgrade their character equipment to Item Level 1340, thereby skipping a lot of story content, just in time for the launch of Artist class.
According to the 2023 roadmap released by Lost Ark, players can understand that a more challenging new raid content will appear in April.
With the launch of Punika Powerpass. This time, a new Hyper Express Plus and Story Express will also be launched, and the promotion of all mission plots is for the upgrade of players’ character equipment.
In addition, this updated Ark Pass season event and daily login event provide players with rich rewards. Ark Pass season, players have two choices of free or premium level, all players can participate. The daily login event will be for those new players or old players who have been away from the game for more than a month.
There’s a lot going on in this update, though it doesn’t have much impact on the main quest line. But the developers have put a lot of effort into balancing changes to player classes or how Lost Ark Gold works, as well as some technical fixes. I also believe that the results of this update will not disappoint players. Come and try it out.
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New World: Update for Patch 1.8.3
Read More »The developers of New World have just released an updated Patch 1.8.3, which also marks the beginning of Legacy of Crassus World Boss event, including fixes and improvements for some general issues in MMO.
At the same time, New World will also switch to Seasonal Model in the future, and provide players with free and advanced Battle Pass.
The new first season of New World is called Fellowship & Fire and will be released on March 28th. At the same time, this new patch will add new story missions, new adventures, and new Hearttrune Abilities, including New World's Patch of Dungeons and storage missions for Brightwood and Weaver's Fen zones and gear sets.
The duration of each season is about three months, and the developer decided to release the roadmap for the next season at the end of this year. The developer intends to add much-requested features like gear transmog, raid groups, and cross-server Outpost Rush in Season 2, which are very popular with players.
The first expansion to New World will be released this fall alongside the third season. At the same time, a long-awaited feature will also be added-mounts. Existing areas of the game will also be "transformed" and include some new main storylines, new weapons, and new adventures. In this regard, the developer has not yet announced whether the upcoming new expansion will be free.
New World has enjoyed a lot of success during the year since its release in 2021. Even after the release of New World, the loss of players was severe, and the number of online players plummeted, making it difficult to maintain the existing player base.
However, the developers of New World did not give up on this game. And it has been improving the game through stable update output and various seasonal activities or other limited-time activities to enrich the fun of the world of Aeternum and increase player activity.
These updates bring players new weapons, main storylines, adventure maps, and dungeons to explore. While improving the gameplay, it has made major improvements to the balance of the in-game economy.
In this update, New World has added Legacy of Crassus limited-time event. The main takeaway from the event is that after Roman General Crassus’ defeat, its Level 66 Cyclops Captains invade the south and wreak havoc.
And their players can get unique rewards by challenging Lucanus and Decimus. In addition, it will reward players for defeating them every day, until we can get all rewards after defeating Lucanus and Decimus eight times in a row.
Therefore, players should be able to get these rewards fairly easily before the event ends on March 7. Of course, no matter how many times we killed the boss every day, some daily rewards will still be issued normally.
This update of New World’s seasonal Battle Pass will include free or premium bonus items. In Battle Pass, players can complete various challenges through the game’s season adventures, and earn season XP to get cosmetics and New World Coins.
And these New World Coins are one of the important tools to help players get weapon XP as soon as possible or improve trading skills and equipment. If you want to improve your skills quickly, complete more tasks and PVP battles, you can get enough New World Coins through IGGM.com to help you get a better game experience.
Among them, the advanced Battle Pass will use 20,000 New World Coins, which also makes players need a proper use of nearly 20 dollars if they want to open Battle Pass.
This Battle Pass here contains 100 levels of free and advanced items, which can be shared among multiple characters in the same service area, but one character can only claim each reward.
In Q&A section of New World’s official website, the developers have tried to explain that Battle Pass will reward corresponding equipment, in order to reduce players’ concerns about the status quo of Battle Pass.
The developer explained that not all the equipment in Battle Pass can be got just by relying on the free Battle Pass. In the free Battle Pass, players can only get equipment points only 600, and cannot obtain the privileges of the advanced Battle Pass from other channels.
As New World players expect, all the bug fixes, quality of life improvements, economic balance, and mode updates are in this patch.
At the same time, some resources that cannot be exchanged will be returned to the factory again, recent activities will replace some too frequent expedition missions, and some bugs of Dryad Soldiers that cannot harm players will be fixed.
New World is releasing its last major content in October 2022. At that time, the developer launched a new Brimstone Sands section and changed some novice areas to provide new players with a better gaming experience.
MMO was once the best result Amazon launched in 2021, and even briefly topped Steam game list, and the upper limit of the number of players reached 1 million when the game was released.
This will be the beginning of this year, and looking at it now, New World’s roadmap for 2023 is very reasonable. At the same time, New World is developing the popular Transmog System, including raid groups, quest improvements, and cross-world outpost rush, which will be released in the spring and summer of 2023.
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Path Of Exile 3.20: Some New Bug Fixes
Read More »Path of Exile has recently fixed some bugs in the latest patch, including bug fixes and improvements in 3.20 Sanctum League.
This patch mainly fixes those bugs. After the holidays, many teams have returned to their posts, so we will often see this kind of housekeeping patches. In this case, this patch has fixed everything from three client crashes, one instance crash, to one display error. For example, when you use Path of Exile Currency to get some items from a merchant, and the last remaining items are still on the list. You can also safely dismiss NPCs in your hideout after the team fixes this bug where you couldn't pack them up.
The adjustment to Death Toll Major Affliction is also one of Sanctum changes, reducing 250 Resolve in place of Aureus Coins. Today, as more and more people know about Lycia, Unholy Heretic battle has greatly increased its popularity. Scourge's lightning wave also no longer produces large and small lightning bolts, but instead produces many and small lightning bolts. When a monster dies, the visual effect of its explosion also disappears to avoid affecting the vision. In addition to these, the changes include text corrections and clearer descriptions.
This time, the team also adds a new game to the patch, Voidborn Reliquary Key. The reliquary itself has 1231 options to thwart possible Unique items and will continue to work so that the items are all in place.
There are also some penalties Ruthless mode has also been a series of corrections. Previously, The Imagined Pursuits Atlas Passive, when encountering Delirium, increased Cluster Jewels by 800%. Today, 800% has been corrected to 10%, making Cluster Jewels even rarer when you encounter Delirium. At the same time, a bug with Vaal Venom Gyre has also been fixed so that you can no longer get Vaal Venom Gyre by mistake in Ruthless in the future. Ruthless is built on scarce foundations, and the two are clearly mutually exclusive.
If you want to read the full patch notes, you can head over to official Path of Exile website.
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The Witcher 3 Xbox Series S Comparison Shows Mixed Results For CDPR's 'Next-Gen' Update
Read More »Shortly after performing a full analysis of The Witcher 3 Next-Gen on Xbox Series X and PS5, those folks over at Digital Foundry are back to do a full once over of the Xbox Series S version of CD Projekt RED's RPG.
Much like the Series X and PS5 analysis showed us, The Witcher 3 on Xbox Series S is a bit of a mixed bag overall. DF notes that those input latency problems present in the quality mode on Xbox Series X are still here, even if the overall performance at 30FPS is better thanks to a lack of ray tracing on Xbox Series S.
"Looking at performance, Series S impresses initially, hitting a rock-solid 30fps, no matter what I threw at the console and no matter which of the classic stress points I used. Even in the Heirarch Square, which is a real CPU stress-test for PS5 and Series X, there are zero issues.
Series S has the same high NPC count as those much more powerful consoles, although without the ray-tracing features, and it's absolutely holding 30fps, unlike the two more expensive machines."
That lack of RT is a bit of a bummer, but at least the frame rate holds up nicely. However, over in the performance mode, the Xbox Series S version doesn't fare quite as well. There are some major frame rate drops in the machine's 60FPS performance mode, dropping down to the low 40s in that aforementioned stress point; the Heirarch Square.
"Unfortunately, it's not a solid 60fps lock by any means. For most horseback riding in the wilds, Series S hits the mark mostly, but there are significant dips anywhere around Novigrad's centre, with lurches down to the low 40s as we go through Heirarch Square.
This is much worse than PS5 and Series X are in their own performance modes, and truly is the very worst performing section of the game we've found."
The performance mode does improve in more open, less NPC-dense areas, but it's still a very varied experience overall on Xbox Series S. It seems the 30FPS quality mode option is the more stable way to play right now, although with that mode's input delay issues, DF finds it hard to fully recommend either mode right now.
"It's a strange situation but the verdict is similar to the one we had on the two premium machines. The Series S Complete Edition needs a bit more time and some more work to iron out its rough points.
Fundamentally there's a great release of The Witcher 3 for Series S owners here, and it's perhaps just a patch or two away from where we need it to be."
Ultimately, it looks like the Witcher 3 is still a whale of a time on Xbox Series S despite some lingering performance issues, which sounds very similar to our own Xbox Series X experience at launch. We're hoping CDPR cleans this one up in the new year, so we can all enjoy a more consistent current-gen version of The Witcher 3: Wild Hunt.
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What is new content in FFXIV Patch 6.3?
Read More »2023 marks the 10th anniversary of Final Fantasy XIV: A Realm Reborn and the MMORPG is bigger than it’s ever been. FFXIV is set to get another big drop of post-Endwalker content with Patch 6.3, titled Gods Revel, Lands Tremble. As you might expect there are plenty of new Main Scenario quests for players to dive into, but there’s quite a bit of other content on the way as well, including one major job rework. Here’s everything you need to know about FFXIV’s Patch 6.3
When is the FFXIV Patch 6.3 release date?
Patch 6.3 — Gods Revel, Lands Tremble — will go live on January 10, 2023. As is usual with these patches, you can expect FFXIV to go down the evening of January 9, with maintenance running into the early morning. Although Square Enix hasn’t announced the exact time for maintenance yet, the main patches usually start at roughly 10 p.m. Eastern and run until 6 a.m. Eastern.
Patch 6.3 New Alliance Raid and more additions
Per usual, Patch 6.3 will feature a handful of new Main Scenario Quests, a new dungeon, and a new trial. The dungeon this time around is called Lapis Manalis, and is described as follows “In pursuit of voidsent, you learn of an abandoned village in the mountains of Garlemald where Garleans once practiced the reaper arts. But what will you find there deep in the heart of the mountain?”
The big changes in Patch 6.3, however, is the continuation of the Myths of the Realm Alliance Raid, with Part 2: Euphrosyne. Once again players will come face-to-face with The Twelve, the guardian deities of Eorzea. This is the land of revelry for the gods, and this time around players will be facing Nophica, Althyk, Halone, and Menphina. Of course, keep in mind to access Euphrosyne, you’ll need to be level 90, have a sufficient equipment level, and be up to date with the Myths of the Realm questline.
Treasure Hunt is also getting a bit of an update and will change to a new treasure dungeon “The Shifting Gymnasion Agonon.” You can access the new dungeon through a treasure map that’s usable in Elpis.
Those are the major additions, but there are plenty of other smatterings of content as well, which we’ll cover below.
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New Unreal Trial - Containment Bay P1T6 (Unreal)
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Additional Duty Support for Heavensward - Duty Support added for The Great Gubal Library, Sohr Khai, The Aetherochemical Research Facility, Xelphatol, The Antitwoer, and Baelsar’s Wall.
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New quests for Tataru’s Grand Endeavor
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PvP Season Three Starts as well as Season Five of Crystalline Conflict. A new arena for Crtyalline Conflict “The Clockwork Castletown” will be added.
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Island Sanctuary Update - New ranks, visions, items, materials, crops, animals, and handicrafts.
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New Housing Wards - All housing wards will get 6 new regular wards as well as 6 new subdivisions. (1800 new plots per world)
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Alternate UI Theme - Clear Blue
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Umbrella fashion accessory can be automatically opened when it rains
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New Gear
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New Custom Deliveries for Anden
Additionally, a couple of pieces of content will be added in the sub-patches for the 6.3 series, which we don’t have exact dates for yet.
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(Patch 6.31) Ultimate Duty #5 - The Omega Protocol (Ultimate). This will release two weeks after Patch 6.3, and players need to have completed Abyssos: The Eighth Circle (Savage).
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(Patch 6.35) - Continuation of Somehow Further Hildabrand Adventures questline.
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(Patch 6.35) - Deep Dungeon #3 Eureka Orthos - In order to access players need to have complete MSQ of Endwalker and reached floor 50 of Palace of the Dead.
Patch 6.3 Paladin Bulwark and more changes
Outside of new content, there are some fairly major changes coming to the Paladin job, which fans have been asking for since the launch of Endwalker. Other jobs are only getting minor adjustments to usability. Below you can see an overview of the changes, straight from the latest Live Letter.
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Rotations have been shortened to accommodate high-powered actions.
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Damage over time effect for Goring Blade and Blade of Valor was removed and their potency adjusted.
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Divine Might is now applied after weaponskill combos, allowing an enhanced Holy Spirit to be executed once without casting.
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Holy Sheltron’s effect has been changed to reduce damage taken, thereby enhancing defensive capabilities against damage over time.
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The previously removed Bulwark ability has been revamped and reintroduced, offering increased defensive capability.
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Utility of several other actions and combos have also been adjusted.
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